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Valve reveals Steam Machine/Frame Verification Requirements at GDC

Topher

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Valve detailed Steam Machine Verified and Steam Frame Verified at GDC 2026

Steam Machine Verified:

- All Steam Deck Verified games are automatically verified for the Steam Machine.
- Requires stable 30 FPS at 1080p.
- Uses the same controller and input expectations as Steam Deck.
- No testing for display resolution or UI legibility (designed for large TV screens).
- The hardware is significantly more powerful than Steam Deck, allowing a large compatible library at launch.

Steam Frame Verified:
- Focuses only on standalone mode (no badge for streamed PC content).
- Tests both VR and non-VR games when running directly on the headset.
- Must be fully playable using the Steam Frame controllers.
- Performance targets in standalone mode: 90 FPS for VR titles, 30 FPS at 1280×720 for non-VR/2D titles.
- Requires legible UI.
- x86 games run via Proton and FEX translation; developers can also submit native Android builds.
- Deck Verified and Playable games are automatically tested for compatibility.

Both devices remain scheduled for 2026 release.

 
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Valve reveals Steam Machine/Frame

Interested The Office GIF


Verification Requirements

Angry Jason Terry GIF
 
Really hope the price isn't going to be too crazy on the Frame. I could imagine this thing being a monitor replacement for just standard desktop/compute usage.
 
How can any company requires a stable FPS for a game? I mean, for Baldur's Gate III, everyone discovered the performance issues on ACT 3 only... well, they started to play ACT III :-D
 
Yeah... 30 fps is not exactly the thing I'm looking for here. Specially when they gonna probably sell it as a premium device.
That was my thought too - going to be a tough sell when it's $1000 for a device that plays games at 30fps / 1080p.
 
Designed to hit 60 FPS upscaled 4K, but verification stops at 30 FPS 1080p... now we know the real target, it's basically a waste of silicon.
 
Yeah... 30 fps is not exactly the thing I'm looking for here. Specially when they gonna probably sell it as a premium device.
Will they?? With that potato hardware??

Designed to hit 60 FPS
Designed to hit 60fps??

Folks just gonna stream from their desktop, No way people gonna bother running 30FPS native games on that thing will only cook the battery even faster than it needs to.
Battery???
 
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How can any company requires a stable FPS for a game? I mean, for Baldur's Gate III, everyone discovered the performance issues on ACT 3 only... well, they started to play ACT III :-D
Nintendo always put some ground rules in their games. Wasn't like a rule to all games per se, but you can see defaults on them. I think Valve want's to have this kind of direction too, which I totally agree
 
The steam machine is worthless in the current market. A device that will be charged as a premium device but has the specs of a below average one. It's a mediocre budget PC without any of the customization of a real PC.
 
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The steam machine is worthless in the current market. A device that will be charged as a premium device but has the specs of a below average one. It's a mediocre budget PC without any of the customization of a real PC.
The real problem is that most of us bought our PCs more than six months ago when the prices went whackadoodle. If things keep going the way they are, when this releases six months from now it should be right in line with a similarly spec'd budget PC.
 
The real problem is that most of us bought our PCs more than six months ago when the prices went whackadoodle. If things keep going the way they are, when this releases six months from now it should be right in line with a similarly spec'd budget PC.
And considering RAM/NAND shitshow is not going to get any better this is going to stay as is for a while.

I mean Nvidia is going to rerelease an 8GB 3060…
 
They call 1080p@30fps « verified » ? I'd call it « barely acceptable »
Ah, but it is acceptable. Which is all this means. Bare minimum of acceptable. If you're worried that a game is only capable of 1080/30, and the devs haven't clarified already, then do what every other (reasonable) PC gamer should be doing if there are performance concerns with a game: ask for clarification and wait for more info before deciding. It wouldn't surprise me if protondb starts tracking Steam Machine games like they do with the Deck.
 
How can any company requires a stable FPS for a game? I mean, for Baldur's Gate III, everyone discovered the performance issues on ACT 3 only... well, they started to play ACT III :-D
I don't think companies need verification, it's only a tag means the game is fully compatible with the machine.

I think those things should be a mandatory for fixed hardware like consoles too.

The example is Pro tag on PS5, where some games have the tag and they are identical to base version.
 
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The Frame "legible ui" requirement makes sense if the minimum resolution is that low. Imagine 720p at 2 inches from your eyeballs.
 
With CPU is has it can probably rock in HFR gaming. Too bad GPU will limit it to 720p or something lol.
Yeah yeah. But that's what… November news? Less powerful than a PS5. Access to FSR4 when AMD lets it go out for play. So probably better IQ from lower resolution for probably a bad price. And people in this thread are like "IS NOT A 4090???"
 
No one wants to play with 30 fps....no one! Never ever in history of pc gaming. ;)
You're generally right. But if there's no way around it, I'd rather play at 30 FPS than not at all.

Right now, I'm replaying Resistance 2 on my original PS3, and yes, the first 30 minutes felt awkward. But now, a few hours in and mid-game, I don't even notice it anymore - I can play it just like I did back in the day.
 
Yeah, but people are saying "it's too low" when the machine is what it is. I think it is a reasonable threshold.
For the most demanding games it will may be "too low". What matters then is the price. If it is significantly cheaper than a "desktop" with the same power then good.
 
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