Zuo
Member
Switch (2) textures seem to be missing the subtle checkerboard aesthetic present in the original games. It's a neat effect that not only gives textures some interesting grit but often helps them match a certain aesthetic (fabric, candy, gardeny stuff)
Losing unique visual nuance for sharper textures doesn't seem worth it, especially in older or stylized games where sharper textures actually just clash with the geometry.
Edit:
Looks like even some huge and obvious patterns are missing, like the walls here that gave all the bee levels their honeycomb aesthetic. Yikes
Losing unique visual nuance for sharper textures doesn't seem worth it, especially in older or stylized games where sharper textures actually just clash with the geometry.

Edit:
Looks like even some huge and obvious patterns are missing, like the walls here that gave all the bee levels their honeycomb aesthetic. Yikes

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