I haven't played the games.. Can someone who has provide insight as to how bullshit this whole thing is? I mean at least pokemon cards reminded me of tried and true sports cards, plus there was a game (!)
is there actual content associated with these toys? is there anything beyond the gimmick?
When playing the game you must place and leave your character on the scanner device (the so-called "Portal of Power"). Whenever you remove your character they vanish from the game (the game pauses); to continue you must put a character back on the scanner. If you put the same character back on it just appears again with the same HP, and the game continues just as if it was paused. If you put another character on it will appear with the last HP
it had on this playthrough of a particular level. Thus, if you have two characters and one get to 50% health, you may swap in the other at max health. If that character gets to 0 health it "must rest" and you have to swap in the other one, which will come in with 50% health again.
In this sense it's very much like Pokemon. You have a collection of critters that you may employ through a level, and as they attack or take damage you may swap them out at your convenience; whatever states or damage they take will be retained until you put them back. When you head back to a "hub" all of your characters are healed.
It's AGAIN like Pokemon in that each character gains experience; there's a simple but robust RPG system in place. As they gain experience they can be customized with new skills and stats; each character has multiple paths of development that the player can choose as they level up. You also have the standard equipment system, so you can buff their stats by silly hats (HELLOOOO TF2) and other gear.
What's more, all of these customizations are saved right into the plastic figurine, so if little Jimmy, who has been playing on your 360, totes his Stealth Elf to the neighbor's PS3 copy of Skylanders he'll have all the same skills and gear.
Figures are classed by elements (again, blatantly like Pokemon) and certain areas of the game favor certain elemental characters. There are something like 6 elements and 4 characters per element, so quite a bit of possible variety. Some areas of the game are only accessible if you have a character of a particular element: on one hand, this gates away content; on the other hand, it provides more value to collecting the characters.
And there's more: You can also buy entire new levels, in the form of little miniature plastic stages that sit on top of the "Portal of Power".