7.6%.
So, in reality, the game's budget won't actually be $1 million. Right now, it's close to.... someone else do the math please?
Plus tax...
7.6%.
So, in reality, the game's budget won't actually be $1 million. Right now, it's close to.... someone else do the math please?
There are going to be some tricky situations with this.It's theirs.
We get to make history and receive cool incentives for backing the project. Who needs profit when we get an inside look at the game's development and some of the crazy shenanigans that take place at Double Fine routinely?
This all just feels a little weird to me. So if this game makes massive profits, none of the kickstart "investors" get any dividends, right? I mean, this is a commercial endeavour from an existing entity, right?
That's a surprisingly high cut. It's a shame they are US only too. Still what a great site.7.6%.
This all just feels a little weird to me. So if this game makes massive profits, none of the kickstart "investors" get any dividends, right? I mean, this is a commercial endeavour from an existing entity, right?
Seems like Kickstarter has some form of ceiling for how many backers a project can have. The counter for backers, 26 000, and money has been standing still for a couple minutes now...
That's a surprisingly high cut. It's a shame they are US only too. Still what a great site.
Yeah, I guess. I can see why people are so enthusiastic about it and all, but it still feels a little weird to me. Crowd sourcing money? For something that they're gonna turn around and sell? Obviously it's a win-win for the developer coz they get a ton of cash no strings attached, and I guess if they can drum up the passion from the fans to buy into that kind of arrangement then good for them.
Anyone have any clue what kind of cut Kickstarter pulls out for fees and shit?
Something weird is going down. They froze the number of contributors to 26,000. It hasn't updated in like 5 minutes.
This all just feels a little weird to me. So if this game makes massive profits, none of the kickstart "investors" get any dividends, right? I mean, this is a commercial endeavour from an existing entity, right?
When stuff gets cut then I think some people are going to get upset that the extra money doesn't get used for extra dev resources.
Something weird is going down. They froze the number of contributors to 26,000. It hasn't updated in like 5 minutes.
So, people are doing this out of their love for DF and their desire for a Schafer-led P&C adventure game, right? That's their investment- put cash in, get something they want out of it. It's essentially a mass commission, except not really, but basically everyone knows what they're putting in and getting out of this deal.
Any profit will fund new Double Fine titles, or pay the people who make these games- how could anyone who invests not like that?
Double Fine is trending in the United States on Twitter.
I think it's around 8%
There are going to be some tricky situations with this.
When stuff gets cut then I think some people are going to get upset that the extra money doesn't get used for extra dev resources.
The extra money needs to go toward buying back the Grim Fandango rights, updating the controls/fixing bugs/maybe getting some high rez textures in there, and putting it on Steam.
How can they justify that much?
How can they justify that much?
This all just feels a little weird to me. So if this game makes massive profits, none of the kickstart "investors" get any dividends, right? I mean, this is a commercial endeavour from an existing entity, right?
They have rocksolid servers that always work great. That cost 7-8%.
33 days to go. $33 million in the end?![]()
How can they justify that much?
What fees does Kickstarter charge?
Kickstarter collects a 5% fee from the projects funding total if and only if a project is successfully funded. Amazon (our payments processor) also charges credit card processing fees that generally work out to 3-5%.
That's exactly my point, I don't think people are going to like everything they see if it's truly open development, especially if Double Fine have received a lot more money than they asked for.To be fair, though, things always get cut from any game, including Valve games (even though they say otherwise). HL1 and 2 had tons of shit cut, just read Raising the Bar. Portal 2's "rape scene" was cut.
Those were all made for over a million, too.
They just went down $1k. This makes almost 3k that people have renegged on.
Asshats.
Also processing 26k money transactions isn't cheap.They have rocksolid servers that always work great. That cost 7-8%.