In one quest, Henry and Hans are tasked with accompanying the local bailiff/whatever and a squad of soldiers as they ride out to find and arrest a purported traitor hiding in a small fortress. The owner of the fortress is reluctant to give up the location of the traitor, as they are related. The bailiff insists. As Henry, you can either try to calm the affair down, or agree with a side. I agreed with the bailiff, saying they have to give the traitor over. The owner refused and a fight ensues between his soldiers and our group. All well and good, we win the fight and yada yada. But now the bailiff has worked up a bloodlust, ordering us to torch the fort and find the traitor using whatever means possible, considering everyone in the fortress complicit.
I was like "hold on a sec-" and then chaos ensues. I see one of our guys drowning a stable boy, another one strangling a girl. So I take out my crossbow and shoot the bailiff in the head. The game accounts for that too, and now our former compatriots turn hostile. After killing them, we're then tasked with how the fuck to cover our tracks. And on it goes. In fact, when then telling the local lord who gave us the mission what we did, you can opt to tell the truth. I tried it, and the lord commended my bravery and honesty before proceeding to hang me in a cutscene, game over
