Von Hugh
Member
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Another Nvidia bot.
I am flattered.
Especially since I don't have NVIDIA in my PC.
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Another Nvidia bot.
Consoles surely won't do anything like this.Don't worry. I'm sure you'll be able to buy an AMD graphics card in a few years that has a much worse implementation that only works in a few games.
The thing is, in the future (which is almost here...) there simply won't be any artists, just a game designer who gives the AI a prompt and receives a game with a visually consistent style in return. There will undoubtedly still be unique games, but I'm sure there will be many more games with the same artistic style, just like with the "Unreal" games.It's obviously the future, I can't see a scenario in which people go back to before after having access to this shortcut. I also liked everything I saw. Still somewhat worried for what it implies for artists and artistic expression.
In reality, because the poll is so shit, the Nos and Don't Like Its are actually winning. Thankfully.Somehow not surprised about the result of the poll. Just disappointed. But maybe as EuroGAF wakes up the percentages changes a little.
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Ultimately, the name doesn't actually matter. I agree that this shouldn't have been called DLSS, but I understand why they did. At the end of the day, DLSS (which is super sampling) and this, alongside frame generation... all are working from the same core data set. What differes is what their end goal is. DLSS, focusing on figuring out what is missing from the lower rez image vs a hypothetical higher rez one. FG does fills in the gaps between two actual rendered frames... and this generates lighting and materials interactions.No, I do not believe it would have been the same backlash. The video is titled DLSS5, and ML upscaling has grown to be one of the most beloved features on recent GPUs. We all anticipated the next evolution of DLSS, especially after the disappointing results of 4.5, not this.
RTX Remix also leverages AI and can dramatically alter the art direction of games as well, yet it was welcomed as a useful tool because they never tried to pass it off as something else. Setting expectations and naming your features appropriately is important in marketing.
Yeah, there is no: "no, I don't like it" which would be the logical question but given who did the poll it was expected. Still a 44% if enthusiasm about this thing is sad.In reality, because the poll is so shit, the Nos and Don't Like Its are actually winning. Thankfully.
I don't agree.Ultimately, the name doesn't actually matter. I agree that this shouldn't have been called DLSS,
I agree this with. To me it's not just about looking good or not (even if so far I really don't like the look on faces), it's more about how generative AI in general makes everything less... valuable.
You can make, see and get everything without efforts, making everything less special.
It also doesn't help that lot of stuff look very similar, because it has this typical "AI" look that our brains can recognize instantly because of being used to see it everyday now.
If the next Pixar was completely AI generated, without real art directions, artist thoughts behind it, efforts, would you not mind? To me it changes a lot. The process of how something was created does change its value.
Yes, with DLSS5, we will have to see if it can just be some kind of setting similar to ray tracing, without changing faces and stuff in such way, and with total control from the developers, becoming another lighting tool, but clearly with the showcase Nvidia decided to show here, this wasn't their first intention. What we saw was pretty scary for art direction in general.
The issue is it looks like total shit, and they're telling us it looks amazing, buy buy buy. They showed this, and wanted people to be impressed, but it looks terrible, because they have no taste, and they don't care if anything looks good, they just want to sell.The tech is currently experimental, nobody gave it a thorough analysis, when it comes out it will be optional and most likely take a good while before becoming a standard (games still have RTX has an option, people still bitch when it's mandatory).
So I ask again, what's his issue? Fake this fake that...In the same way some people dislike frame gen he's free not to use it when it's out.
Pretending to be on this high ground and defending the artists when those same people might very much be on board is hilarious. White knight syndrome I guess.
To be fair, only the first option is "I'm into this".gaf truly has the worst opinions on the planet. Thankfully, it's super insignificant. Fuck this nvidia trash.
The issue is it looks like total shit, and they're telling us it looks amazing, buy buy buy. They showed this, and wanted people to be impressed, but it looks terrible, because they have no taste, and they don't care if anything looks good, they just want to sell.
It's just nVidia doing the same shit as those people who wired up their own AI filter over a game, and it looked like shit there, too.
Fixed it for you.Looks like shitto you and every other sheep youtuber grifting over every news they can spin as a negative.l
I'm currently playing Space Marine 2 on the pro. Pause on Titus face and he looks goofy as fuck. If I could have an option to have a switch that pushes the lighting and makes his face look less cartoony I would go for it.
No one is holding a gun to your head and asking you to buy. Like I said people bitch but Nvidia dominating the market lo
Something like it (FSR, PSSR) may become widely adopted, but it's extremely unlikely that this tech will.
Do you know the specs of what they showcased it with?Yep, DLSS 5 looks interesting so far. I just hope they optimize it better before release, my 5070 Ti would appreciate it.
Grace dlss5 is just as realistic/unrealistic as leon is, especially taking into acount he is 50yo in re9 with a body that amatour (aka not on roids) bodybuilder in his prime would be proud offemale japanese character probably gonna end up like generic korean idol AI slop
Putting aside the cost of two RTX 5090s to generate images that could be done with Kojima studios skill or as FMV, the real question is: With Moore's law reaching the end how do we expect to take 1600-1800watts of GPU processing on 2nm lithography and get that down to 100watt console GPU power draw to make it the future?
The answer is we won't.
As for the Virgil Van Dijk (and Leon) graphics, when playing a football game you never see the players on those camera angles in gameplay, that is a replay camera, and no one is going to commit ÂŁ10k on GPUs for marginally nicer replays than Konami's eFootball already does.
I get it, you have very high standards and you're here to steer this game industry towards the purest form of art.Fixed it for you.
Same thing could be said about raytracing and pathtracing some decade(s) ago. And here we have hardware capable and games on commercial and mainstream hardware.Putting aside the cost of two RTX 5090s to generate images that could be done with Kojima studios skill or as FMV, the real question is: With Moore's law reaching the end how do we expect to take 1600-1800watts of GPU processing on 2nm lithography and get that down to 100watt console GPU power draw to make it the future?
The answer is we won't.
As for the Virgil Van Dijk (and Leon) graphics, when playing a football game you never see the players on those camera angles in gameplay, that is a replay camera, and no one is going to commit ÂŁ10k on GPUs for marginally nicer replays than Konami's eFootball already does.
If my standards of not having games look like a complete dumbass took a shit on the screen while wanking are what you'd consider the purest form of art, then yes, I have high standards.Yeah RTX is too taxing, no one in their right mind will ever use it.
I get it, you have very high standards and you're here to steer this game industry towards the purest form of art.
Dude, just admit other people think different than you and move on.
I have theories as to why this is, and why there's been so much negativity/bullshit among gamers, especially PC gamers, over the last half decade.The tech is currently experimental, nobody gave it a thorough analysis, when it comes out it will be optional and most likely take a good while before becoming a standard (games still have RTX has an option, people still bitch when it's mandatory).
So I ask again, what's his issue? Fake this fake that...In the same way some people dislike frame gen he's free not to use it when it's out.
Pretending to be on this high ground and defending the artists when those same people might very much be on board is hilarious. White knight syndrome I guess.
If that happens I hope there'll always be a gaming niche that caters to people who like the works of real people with real thoughts and original ideas. It's not that the results aren't impressive or pleasing to the eye, at least at first glance. It's that for cold, hard technical reasons, these machines can never create something creative, daring or spontaneous. Just remixes of stuff that has already been done. It's certainly not art.The thing is, in the future (which is almost here...) there simply won't be any artists, just a game designer who gives the AI a prompt and receives a game with a visually consistent style in return. There will undoubtedly still be unique games, but I'm sure there will be many more games with the same artistic style, just like with the "Unreal" games.
I take it you aren't familiar with Moore's law? and how it has slowed to a snails pace. You'd need something like an equivalent drop from 120nm to 12nm to get from 1800watts down to 100watts. but these two Nvidia GPUs are already at such low lithography that we'll need a major break through in fabrication to even get the power draw to 450watts.Same thing could be said about raytracing and pathtracing some decade(s) ago. And here we have hardware capable and games on commercial and mainstream hardware.
I like it. Don't get the hate