Its just tunnel vision.
When developers start making games to take advantage of a 30GB PS6, just wait and see what happens to everyone with a 16GB PC GPU. Its like they don't understand (or can't accept) that devs make games with consoles in mind, and its such a simple concept its crazy to me, when consoles have power equivalent to whatever PC, then that PC will at best perform slightly worse than said console, the entire floor rises, and their top of the line hardware sudden;y starts performing significantly poorer, and then they now need to go get a new GPU that is x times more powerful than the consoles again to get the kinda performance delta they have been accustomed to.
Rinse and repeat. And all the while this is happening, they conveniently forget how much more expensive their setup is compared to a console.
Exactly, this is why I find all the console PC comparisons ridiculous. While loosely similar in purpose, they have two completely different design directions. I mean, we are talking about an industry where someone can spend 5x what it costs to buy a whole PS5 onone GPU, or spend as much as a PS5 to buy one motherboard, or even a CPU, or RAM.... but somehow, see it fit to compare them. Makes no sense to me whatsoever.
To be honest, I see it as a dead giveaway of some gross insecurity or desperate need for validation. It's like me owning a Lambo but only going to drag races against unmodified Priuses.