Exactly why I am not celebrating this. It is going to lead to online DRM checks and punish legitimate customers.And people wonders why all new game have always online login required...
Yeah, on one hand it would be pretty cool to be able to run homebrew and emulation software on PS5.Exactly why I am not celebrating this. It is going to lead to online DRM checks and punish legitimate customers.
The console itself has a security processor that's got a private key burned into it's read only memory (ROM). This allows the console to verify (and thus, play) games that are inserted into the console from discs or to verify the authenticity of digital games while offline. This has to be possible unless Sony is ready to require an internet connection and disallow any offline play.
As it's engineered now, you can purchase a PS5 console and a game on a disc, never connect it to the internet, and still play that game. The console itself is the state of authority to determine what is genuine, such as the game on that disc. If they used a central online public key, the console could potentially be hacked using a man-in-the-middle attack that would tell the console that arbitrary code was actually valid.
They can absolutely patch this with a firmware update by generating a new security key and flashing it to this chip, but the problem of being able to run existing disc-based games offline (as I outlined above) goes into a catch-22 state. If you change this key, all existing disc-based games will now be considered unauthorized code. Every game (both disc and digital) would also have to be patched online to work with the new security key. Trying to run a disc based game offline (without the latest title update that has the new keys) on a patched console would throw an error.
Right, but what would happen to say existing optical media?
Yeah this has opened up the current PS5 to be able to run anything you want on the console offline, it's completely wide open. I'm hearing some saying this will be used for cheating online though and that's very unlikely to happen. They would just require mandatory updates to even be able to go online at all. Customer support issues would be minimal (just a firmware update) but they cannot fight piracy of older games anymore if the person chooses to pirate, it's entirely over for that.They'll have to weigh doing this against the potential fallout of piracy vs the number of customer support issues they would face. Either way, this means people who are offline or on a firmware version that hasn't patched the new security key should be able to run whatever code they want. Having root-level access even means potentially installing modified (cracked) versions of the consoles later firmware revisions, as it is possible to do with the Switch and was popular on the PS3.
What does this mean? Pirate any game and ability to play emulation roms?
For digital games they would have to reverify ownership I think. So the user has to do "restore licenses" with new keys/firmware. They can batch patch games on the store with new keys and require the latest firmware to run them too if somebody reinstalls.
Optical media would be like any other AACS device key compromise I guess. Firmware update required for newer discs.
if the person goes online and gets the firmware update then inserts the old disc it would still play, as you said it could potentially throw an error due to requiring new keys if they want to block homebrew entirely but new discs would have the revoked keys on their media key block meaning you can't run newer games unless you update the firmware.
Yeah this has opened up the current PS5 to be able to run anything you want on the console offline, it's completely wide open. I'm hearing some saying this will be used for cheating online though and that's very unlikely to happen. They would just require mandatory updates to even be able to go online at all. Customer support issues would be minimal (just a firmware update)
The older firmware hacked PS4s can run newer games. In most cases, it's just that developers say "this game requires firmware 10.0 or later", but actually doesn't. Modifying the game to remove that check works most of the time. In cases where they do actually use features from the higher firmwares, hackers have been able to successfully backport newer games to work with older firmwares with a pretty good success rate. This used to be a much bigger issue when the newest PS4 firmware you could exploit was 5.50 or whatever, but now even firmware 12.50 consoles can be hacked. It's not like Sony is adding new instruction sets to the newer firmwares now that the console's development is more or less winding down.but they cannot fight piracy of older games anymore if the person chooses to pirate, it's entirely over for that.
The only time this would really be an issue is if you went to the local store and bought a new PS5 (with let's call it the 2026 firmware) and an old game disc that was pressed pre-2026. You wouldn't be able to play the game until you connect the console to the internet and download the latest update for that game that would have the correct new security key. For most people, this isn't really a huge issue as they'd likely plan on doing that anyway.
As of now it's just a tweet from a random unknown account. So means nothing. In case it's real, it would help in the future to run pirate games and unoficial apps on PS5, and in a more distant future to help emulate PS5 once future PCs become capable of doing so in terms of horsepower.What does this mean?
The above is in the context of actual legitimate paying customers. In that if they fix this by issuing a new security key, newer consoles won't be able to play old discs "out of the box". This will essentially create an online requirement for paying customers.If this leads to real piracy, people won't use discs. They'll just download the patched version of the game and use that.
Afaik keys got leaked years ago on PS3, but despite that Sony are trying to make the loophole and blocking the jailbreak software.If this news is accurate, this would be one of the first steps to making that happen. I'm personally less excited about the piracy aspect and more excited about the PS5's now inevitable ability to run emulation platforms and homebrew code. It'd still be a ways off I would think, but given the nature of the PS5 architecture I can imagine it would eventually be possible to run something like SteamOS on a PS5 or PS5 Pro.
A lot of them are, but there are also a lot of exclusives still (Astro Bot / Playroom, Death Stranding 2, Ghost of Yotei, Demon Souls Remake, that Silent Hill Spinoff) but also a few more planned (Intergalactic, Wolverine, Saros) that would potentially be playable by pirates day one. And that's not counting the PS4 games that still haven't made their way to PC - Gravity Rush, Bloodborne, MediEvil, Ratchet and Clank 2016, Knack (lol), and many more. These would all be playable on a hacked PS5.But are most of the PS5 games not already available on pc? That's native support.
What exactly is happening at the end of this year that's terrible for Sony? Did i miss something?Holy crap, Sony is having a worst end of year, than Ubisoft.
What exactly is happening at the end of this year that's terrible for Sony? Did i miss something?
Kind of tempting to get a new Slim and leave OG on its current firmware and off from internet.these stuff usually don't amount to anything piracy-wise in today's always online, "broken without 5 months worth of patches" world. but homebrew , emulation stuff could be enticing
maybe good idea to buy another ps5 to keep on the side offline for this?
I did...but the way it was written was as if more stuff happened already. Also how is any of that worse than Ubisoft?Read the first post.
I think future games will require a software patch so hacked PS5s are unlikely to run them.A lot of them are, but there are also a lot of exclusives still (Astro Bot / Playroom, Death Stranding 2, Ghost of Yotei, Demon Souls Remake, that Silent Hill Spinoff) but also a few more planned (Intergalactic, Wolverine, Saros) that would potentially be playable by pirates day one. And that's not counting the PS4 games that still haven't made their way to PC - Gravity Rush, Bloodborne, MediEvil, Ratchet and Clank 2016, Knack (lol), and many more. These would all be playable on a hacked PS5.
It's definitely not as big of a pool of games as it was in previous generations thanks to games getting PC ports regularly, but it's still enough to incentivize people to pirate games, especially if they don't have a PC.
I mentioned above other consoles get around this by either a) using a lower firmware to install a cracked higher firmware that's still exploitable (Switch 1 does this) or b) games themselves being modified (backported) to be able to run on lower firmware versions (PS4 does this). Of course, none of that is guaranteed to be in place in time for Wolverine or Saros being released, just speculation.I think future games will require a software patch so hacked PS5s are unlikely to run them.
Hmm.. good points on this. Personally I couldn't care less about piracy (more games than time) but having ability to say boost PS4 games or run emulation and homebrew would be very cool.I mentioned above other consoles get around this by either a) using a lower firmware to install a cracked higher firmware that's still exploitable (Switch 1 does this) or b) games themselves being modified (backported) to be able to run on lower firmware versions (PS4 does this). Of course, none of that is guaranteed to be in place in time for Wolverine or Saros being released, just speculation.
Eh, I don't think folks would take the hacked consoles online. That's insta ban if detected.I dont support piracy of newer games but what frustrates me even more about this is that people use hacked consoles for easy online cheating... expect any online multi-player game to get infinitely worse if this turns into a full homebrew situation
The cool people do... wait, do people still say "cool" ?People still say pwned?
The cool people do... wait, do people still say "cool" ?
Good thing I've barely touched my ps5 since ragnarok.Well. I might be getting a PS5 after all. Jailbreak!
Wonder if this is where they came from?
NO.At least wait for independent conformation, ffs.
Microcode can be patched, considering how PS5 is online-involved, this leak (even if true) probably do way less harm than you think.
Lol wut.This has happened before with the PS3 and PS4 and it less of a deal than people make it out to be. Yes, there'll be thousands of people who'll pirate every single PS4/PS5 game on the planet but the pirates won't be able to play newer games that require an updated firmware revision. No doubt online games will receive patches too that require the latest firmware. And once GTA6 is released a large number of those pirates are going to update their PS5 anyway. A minority of the people with a hacked PS5 are going to stick with it or even buy a second PS5 for new games.
interesting... would this also mean Xbox and Nintendo keys soon?
Wonder if the platform holders cannot blacklist certain keys granted to certain publishers?
Happened four years ago, but sure.Took a while but there it is. All consoles get exploited eventually, if there's enough interest lol.