My analysis of Saturn's failure

hardly any moves
VF always had many more moves than Tekken, this tells us you don't know how to play the games. Unlike Tekken, you actually needed to spend time with a character to master him correctly. Tekken was always style over substance, but this is exactly what the new audience brought by Sony wanted, so Namco read that right.

Sports game all ended being great even if it was too late. All the 98 games by SEGA are very good, and the Dreamcast games are simply a continuation of them.
 
darth-vader-star-wars.gif
I've been hearing this argument about Smash for 25 years and it never made any sense to me.

People call anything from Pole Position to Mario Kart to Gran Turismo a racing game but somehow Smash "isn't a fighting game" becuase the mechanics differ somewhat from Street Fighter, it's bizarre. But that's a different thread.

VF always had many more moves than Tekken, this tells us you don't know how to play the games. Unlike Tekken, you actually needed to spend time with a character to master him correctly. Tekken was always style over substance, but this is exactly what the new audience brought by Sony wanted, so Namco read that right.

Sports game all ended being great even if it was too late. All the 98 games by SEGA are very good, and the Dreamcast games are simply a continuation of them.
the Dreamcast baseball game with no fielding is bad, but the rest are good yes.
 
Many Saturn games have proper fade-in of the scenery, Sonic R being one of them.
Yes thank you i know, i have played the game. And the fade-in is horrible (but of course it's only on other consoles where this is an issue, on Saturn we don't care about that).

Sonic-R has the worst fade-in i have seen in videogames in general because it doesn't fade all the environments, you can still see the infinite VDP background as the environments fade on top of it. Which makes it look more weird and wrong.

Still, this footage lacks the fade-in altogether.

Seems like it's a re-release of the game in later consoles that removed the draw in.
 
Yes thank you i know, i have played the game. And the fade-in is horrible (but of course it's only on other consoles where this is an issue, on Saturn we don't care about that).

Sonic-R has the worst fade-in i have seen in videogames in general because it doesn't fade all the environments, you can still see the infinite VDP background as the environments fade on top of it. Which makes it look more weird and wrong.

Still, this footage lacks the fade-in altogether.

Seems like it's a re-release of the game in later consoles that removed the draw in.
In the real world, this fading effect was fine for the time and the console. Sonic R had a PC version with additional visual elements, and was released on the Sonic Gems collection.
 
VF always had many more moves than Tekken, this tells us you don't know how to play the games. Unlike Tekken, you actually needed to spend time with a character to master him correctly. Tekken was always style over substance, but this is exactly what the new audience brought by Sony wanted, so Namco read that right.

Sports game all ended being great even if it was too late. All the 98 games by SEGA are very good, and the Dreamcast games are simply a continuation of them.
If VF had more moves, it didnt show it because the games were so boring with players tapping each other doing the same moves over and over again. Hardly any characters too. And VF2 had a weird thing going on because when I played it, it seemed like the exact same sequence of fights. I remember when I played VF2, Lau would always be the first opponent. And the blonde girl would be second etc...

Nothing wrong with games having better graphics, sound and cut scenes. Those are part of the package when playing a game.

Sega Sports were mostly junk. I think they even only made one NFL game and one NHL game and they were getting F ratings in mags.
 
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In the real world, this fading effect was fine for the time and the console.
Nah, it always bothered me you can see the floor behind the fading environments. Pop-up/fade always has this look where objects materialize in front of you but in Sonic-R is far more noticeable and distracting because of that.

I rather have the normal fade-in from darkness or fog of other games at that time.
 
Nah, it always bothered me you can see the floor behind the fading environments. Pop-up/fade always has this look where objects materialize in front of you but in Sonic-R is far more noticeable and distracting because of that.

I rather have the normal fade-in from darkness or fog of other games at that time.
It's their choice of having an actual scenery rather than a completely blue/dark sky that bothers you. But the effect is clearly the best on the console and perfectly satisfactory for this generation.
 
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Ok, I thought it was fine. Not as good as NBA Action or Worldwide Soccer for sure.
NBA Action 98 reviews hard to find. But 6.8/10 on GS. Not good either.


Soccer 98 was so so too.


Only 98 sports game that was consistently reviewed well was WS 98.

 
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It's a shame that beat 'em ups practically died for a long time.

I really enjoyed Dynamite Cop and wondered what a 3D beat em up would be like with a bigger budget, it's a shame The Bouncer on PS2 was such a let down outside of graphics and we never got a Dreamcast port of SpikeOut.

Who knows, Streets of Rage 4 was great (as a 2D beat em up), maybe Streets of Rage Revolution will be the revival the genre needs.
I don't think even a 3D SOR would have sold well. That said SEGA really should have ported Golden Axe Revenge of Death Adder to the Saturn with multi tap support.
Good point.

Die Hard Arcade is the absolute blueprint on how you could translate scrollers to 3D, even on the limited 5th gen consoles. Its every bit as good as SoR i'd wager and it smokes the likes of Fighting Force. It also kind of shows Segas incompetence again, they could make SoR 4 and not even negotiate a deal with Core Design (Fighting Force was pitched as SoR4).

SoR 3 is Sega at its worst. The game is absolutely flawless... the JP version. For some reason they made the english version more frustrating, and put ugly color palettes on the cast. They made it uglier overall. And they neutered the storyline which was admittedly heavy for a SoR game (the JP version is about WW3 and massive bombings). Sega also didn't promote the game, and it was hard to find from the get go. I saw few stores carrying it. I ultimately bought a used copy.
Thanks. I thought the Jp version of Streets Of Rage 3 was the best in the Series but the 2D market was in decline even in the Arcades. I loved Die Hard Arcade and also SpikeOut on the Xbox doesn't get enough credit, in 4 player mode on LIVE it was some of the bets fun I had on OG Xbox .


All that said I so wished SEGA would have a double pack of Aribain Fights and Revenge Of Death Adder for the Saturn when SEGA brought out the Multi Tap for it
 
It's a shame that beat 'em ups practically died for a long time.

I really enjoyed Dynamite Cop and wondered what a 3D beat em up would be like with a bigger budget, it's a shame The Bouncer on PS2 was such a let down outside of graphics and we never got a Dreamcast port of SpikeOut.

Who knows, Streets of Rage 4 was great (as a 2D beat em up), maybe Streets of Rage Revolution will be the revival the genre needs.
The problem with those old school beat em ups is how shallow and repetitive they were.

If devs changed the genre so it's that still that kind of gameplay but made it more like a Metroidvania or Rogueish game with some randomized levels, enemies, item drops and add in some RPG-ish leveling up it would work wonders.

Somehow those games can add some variety while mainly focusing on shooting, sword slashing or some magic attack gameplay. But a more grounded beat em up like a Double Dragon or Final Fight has predictable levels.
 
NBA Action 98 reviews hard to find. But 6.8/10 on GS. Not good either.
It was developed by Visual Concept which would make the 2K games that were all reviewed extremely well.

Worldwide Soccer 98 is a game I played a lot and it was a very good game back then.
 
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I've been hearing this argument about Smash for 25 years and it never made any sense to me.

People call anything from Pole Position to Mario Kart to Gran Turismo a racing game but somehow Smash "isn't a fighting game" becuase the mechanics differ somewhat from Street Fighter, it's bizarre. But that's a different thread.
It is not just mechanics that do not line up, it is the rules dictating the winner and loser. It is the same kind of criteria that separates wrestling from fighting.

If VF had more moves, it didnt show it because the games were so boring with players tapping each other doing the same moves over and over again. Hardly any characters too. And VF2 had a weird thing going on because when I played it, it seemed like the exact same sequence of fights. I remember when I played VF2, Lau would always be the first opponent. And the blonde girl would be second etc...
That is funny considering half the characters are clones in the first two Tekkens have bugger all worth using combo-wise except sweeps, 10-hit strings, and jab juggles after launcher (first version of VF2 is also guilty of the latter unfortunately). Virtua Fighter in contrast has a myriad of variation in moves with utility in mind. The greatness of VF is in having responsive and reactive counters to every tactic. Early Tekken is about dialing in a sequence and hoping it connects first.

I agree that the arcade ladders in VF1 and 2 lack variation of most fighting games. I would also say the opponent AI of Virtua Fighter 2 is absolutely irredeemable garbage in the hall of shame right next to Mortal Kombat 2 (ARC). The first Virtua Fighter is a better prototype for its own franchise than the first two Tekkens are. Virtua Fighter 3 and Fighters Megamix are up there with Tekken 3 and Dead or Alive 2 as far as the quality of 3D fighting. They also have relatively large move lists.

The problem with those old school beat em ups is how shallow and repetitive they were.

If devs changed the genre so it's that still that kind of gameplay but made it more like a Metroidvania or Rogueish game with some randomized levels, enemies, item drops and add in some RPG-ish leveling up it would work wonders.

Somehow those games can add some variety while mainly focusing on shooting, sword slashing or some magic attack gameplay. But a more grounded beat em up like a Double Dragon or Final Fight has predictable levels.
That sounds cumbersome as ideally you have the whole polished tool set at your disposal from the start and it is only the difficulty of obstacles that increases. Length is not a strength of the genre but replayability is. The more you stretch it out the less replayable it is.
 
The problem with those old school beat em ups is how shallow and repetitive they were.

If devs changed the genre so it's that still that kind of gameplay but made it more like a Metroidvania or Rogueish game with some randomized levels, enemies, item drops and add in some RPG-ish leveling up it would work wonders.

Somehow those games can add some variety while mainly focusing on shooting, sword slashing or some magic attack gameplay. But a more grounded beat em up like a Double Dragon or Final Fight has predictable levels.

I think a beat 'em up that borrow elements of SoulsBorne games could go down well and revitalise the genre.

Replace swords with kung-fu.
 
Saturn faced extremly strong competition, put it vs today's consoles with scaled up hardware/its games looking current(or even cross)gen and it easily sells 50m units by now, aka 5 years into the gen.
 
Saturn faced extremly strong competition, put it vs today's consoles with scaled up hardware/its games looking current(or even cross)gen and it easily sells 50m units by now, aka 5 years into the gen.

So...

- No Sonic
- Sega Rally with 4 tracks
- Virtua Fighter with no extra content
- Rail shooters

Also bearing in mind that there would be no access to people's digital libraries from the past couple of decades.

Good luck
 
So...

- No Sonic
- Sega Rally with 4 tracks
- Virtua Fighter with no extra content
- Rail shooters

Also bearing in mind that there would be no access to people's digital libraries from the past couple of decades.

Good luck
Saturn had tons more games than those 4, and we talking exclusives at that, if we putting it vs current gen consoles in current era we assume it has every multiplat game xbox/playstation has too.
 
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A modern day Sega console would be a disaster, let it go.
It would sell much better than xbox one and xbox series, if u consider those 2 even bigger diseasters then yup, u can argue modern sega console could be diseaster too(aka not reach 80m units+ numbers, from my pov 50m+ consoles sold would be solid performance for sega platform, they dont need to be market leader right away to present us with high quality product, otherwise any1 else but ps2 would be considered diseastrous console back from 6th gen(they all sold very poorly) and we know tons of ppl hold all 6th gen consoles in high very high regard(myself included), despite their relatively small sales numbers.
 
It would sell much better than xbox one and xbox series, if u consider those 2 even bigger diseasters then yup, u can argue modern sega console could be diseaster too(aka not reach 80m units+ numbers, from my pov 50m+ consoles sold would be solid performance for sega platform, they dont need to be market leader right away to present us with high quality product, otherwise any1 else but ps2 would be considered diseastrous console back from 6th gen(they all sold very poorly) and we know tons of ppl hold all 6th gen consoles in high very high regard(myself included), despite their relatively small sales numbers.

There's no way Sega would risk losing sales of the likes of Sonic, Persona and Yakuza from existing platforms.

People under 40 don't even associate Sega with hardware

It would sell a lot less than Dreamcast.
 
There's no way Sega would risk losing sales of the likes of Sonic, Persona and Yakuza from existing platforms.

People under 40 don't even associate Sega with hardware

It would sell a lot less than Dreamcast.

And here we go again! the weekly Sega console returns, buckle up!

I honestly think a Saturn mini or Dreamcast mini would outsell any new console Sega could go bankrupt releasing ;)

Only way it could work is a Saudi Prince who just loves Sega ..
 
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Saturn faced extremly strong competition, put it vs today's consoles with scaled up hardware/its games looking current(or even cross)gen and it easily sells 50m units by now, aka 5 years into the gen.
It's not simple, you disregard how bad the Saturn was. Modern Sega has better games precisely because it abandoned its ties with the Saturn and Dreamcast.

Sonic Racing Crossworlds vs. Sonic R

Persona 5 vs. the Saturn RPG

VF Project vs. All VF

Judgment vs. Shenmue 3 (made by the same brains behind Shenmue 1, the game that couldn't cover its production costs)
But I agree that Sega is more capable today than it was in the fifth generation.
 
It's not simple, you disregard how bad the Saturn was. Modern Sega has better games precisely because it abandoned its ties with the Saturn and Dreamcast.

Sonic Racing Crossworlds vs. Sonic R

Persona 5 vs. the Saturn RPG

VF Project vs. All VF

Judgment vs. Shenmue 3 (made by the same brains behind Shenmue 1, the game that couldn't cover its production costs)
But I agree that Sega is more capable today than it was in the fifth generation.

Modern Sega can't seem to support more than 3 franchises (Sonic, Persona, Yakuza)

Other than the outsourced Shinobi game none of TGS 2023 Power Surge stuff has materialised.

Virtua Fighter Project looks impressive, but by the time it comes out it won't be cutting edge.

Sega are one of the worst companies for letting last-gen hardware hold them back, any new console from them would be weak.
 
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It would sell much better than xbox one and xbox series
Xbox series only sold so much because Microsoft lobbied for all multiplatform games. Since they have all the multiplatform games, all they have to do is lower the price and they'll find buyers.

The Xbox One had Halo; Halo 4 on 360 sold 10 million copies. It was a famous IP, even though Halo 5 was average it sold 5M copies

Sega has Persona with 8 million copies, but they need a western game capable of reaching 8M. If that happens, they'll have the potential to reach the Xbox One and surpass the Sega Genesis, I think that is easy because the market has grown.
 
Xbox series only sold so much because Microsoft lobbied for all multiplatform games. Since they have all the multiplatform games, all they have to do is lower the price and they'll find buyers.

The Xbox One had Halo; Halo 4 on 360 sold 10 million copies. It was a famous IP, even though Halo 5 was average it sold 5M copies

Sega has Persona with 8 million copies, but they need a western game capable of reaching 8M. If that happens, they'll have the potential to reach the Xbox One and surpass the Sega Genesis, I think that is easy because the market has grown.

Sega don't have enough teams and a development pipeline to sustain a platform.

They don't have any hardware partnerships.

Last time a company called Sega sold hardware they went bankrupt, what we have now is SammySega.

Here's some companies that are in a better position to launch hardware...

Epic
EA
Ubisoft
Capcom
Tencent
SquareEnix
BandaiNamco

...but they won't because they're not stupid. Even Microsoft, the biggest company in the world, seems to be giving up.
 
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Sega don't have enough teams and a development pipeline to sustain a platform.
I see this is making you agitated.
The console market isn't about teams, it's about games that sell millions and sustain a platform.
Sony and Nintendo make about three games a year, sometimes four. Please don't piss me off.
Sega is currently working on 16 games, this would sustain a PlayStation for 4 years but we know that 16 Sega games do not sell well, Sega's objective is to release these games, abandon the ones that fail and continue with the ones that are successful.
For more questions, use the current Sega vs Old Sega.
 
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I see this is making you agitated.
The console market isn't about teams, it's about games that sell millions and sustain a platform.
Sony and Nintendo make about three games a year, sometimes four. Please don't piss me off.
Sega is currently working on 16 games, this would sustain a PlayStation for 4 years but we know that 16 Sega games do not sell well, Sega's objective is to release these games, abandon the ones that fail and continue with the ones that are successful.
For more questions, use the current Sega vs Old Sega.

I don't think any third party developers with any business sense would support a Sega Console. Not again, no way. Sega doesn't have the developers, games or money. Sega no longer has the arcade clout it had.

Truth be told third party support and publisher trust is extremely important. Electronic Arts helped establish the Genesis, then refused to make games for the Dreamcast, a huge turning point and mortal blow. Sony's most profitable generation isn't due to their first party games, it's due to 30% cuts, micro transactions, subscriptions and consumer/developer TRUST. Enough trust to overcome the PS3 and Vita.

Sega doesn't have the horse power or recognition of their IP that Nintendo does to carry a console on their own first party releases. Sega couldn't do it with Saturn or Dreamcast, they sure as hell can't do it now. They would go bankrupt in record time.
 
I see this is making you agitated.
The console market isn't about teams, it's about games that sell millions and sustain a platform.
Sony and Nintendo make about three games a year, sometimes four. Please don't piss me off.
Sega is currently working on 16 games, this would sustain a PlayStation for 4 years but we know that 16 Sega games do not sell well, Sega's objective is to release these games, abandon the ones that fail and continue with the ones that are successful.
For more questions, use the current Sega vs Old Sega.

Completely ignore the rest of my post.

The console business (which is largely based around risky subsidised hardware) is an absolute graveyard for companies.

Only 2 companies have had long term success in the console business...

- Nintendo have dominated the handheld market for 35 years

- Sony have dominated the home market for 30 years

Microsoft, Sega, Atari, 3DO, Apple, SNK, NEC/Hudson, Commodore, Philips, Magnavox, Ouya have all failed.

Sega do not want to risk everything on this stupid venture, there's only room for two, Nintendo and Sony.
 
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lol what? Nintendo dominated the home console market, NES, SNES, Wii, Switch 1. even leaving out the Wii and Switch 1 Nintendo lead the home console market from 1983 - 1996.
Yup, 1983-1995(ps1 launched sept 95 in both europe and us, so cant give 1995 to any1 else but ninny still) was nintendo home console market domination, which means they are kinda irrelevant for big stationary consoles for a while, personal opinion here, gcn was their last great stationary console(they had many amazing games after that gen too, just hardware wise gcn was last time ninny was and wanted to be competetive).

Example:
Imagine their flagship jrpg from wii, aka xenoblade(easily 9/10 game, for many maybe 10/10 and rightfully so) would look and play the way it does on switch like remastered version instead:

Difference of what it was on very gimped hardware(that was wii) vs what this game was actually capable to look like is crazy.
 
Sega Sports were mostly junk. I think they even only made one NFL game and one NHL game and they were getting F ratings in mags.
Here we go the review load of bullshit

SEGA Sports had a number of good games, not I imagine you bought or played many of them at the time

Modern Sega can't seem to support more than 3 franchises (Sonic, Persona, Yakuza)

Other than the outsourced Shinobi game none of TGS 2023 Power Surge stuff has materialised.

Virtua Fighter Project looks impressive, but by the time it comes out it won't be cutting edge.
VF will be out next year ;) and I love the way you left out Metaphor and the upcoming Project Century
 
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Yup, 1983-1995(ps1 launched sept 95 in both europe and us, so cant give 1995 to any1 else but ninny still) was nintendo home console market domination, which means they are kinda irrelevant for big stationary consoles for a while, personal opinion here, gcn was their last great stationary console(they had many amazing games after that gen too, just hardware wise gcn was last time ninny was and wanted to be competetive).

Example:
Imagine their flagship jrpg from wii, aka xenoblade(easily 9/10 game, for many maybe 10/10 and rightfully so) would look and play the way it does on switch like remastered version instead:

Difference of what it was on very gimped hardware(that was wii) vs what this game was actually capable to look like is crazy.

Nintendo's monopoly didn't last until PlayStation showed up — it effectively ended around 1994 when Sega's Genesis cut their U.S. market share from over 90% to under 50%. And while Nintendo was still dominant in other regions, the U.S. was the biggest and most influential market in the world, so Sega breaking Nintendo's grip there was no small feat. This all happened before Sony even entered the scene — Sega had already proven Nintendo could be challenged.
 
Here we go the review load of bullshit

SEGA Sports had a number of good games, not I imagine you bought or played many of them at the time


VF will be out next year ;) and I love the way you left out Metaphor and the upcoming Project Century
I never had a Saturn but rented it a few times and played at a buddy's place. Never played NFL 97 but that is consistently a terribly rated game and going by YT videos seems worse than a 16-bit game. And Sega only made 1 Sega Sports NFL game too. Thats how bad it got.

Junk sports games I played.... NBA Action, NHL All Star Hockey (the first one), World Series Baseball (I forget which one but not 98). EA NHL games were worse too, but thats a different issue as thats third party.

Out of all the Sega Sports branded games, how many of them got consistently good reviews aside from WS 98? NHL AS Hockey 98 got ok scores and that wasnt even their game. It's was Virgin's rebranded game as they didnt even want to release it on Saturn.
 
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Imagine their flagship jrpg from wii, aka xenoblade(easily 9/10 game, for many maybe 10/10 and rightfully so) would look and play the way it does on switch like remastered version instead:

Difference of what it was on very gimped hardware(that was wii) vs what this game was actually capable to look like is crazy.

Switch handheld remaster is a downgrade in art direction. It is too flat shaded and lacking in color in places. The resolution of Wii version is comparatively low but it was designed to run on CRTs and looks better on them than remaster on the handheld.
 
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Nintendo's monopoly didn't last until PlayStation showed up — it effectively ended around 1994 when Sega's Genesis cut their U.S. market share from over 90% to under 50%. And while Nintendo was still dominant in other regions, the U.S. was the biggest and most influential market in the world, so Sega breaking Nintendo's grip there was no small feat. This all happened before Sony even entered the scene — Sega had already proven Nintendo could be challenged.
I dont diseagree with u on that, but to give even more insight:
I was actually sega megadrive owner back in early 90s(europe, but still :P) so i cant say how it looked in the states, but even as megadrive owner(and i love that console to this very day), snes still had upper hand that gen, not saying it was 90% to 10% like durning nes times obviously but ninny was market leader 4sure.

No idea how accurate that info is but looks pretty legit to me:

TLDR: Worldwide snes sold 49,1m, sega megadrive/genesis 30,75m, which means sega genesis/megadrive sales+ 60%=snes sales, thats not a small gap at all.
Wiki does confirm those sales numbers too:
 
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And here we go again! the weekly Sega console returns, buckle up!

I honestly think a Saturn mini or Dreamcast mini would outsell any new console Sega could go bankrupt releasing ;)

Only way it could work is a Saudi Prince who just loves Sega ..
I yearn for the day Sega and some other companies under idiotic parent companies get bought out and turned private by some bored saudi royalty, that shit would make me convert to islam
 
TLDR: Worldwide snes sold 49,1m, sega megadrive/genesis 30,75m
Wikipedia is full of incomplete and inaccurate numbers though. That 30 million figure is largely underestimated as South America is not included, and consoles sold after March 1996 are not included either.
 
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Fighting games are not selling well. They are putting a lot of resources in a game that will take years to sell a couple of millions. Maybe the casual audience will be wowed by the graphics, maybe not.
I don't get what that's got to do with anything I said. I think the team will be happy with sales of 2 million mind.
I never had a Saturn but rented it a few times and played at a buddy's place. Never played NFL 97 but that is consistently a terribly rated game and going by YT videos seems worse than a 16-bit game. And Sega only made 1 Sega Sports NFL game too. Thats how bad it got.

Junk sports games I played.... NBA Action, NHL All Star Hockey (the first one), World Series Baseball (I forget which one but not 98). EA NHL games were worse too, but thats a different issue as thats third party.

Out of all the Sega Sports branded games, how many of them got consistently good reviews aside from WS 98? NHL AS Hockey 98 got ok scores and that wasnt even their game. It's was Virgin's rebranded game as they didnt even want to release it on Saturn.
So like I thought and its much the same story with people who look to bash the Mega-CD, 3DO. They've never owned it and even if they did, they played just a handful of games. And hey I get it, people can say the same of me, with rguards to PC-Eng. A system I only bought ready for the upcoming Strider on CD at the time and never bought a lot of games for it or played on it much .

Overlooking that... I don't agree with you on NBA Action being junk. I felt it was a well made game, but will agree with on NHL All Star mind. I also feel it's rather sill to mention a re-skin job and like that shouldn't count. I couldn't careless if Brian Lara on the MD was a reskin of Graham Gooch World Class Cricket on the Amiga or European Club Socceron the MD was a reskin of Manchester United Europe also from the Amiga, they played well, and I enjoyed them at the time.

NHL All Stars 98 was fab made game and one of the best 3D Ice Hockey games around and that to the better presentation was better than Powerplay Hockey 98 IMO. I also believe NHL Hockey 96 is better on the Saturn than the PS1 version too in terms of performance, but only played and owned the Saturn version of 96

I really couldn't give a shit about reviews or having the silly Sports badge on it, that meant or still means nothing to me. All I will say is I found the likes of Winter Heat, Decathlete, NHL Hockey 98, WSB 98 some of the best sports games around and most of my mates just loved Pebble Beach on the Saturn, Craig's quotes were and are the stuff of legend

It didn't get great reviews, and it looked and run like shit on all platforms, but I found Olympic Soccer to the best football game of that generation. Reviews might say otherwise but I enjoyed This Is Football 2003 more than any other football on the systems around at the time. You can shove reviews, where the sun don't shine..

Some of my fav Films, like Blade Runner, The Thing (82) and Night Breed all had shit reviews, I loved and enjoyed them all the same. I thing its sad and pathetic when people need to hide behind a review.
 
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I don't get what that's got to do with anything I said. I think the team will be happy with sales of 2 million mind.

So like I thought and its much the same story with people who look to bash the Mega-CD, 3DO. They've never owned it and even if they did, they played just a handful of games. And hey I get it, people can say the same of me, with the PC-Eng a system I only bought ready for the upcoming Strider on CD at the time and never bought a lot of games for it or played on it much .

Overlooking that... I don't agree with you on NBA Action being junk. I felt it was a well made game, but will agree with on NHL All Star mind. I also feel it's rather sill to mention a re-skin job and like that shouldn't count. I couldn't careless if Brian Lara on the MD was a reskin of Graham Gooch World Class Cricket on the Amiga or European Club Socceron the MD was a reskin of Manchester United Europe also from the Amiga, they played well, and I enjoyed them at the time.

NHL All Stars 98 was fab made game and one of the best 3D Ice Hockey games around and that to the better presentation was better than Powerplay Hockey 98 IMO. I also believe NHL Hockey 96 is better on the Saturn than the PS1 version too in terms of performance, but only played and owned the Saturn version of 96

I really couldn't give a shit about reviews or having the silly Sports badge on it, that meant or still means nothing to me. All I will say is I found the likes of Winter Heat, Decathlete, NHL Hockey 98, WSB 98 some of the best sports games around and most of my mates just loved Pebble Beach on the Saturn, Craig's quotes were and are the stuff of legend

It didn't get great reviews, and it looked and run like shit on all platforms, but I found Olympic Soccer to the best football game of that generation. Reviews might say otherwise but I enjoyed This Is Football 2003 more than any other football on the systems around at the time You can shove reviews, where the sun don't shine..
3DO deserved better.....it was only the dumb pricing model that denied its success...otherwise it was well equipped enough to go toe-to-toe with the Saturn and PSX in their early years as compared to something like the CD32 and Jag...(and I never owned a 3DO)
 
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3DO deserved better.....it was only the dumb pricing model that denied its success...otherwise it was well equipped enough to go toe-to-toe with the Saturn and PSX in their early years as compared to something like the CD32 and Jag...(and I never owned a 3DO)
Yeah, But the way people criticise it, you could swear they owned it and played every game on it.

I know all about its flaws and how much the price hurt it, but it was still a great system with some amazing games at the time. Doctor Hauzer was Resident Evil before Resident Evil, Fifa showed the world, how Football was going to be in 3D, the difference it would make and Killing Time one of the best and most unique FPS ever made

I bloody loved the system and still have a soft spot for it
 
I don't get what that's got to do with anything I said. I think the team will be happy with sales of 2 million mind.

So like I thought and its much the same story with people who look to bash the Mega-CD, 3DO. They've never owned it and even if they did, they played just a handful of games. And hey I get it, people can say the same of me, with rguards to PC-Eng. A system I only bought ready for the upcoming Strider on CD at the time and never bought a lot of games for it or played on it much .

Overlooking that... I don't agree with you on NBA Action being junk. I felt it was a well made game, but will agree with on NHL All Star mind. I also feel it's rather sill to mention a re-skin job and like that shouldn't count. I couldn't careless if Brian Lara on the MD was a reskin of Graham Gooch World Class Cricket on the Amiga or European Club Socceron the MD was a reskin of Manchester United Europe also from the Amiga, they played well, and I enjoyed them at the time.

NHL All Stars 98 was fab made game and one of the best 3D Ice Hockey games around and that to the better presentation was better than Powerplay Hockey 98 IMO. I also believe NHL Hockey 96 is better on the Saturn than the PS1 version too in terms of performance, but only played and owned the Saturn version of 96

I really couldn't give a shit about reviews or having the silly Sports badge on it, that meant or still means nothing to me. All I will say is I found the likes of Winter Heat, Decathlete, NHL Hockey 98, WSB 98 some of the best sports games around and most of my mates just loved Pebble Beach on the Saturn, Craig's quotes were and are the stuff of legend

It didn't get great reviews, and it looked and run like shit on all platforms, but I found Olympic Soccer to the best football game of that generation. Reviews might say otherwise but I enjoyed This Is Football 2003 more than any other football on the systems around at the time. You can shove reviews, where the sun don't shine..

Some of my fav Films, like Blade Runner, The Thing (82) and Night Breed all had shit reviews, I loved and enjoyed them all the same. I thing its sad and pathetic when people need to hide behind a review.
NHL AS Hockey 98 is Powerplay 98. Same game, but Virgin didnt want to release it on Saturn so Sega licensed it and rebranded it as Sega Sports. And besides PS1 also had PP 98 too. So it's not just about quality of games, but how does it compare to Sony sports games. The SI/989 sports games were way better and more of them too. Aside from WS 98, the rest of Saturn Sega Sports NFL, NBA, MLB and NHL games were junk compared to PS1.

They werent any EA NHL 96 games released on Saturn or PS1. And besides how can a Saturn 96 version even be better anyway when you didnt play the PS1 version and are claiming anyone who didn't own it or going by articles cant say anything about it?

Googling it, Pebble Beach got meh reviews too.

I totally get it that you'll defend Saturn with subjective opinions (when any reviews for most Sega Sports Saturn games are junk), but they arent good. Much worse than Genesis Sega Sports games. Sega couldnt even make one good NFL game for Saturn. They made one terrible NFL game and bailed. I might not had owned a Saturn, but at least I played both PS1 and Saturn first party sports games to compare. And reviews also support most Sega Sports game on Saturn were lousy too. WS 98 and WW Soccer 97 being the key outliers. The rest of their main sports games were awful.
 
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