Mass Effect 3 SPOILER THREAD: LOTS OF SPECULATION FROM EVERYONE

Status
Not open for further replies.
Come on now obviously the first option is better. If EA doesn't do anything I am sure there is going to be a retcon fan-made ending for PC come out in a year.

You know how Lucas keep re-releasing the original trilogy in more and more crap. I don't know anybody who consider those versions cannon. There is a fan-made edition of Star Wars that actually fix the technical error of the original print. Basically everyone is waiting for George Lucas to die so Fox can release a proper version in Blu-ray or whatever fancy disc format of the future.

The problem with fan made is that it means nothing. Future games (if there are) are going to take the canon story/ending and build upon that.
 
I'm not sure what scenario is worse.

A game I love in a franchise I love both being ruined by an atrocious ending.

or

If all of ME3 was complete dogshit so I didn't care that the ending was crap.
Really? You're not sure which one is worse?

I'll tell you, it's the second option. Mass Effect has been a great ride, with some spotty writing and design decisions here and there. But seeing people coming into this thread saying, "Man, thank goodness I read this spoiler thread to a game I haven't even played so now I know that Mass Effect 3 and the whole series is shit," is such base, retroactive thinking that it blows my mind. From a gameplay standpoint, the series has made marked improvements game to game (dependent, of course, on if you enjoy action games). I think Mass Effect 3 is a game that should be played, especially if you have any involvement in the series. There are call backs to the previous games sprinkled throughout the game and the way Bioware has managed to save your decisions throughout the series is a feature I really hope carries over to next gen.

So yeah, anger levels seem to be a little high right now, but let's not take away from what ME did right as a series.
 
I hate when people call ME just a "shooter".There's no powers in shooters.You don't find biotics in GeOW or COD.

If anything the biotics and abilities in this game makes it much easier than normal shooters. I wish I could cloak every 3 seconds in COD on veteran or Gears on the hardest mode and snipe.
 
Agreed.


Let me correct myself, not better storytelling, but better main story (even though ME2 has an awesome story if you count it's ME3 closure, ME1 still had the most cohesive main goal)

Eh, I disagree. ME1 was just chasing Saren around and watching the same confusing clip of the beacon, then letting Liara mind-rape you after every mission if you had her (just remembered that you could ignore her until after all the other major planets). The crew of the Normandy was in its own little bubble, and the only real insight into the various races of the universe were courtesy of their respective mouthpieces in your squad. So in that respect, ME1 was more "focused"--though I would call it limited.

ME2 was much broader in scope and execution, and it would be a disservice to call all the plots such as the genophage and the quarian-Geth war tangential to the main plot, because the integrity of the universe is ultimately the entire goal of the Mass Effect series. Furthermore, the entire point of ME2 was to gather an impressive force to attack the Collectors, so each recruit and loyalty mission were technically a part of the main plot.
 
I hate when people call ME just a "shooter".There's no powers in shooters.You don't find biotics in GeOW or COD.

I was exaggerating, obviously.
Hell, I call ME a story-RPG with annoying action-y bits and incredibly stupid scanning bits in between conversations. =p
 
haCzo.jpg

Holy crap :lol
 
The more I think about it... the better the ending gets. I dont know.. It's hard to explain. I just feel like its right to like it.

My head hurts.
 
Eh, I disagree. ME1 was just chasing Saren around and watching the same confusing clip of the beacon, then letting Liara mind-rape you after every mission. The crew of the Normandy was in its own little bubble, and the only real insight into the various races of the universe were courtesy of their respective mouthpieces in your squad. So in that respect, ME1 was more "focused"--though I would call it limited.

ME2 was much broader in scope and execution, and it would be a disservice to call all the plots such as the genophage and the quarian-Geth war tangential to the main plot, because the integrity of the universe is ultimately the entire goal of the Mass Effect series. Furthermore, the entire point of ME2 was to gather an impressive force to attack the Collectors, so each recruit and loyalty mission were technically a part of the main plot.
What I was trying to say is, ME2 story without its closure in ME3 can feel out of place. Yes, you end up knowing a lot more of the lore, the universe, but the collectors and illusive man were kinda disjointed from the main story of the reapers. ME1 has a closed story, almost self-supporting story. In the series as a whole, ME2's story is way more relevant, though.
 
I don't know if anyone remembers, but I wrote a review of ME2 that was fairly negative. Apparently my review of ME3 isn't getting nearly as much attention, because even though I'm saying a lot of the same things as my ME2 review, a lot of those points are now being widely repeated. Yes the review does contain spoilers, so be warned.

The ending didn't bother me as much, but I suppose it's because I'm not a big plot person. I don't think I would have been any happier with the ending if I saw little cutscenes tidying up every other race and character's story. Anyway, I thought the plot went out the window with ME2 mainly being about solving your teammates dysfunctional family issues and "a human reaper!".

I disagree with you in the sense that I thought the basic plot ME1 was pretty bad and ME2 was no worse. The whole premise of cycle doesn't make sense in an expending universe. Plus the revelation of Reaper's intention was handled pretty poorly. It was just a big text block info dump. I thought ME2 focused on BioWare's strength which was character development.

There is no excuse for ME3's retarded ending. The overarching plot, no matter how dumb the premise is, need to be internally consistent.
 
From a gameplay standpoint, the series has made marked improvements game to game (dependent, of course, on if you enjoy action games).
That's the problem. ME3 entered the 'uncanny valley' of action games, specifically third person cover based shooters. The more it tried to make the game-play all about that, the more its flaws become apparent.

If you're an action game fan, you have a mediocre action game.

If you're a RPG fan, you have character moments that are probably lost on you because not one character is introduced and developed in this game by itself (possibly Javik but he's GO BUY DLC LOL). You have auto-dialog cutscenes where you'll probably miss the Paragon or Renegade interrupt prompt because you set your controller down to watch.

If you're a Mass Effect fan you can salvage enjoyment out of all of this because of the context of the game... except the ending takes a giant shit all over it. So even the Mass Effect fan is left wondering, "why the fuck do I like this series again?"
 
What I was trying to say is, ME2 story without its closure in ME3 can feel out of place. Yes, you end up knowing a lot more of the lore, the universe, but the collectors and illusive man were kinda disjointed from the main story of the reapers. ME1 has a closed story, almost self-supporting story. In the series as a whole, ME2's story is way more relevant, though.

They felt disjointed because you knew those plot strands would be knotted up in 3. You could make that argument about certain things in ME1 as well, such as the Rachni or the Council.

I can understand your argument but I disagree with it. ME2 felt as self contained as ME1 did. There was finality in the ending, but obviously you knew there was more to come as the Reapers began their journey back to wreaking some havoc.
 
The more I think about it... the better the ending gets. I dont know.. It's hard to explain. I just feel like its right to like it.

My head hurts.

I am catching myself too thinking it wasn't that bad. But then I think of Shepards squadmates, the war(s) he resolved, friendhsips he made and built the foundation to something great in the galaxy.

... then the state of the galaxy after the ending comes to my mind ...
 
That's the problem. ME3 entered the 'uncanny valley' of action games, specifically third person cover based shooters. The more it tried to make the game-play all about that, the more its flaws become apparent.

If you're an action game fan, you have a mediocre action game.

If you're a RPG fan, you have character moments that are probably lost on you because not one character is introduced and developed in this game by itself (possibly Javik but he's GO BUY DLC LOL). You have auto-dialog cutscenes where you'll probably miss the Paragon or Renegade interrupt prompt because you set your controller down to watch.

If you're a Mass Effect fan you can salvage enjoyment out of all of this because of the context of the game... except the ending takes a giant shit all over it. So even the Mass Effect fan is left wondering, "why the fuck do I like this series again?"

The action game is decent. As a pure shooter it somewhat falters, but the addition of RPG mechanics and space wizardry puts it over the top.

"If you're a RPG fan, you have character moments that are probably lost on you because not one character is introduced and developed in this game by itself" -- it's the third game in a trilogy. The game chose to expand on and develop the cast it had set up in the previous two games.

"You have auto-dialog cutscenes where you'll probably miss the Paragon or Renegade interrupt prompt because you set your controller down to watch." -- which has been present in the series since ME2.
 
So I think I'm going to bail out on this thread. It has been consuming a ton of my time, and keeping my anger levels high. It is not healthy. I think I'm just going to move on, and see if Bioware lures me back whenever they definitively make a statement. If they make a statement.

Rebel Leader, I know you are here a lot. You should PM if any awesome new memes come along.

Peace.
This one did not hold the line. If he comes back please accept him we need all the troops we can get!
 
EatChildren should stop eating muffins and fapping to EDI and maybe update the OP.

I don't blame him.
 
Okay, I have figured out the ending. Feel free to ask me any questions.

Why can the Illusive Man personally control Anderson within minutes of the latter's supposed arrival on the Citadel when Anderson clearly does not have Cerberus control hardware implanted? Note that the control immediately lets go when TIM dies.
 
Okay, I have figured out the ending. Feel free to ask me any questions.
Is Buzz Aldrin the kid's actual grandfather.
Why can the Illusive Man personally control Anderson within minutes of the latter's supposed arrival on the Citadel when Anderson clearly does not have Cerberus control hardware implanted? Note that the control immediately lets go when TIM dies.
I actually figured this was the Illusive Man figuring out how Indoctrination worked fully and no longer needed implants in people to do it at will. Which I guess technically means, yes, Shepard officially DID become indoctrinated... then killed (or talked to death) the guy who indoctrinated him and made it a moot point.
 
Why can the Illusive Man personally control Anderson within minutes of the latter's supposed arrival on the Citadel when Anderson clearly does not have Cerberus control hardware implanted? Note that the control immediately lets go when TIM dies.

Thanks for the input/feedback!
 
Why can the Illusive Man personally control Anderson within minutes of the latter's supposed arrival on the Citadel when Anderson clearly does not have Cerberus control hardware implanted? Note that the control immediately lets go when TIM dies.
Does Cerberus method needs a hardware implanted on the subject? As I remember, they have the same method the Reapers have, and they do this without any harware implants.
 
Why can the Illusive Man personally control Anderson within minutes of the latter's supposed arrival on the Citadel when Anderson clearly does not have Cerberus control hardware implanted? Note that the control immediately lets go when TIM dies.

This is the result of the experiments conducted on Sanctuary. They were able to master the indoctrination/mind control tech the reapers use. He was obviously being affected himself, which explains his husk like appearance.
 
Martin Sheen still looked/sounded like a sexy beast, indoctrination aside.
 
lol.
What about all the races that are now stuck in Sol system? Where are they going to live? Krogans, Turians, Salarians, Humans - all on earth in happy peace?

They can go back to their systems, it's only going to take a lot of time, besides, their population are in their respective planets, only the military is fighting on earth.
 
They can go back to their systems, it's only going to take a lot of time, besides, their population are in their respective planets, only the military is fighting on earth.

Their populations are on resourced-drained planets (that relied on the mass relays and colonies for support) that just got scoured by Reapers over months of bombardment.
 
Finally decided to play catch up in this thread continuing where I last left off (page 150).

Still mad as fuck at the ending we got.
 
This is the result of the experiments conducted on Sanctuary. They were able to master the indoctrination/mind control tech the reapers use. He was obviously being affected himself, which explains his husk like appearance.
His husk-like appearance is explained by the surgery he volunteered himself for (visible in a log on Cerberus Station). Otherwise, carry on, good sir.
 
Their populations are on resourced-drained planets (that relied on the mass relays and colonies for support) that just got scoured by Reapers over months of bombardment.

Reapers won't be a problem anymore, they can reconstruct. And they still have the technology to travel to nearby systems/planets.
 
Status
Not open for further replies.
Top Bottom