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[MLiD] AMD Magnus APU Full Leak: RDNA 5, Zen 6, 110 TOPS NPU = XBOX Next-Gen Console!

If the next Xbox releases it will be more expensive than ps6 but considerably more powerful.
Launching ~12 months ahead of the PS6 with a massive power benefit that has a year to manifest itself might help justify the price point
Sony won't push the PS6 as a "budget" console, but if it's noticeably weaker and a year later, Xbox will have great optics. Will it matter? Probably no, but they'll have it none the less.
 
Realistically speaking, if this thing launches, per trajectory Xbox Magnus will have even lesser sales than Xbox Series S and X.

Is Microsoft really ready for that. No way it sells more than 20M boxes this time.
At this point having own h/w for MS is likely similar to what Deck is for Valve - a standardization effort to which you can align all s/w activities to make the platform more coherent.
In other words I doubt that they want, or need, or plan to get a lot of money from selling the h/w, what they want is to have a "standard h/w platform" at which they'll aim their s/w development in both OS and gaming titles.
Considering that this thing seem to be even less "custom" than any of the previous AMD's "semicustom" devices for Xbox I doubt that they are spending much on developing it. All R&D investment is likely coming from AMD alone this time. So there's no downsides for them to having it.
 
Compared to 750$/800€ shitty ports with stutters and low framerate + visual noise?

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Not as much stutter as thousand dollar pc keklol
 
Not as much stutter as thousand dollar pc keklol

But still there, you also can't do shit with low framerate or visual noise. Your trolling is amusing for sure, you also suggest that it's a platform/hardware problem on pc.

Problem (as always) lies with software and this is true for both consoles and PC. There are games on PC with zero stuttering and very advanced graphics (like Doom DA) so it can be done...
 
Going for an expensive powerful console is completely the wrong approach right now. Especially if it has other store fronts, as expected, as it won't be subsidised.

"We're not going to grow the market with $1000 consoles."

The next consoles needs to make smart use of modern technologies and balance raw power and budget to be a low cost entry point to modern gaming.
 
I seriously want to know the added costs are for shipping a 250W product compard to a 160W product.

More cooling, higher BOM. Bigger box, higher costs once the product leaves the factory. I wonder how much this is in $/product.
Also bigger RnD in absolute numbers and significantly bigger RnD per unit cost as expected sales will be much lower. Plus marketing cost and sga costs. It might not attributed per unit basis, but it for sure will be included into product business model.

Launching ~12 months ahead of the PS6 with a massive power benefit that has a year to manifest itself might help justify the price point
Sony won't push the PS6 as a "budget" console, but if it's noticeably weaker and a year later, Xbox will have great optics. Will it matter? Probably no, but they'll have it none the less.
12m ahead is a dream for now as both are rumored to launch in 2027
 
Your trolling is amusing for sure, you also suggest that it's a platform/hardware problem on pc.
It is not like your posts are that strong on blaming squarely just the devs and not the HW / Sony there when you talk about PS5 Pro though :)… (it is like hidden in the footnotes section: "Issue is software on consoles and PC, T&Cs apply" ;))…
 
Given the likely price difference, there will not even be an imaginary horse race to clickbait with. Sounds like the narrative is shifting to compete with gaming PCs instead. Good luck with that!

Hmm. You're right.

I seriously want to know the added costs are for shipping a 250W product compard to a 160W product.

More cooling, higher BOM. Bigger box, higher costs once the product leaves the factory. I wonder how much this is in $/product.

The wattage is indicative of how much power the silicon takes. Less chip, power required. In general. Stuff can throw it off.
 
Someone smarter made that decision, corporates completely understand smarter opinions and judge from their pov.
 
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It is not like your posts are that strong on blaming squarely just the devs and not the HW / Sony there when you talk about PS5 Pro though :)… (it is like hidden in the footnotes section: "Issue is software on consoles and PC, T&Cs apply" ;))…

Sony created software - PSSR, that have problems with many games. At the same time game developers don't use is properly, if it causes problems in their games it should never be used...
On the other hand - Pro is unbalanced when it comes to power (mostly memory BW limited). But this also can be overcame with smart development and optimization. I criticized price of the console the most, rest of the problems with this console (and other consoles + PC) have origin point in current (sad) state of development studios.

I mean, you can't just release games on consoles with memory leaks (Borderlands 4, Oblivion).
 
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Launching ~12 months ahead of the PS6 with a massive power benefit that has a year to manifest itself might help justify the price point
Sony won't push the PS6 as a "budget" console, but if it's noticeably weaker and a year later, Xbox will have great optics. Will it matter? Probably no, but they'll have it none the less.
Ummm and where's the price figure into that pipe dream? You guys are hilarious in your 13th floor kumbaya simulations, better snap back to reality.
 
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Not as much stutter as thousand dollar pc keklol
Just worse IQ, graphics, and frame rate. Having your FPS tank that much is way worse than some mere additional stutter.

If low FPS drops like that (well outside of VRR) don't bother you, a bit more stutter likely won't either.
 
Launching ~12 months ahead of the PS6 with a massive power benefit that has a year to manifest itself might help justify the price point
Sony won't push the PS6 as a "budget" console, but if it's noticeably weaker and a year later, Xbox will have great optics. Will it matter? Probably no, but they'll have it none the less.
Ps5pro is 45% "stronger" than the ps5 and having both I can safely say that right now this means jackshit without proper optimization that even sony partners can not do right all the time ... and most companies dont give a shit since is such a low install base.

So a Xbox 30% stronger ? But 1.000+ dollars ? Yeah fat chance that this difference will be really felt in most games.. and when it is it should be like the pro.. marginal and unjustified by the price hike
 
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I have said before but 99% their "greatest leap ever" is going to be AI perf comparison using FP16 Vector on Series X (24 TFlops) vs Sparse Matrix FP4 on Magnus (~3000 TFlops)

3 PFlops FP4, and Raster/RT ~ 5080?

What do you expect the NPU to be put to most of the use in real world scenario in games, other than image upscaling and frame gen?

Also, Orion as of now, still does not have L3 cache right? Does this 13MB gonna make a considerable difference in CPU perf?
 
Ps5pro is 45% "stronger" than the ps5 and having both I can safely say that right now this means jackshit without proper optimization that even sony partners can not do right all the time ... and most companies dont give a shit since is such a low install base.

So a Xbox 30% stronger ? But 1.000+ dollars ? Yeah fat chance that this difference will be really fralt in most games.. and when it is it should be like the pro.. marginal
Next gen console wars will be fought on closed ecosystem vs open ecosystem.
 
If true, Day One, as for any New XBox Hardware; for the specs, knowing Microsoft, they have to be at least that good.
 
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Next gen console wars will be fought on closed ecosystem vs open ecosystem.
Yeah power fights are going out the window with such diminishing returns

Imo nextgen it will become even more obvious that having a console instead of an PC is becoming increasingly stupid.
 
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Going from 24 to 3000 is a giant freaking leap, so it makes sense.
This being limited to AI compute aside, You're literally comparing two different metrics, might as well say 24gflop to 240000 mWatts and comparison is about as valid.

Anyway, og XB to 360 was 4.2->300 something Gflops, and while there's also fudging involved at least that was comparing the same units of measurement.
 
Yeah power fights are going out the window with such diminishing returns
Xbox will simply need that much extra power to make up for lack of optimisation.

It will be, like $400 extra over PS6, rough estimate. Will offer access to steam in return.

I think thats the proposition they might go with.
 
Just worse IQ, graphics, and frame rate. Having your FPS tank that much is way worse than some mere additional stutter.

If low FPS drops like that (well outside of VRR) don't bother you, a bit more stutter likely won't either.
Yea you pcmr keep telling yourself that.

I take unstable framerate over stuttering
 
What do you expect the NPU to be put to most of the use in real world scenario in games, other than image upscaling and frame gen?
NPU is for stuff like background noise removal, AI assistant/copilot. Any real heavy weight and/or latency sensitive algorithm like upscaling/frame-gen is running on the GPU.
Also, Orion as of now, still does not have L3 cache right? Does this 13MB gonna make a considerable difference in CPU perf?
What? Every Zen CPU has L3 cache
 
Yea you pcmr keep telling yourself that.

I take unstable framerate over stuttering
I don't have to tell myself anything, I game on both consoles and PCs and a low FPS that drops constantly is way worse than some mere additional stutter. Do you even game anything modern on PCs?
 
NPU is for stuff like background noise removal, AI assistant/copilot. Any real heavy weight and/or latency sensitive algorithm like upscaling/frame-gen is running on the GPU.

What? Every Zen CPU has L3 cache
Very interesting NPU info.

Why do you think the new Xbox is coming in 2027? Too much information has already been revealed about the Magnus chip, which suggests that it is already ready. The Series consoles have been removed from physical stores, and MS needs a GP capable desktop console as soon as possible. The release date will probably be 2026.
 
That strategy will bomb something awful. It's hard to scale up past a certain point and consoles should strive to hit that sweet spot between price and performance. Unless it's 2x the performance of the PS6, no one in the console space will care about an extra 30% FPS if the PS6 hits between 50-60fps most of the time.

You also both fell hook, line, and sinker for some cheap bait by a troll. Bojji Bojji Zathalus Zathalus
 
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That strategy will bomb something awful. It's hard to scale up past a certain point and consoles should strive to hit that sweet spot between price and performance. Unless it's 2x the performance of the PS6, no one in the console space will care about an extra 30% FPS if the PS6 hits between 50-60fps most of the time.

You also both fell hook, line, and sinker for some cheap bait by a troll. Bojji Bojji Zathalus Zathalus

I know what he represents. Still, I had nothing better to do at the moment so why not counter some trolling, haha.
 
Very interesting NPU info.

Why do you think the new Xbox is coming in 2027? Too much information has already been revealed about the Magnus chip, which suggests that it is already ready. The Series consoles have been removed from physical stores, and MS needs a GP capable desktop console as soon as possible. The release date will probably be 2026.
Because 1 year from A0 tapeout to release, specially for a console which has extra time for devkits is pretty much impossible.
 
Looking forward to seeing this materialise. A pc for under the tv as a design goal is fresh. I appreciate Steambox tried it, but that didn't go anywhere.
 
Not everyone is a PC nerd

I agree since im also not one ... but the value proposition of consoles just aren't there anymore, exclusives are losing its meaning and the consoles are becoming expensive... having a console mostly for third party content and being locked out of better RT and upscaling, free online and cheaper games, with mods and more freedom of settings just feels stupid for me right now as a Ps only user ... but thats just "imho" .
 
This will be a niche device that will struggle to find its market.
It will cost 1000$ or more making it something not intended to sell tens of millions of units and at that price people who might be interested will just buy a PC.
They're probably betting that they still have 10-20m diehards fans that just because of the marketing fluff of calling it the next Xbox are going to buy it regardless so the R&D is justified.
But with their actions and decisions it's highly questionable they will still have such fanbase when this launches.
 
Because 1 year from A0 tapeout to release, specially for a console which has extra time for devkits is pretty much impossible.
Probably don't need a console devkit. As far as I know, the new Xbox will play PC game versions, which will only be minimally modified. ;)
 
I agree since im also not one ... but the value proposition of consoles just aren't there anymore, exclusives are losing its meaning and the consoles are becoming expensive... having a console mostly for third party content and being locked out of better RT and upscaling, free online and cheaper games, with mods and more freedom of settings just feels stupid for me right now as a Ps only user ... but thats just "imho" .
PC is expensive, troublesome and bulky
It'll never be in the niche of under TV console
Free online only matter for MP games, SP and f2p dont care
RT/upscale gap for same level hardware will be greatly reduced going next gen and same level hardware always will be more expensive for PC compared to base consoles
Mods, key sites etc are nerdy stuff
On the other hand PC has lots of legacy and bloat and 2nd rate citizen treatment that results in worsening ports now when consoles diverge from PC tech in some area
 
Strix Halo based mini-PC's are $1500 - $2000, and this chip isn't that much smaller.
I don't see 2 years lowering prices that much especially when the above chip runs at peak at 130w....
 
It is not like your posts are that strong on blaming squarely just the devs and not the HW / Sony there when you talk about PS5 Pro though :)… (it is like hidden in the footnotes section: "Issue is software on consoles and PC, T&Cs apply" ;))…

There's literally no excuse for a closed hardware console environment to have major issues Vs the millions of potential PC specifications.
 
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