Nintendo E3 2012 Conference Thread

Status
Not open for further replies.
Also, they need at least one first-party AAA title at launch, if not two. I thought they said they learned from that mistake when they left it up to third-parties on the 3DS. I guess the lesson they learned was something else...
They learned plenty. They are bombarding with plenty of titles. Wii fit sold tons of copies. Nintendo has been clear with their expectations for nintendoland. They have a 2d mario at launch which have been selling over 20 million copies and I guess pikmin 3, zombi u and platinum's game was meant to appease hardcore gamers. They did learn from their mistakes in terms of having a strong launch its just that there isn't much to appease the hardcore gamer.
 
I think they've carried over their "won't show until it's six months away" policy. I think it was a mistake not to show games from past launch. They needed to get people excited about the future possibilities of the console. People aren't going to buy something based on launch games, unless you have an amazing standout like Wii Sports or Mario 64.

I think they had a couple titles like that, yes. Are you really using your own rubric?
 
I just had the perfect capper to Nintendo's showing. I turned on my 3ds and all my sd card content is gone. All of it. Gone. No reason why.
 
They learned plenty. They are bombarding with plenty of titles. Wii fit sold tons of copies. Nintendo has been clear with their expectations for nintendoland. They have a 2d mario at launch which have been selling over 20 million copies and I guess pikmin 3, zombi u and platinum's game was meant to appease hardcore gamers. They did learn from their mistakes in terms of having a strong launch its just that there isn't much to appease the hardcore gamer.

The 3DS had a strong launch with lots of games too, that's why I bought it. Just no first-party AAA titles, and thus the system bombed, until Nintendo released Mario 3D Land and Mario Kart.
 
Oh, and they could have casually mentioned that Pikmin 2 was being released this month for the Wii in the US (along with Mario Power Tennis and a price reduction for Smash and DKCR) after the Pikmin 3 presentation.
 
The 3DS had a strong launch with lots of games too, that's why I bought it. Just no first-party AAA titles, and thus the system bombed, until Nintendo released Mario 3D Land and Mario Kart.

I personally wouldn't say the 3DS launch lineup was strong at all. What we know so far about the Wii U launch window lineup is leagues better than what Nintendo had for the 3DS, in my opinion.
 
I think they've carried over their "won't show until it's six months away" policy. I think it was a mistake not to show games from past launch. They needed to get people excited about the future possibilities of the console. People aren't going to buy something based on launch games, unless you have an amazing standout like Wii Sports or Mario 64.

after the lukewarm reception last year, they needed a blowout. super mario galaxy, metroid prime 3, and twilight princess (obviously) were all at the 2006 showing. nsmbu is probably going to be a great game despite what people think of its aesthetics, and pikmin 3 is a thing people have wanted for years, but it makes the future look barren.

my suspicion is that we'll be seeing some more stuff in the summer-fall nintendo direct conference, along with a price and release date. not a whole lot, but maybe something to help fill that first 6 months of 2013.

the problem now is that there looks to be a very minimum amount of stuff coming for it through 2013. did codblops ii even get announced for the machine? i noticed other games like far cry 3 and splinter cell weren't available for it.
 
The NintendoLand demonstration was baffling. Why is this last? Why do we need to see the main hub twice? Why do we only get one mini game? Why do we need to hear every single rule for this mini game? Not as painful as the book demo in Sony's press conference, but not exactly thrilling stuff.


I would have done:
Tease concept: 1 minute
Show us a reel of the five games you're going to demo this week with the hub: 2 minutes
Explain the concept in more detail: 2 minutes
Live demo: 3 minutes
Thank you!

...and one more thing...GAMES

End.
 
Haha. I mentioned the reflections in the ZombiU thread also.

That was substantially better than I expected from Ubisoft. This is not quite as shitty or rushed as Red Steel. In fact, while it's not nearly enough to make me N-confident, it at least got me interested. Exploration-based shooters are something that have been slowly vanishing over the last decade, and I'll have to cling towards every last one, even if they're jerks with scary flashlight gimmickry. >:|
 
after the lukewarm reception last year, they needed a blowout. super mario galaxy, metroid prime 3, and twilight princess (obviously) were all at the 2006 showing. nsmbu is probably going to be a great game despite what people think of its aesthetics, and pikmin 3 is a thing people have wanted for years, but it makes the future look barren.

my suspicion is that we'll be seeing some more stuff in the summer-fall nintendo direct conference, along with a price and release date. not a whole lot, but maybe something to help fill that first 6 months of 2013.

the problem now is that there looks to be a very minimum amount of stuff coming for it through 2013. did codblops ii even get announced for the machine? i noticed other games like far cry 3 and splinter cell weren't available for it.

I mean we basically knew about everything last year, including third party stuff. It's mad when you think about it. I've wasted a year of my life in WUS threads :p

Nothing from EA or Activision. Which is downright weird.
 
after the lukewarm reception last year, they needed a blowout. super mario galaxy, metroid prime 3, and twilight princess (obviously) were all at the 2006 showing. nsmbu is probably going to be a great game despite what people think of its aesthetics, and pikmin 3 is a thing people have wanted for years, but it makes the future look barren.

my suspicion is that we'll be seeing some more stuff in the summer-fall nintendo direct conference, along with a price and release date. not a whole lot, but maybe something to help fill that first 6 months of 2013.

the problem now is that there looks to be a very minimum amount of stuff coming for it through 2013. did codblops ii even get announced for the machine? i noticed other games like far cry 3 and splinter cell weren't available for it.

Forgot about the Directs just that quick. They can do some redeeming with those. And thanks for the earlier summary.

The NintendoLand demonstration was baffling. Why is this last? Why do we need to see the main hub twice? Why do we only get one mini game? Why do we need to hear every single rule for this mini game?

Why did we need the fireworks?

That was substantially better than I expected from Ubisoft. This is not quite as shitty or rushed as Red Steel. In fact, while it's not nearly enough to make me N-confident, it at least got me interested. Exploration-based shooters are something that have been slowly vanishing over the last decade, and I'll have to cling towards every last one, even if they're jerks with scary flashlight gimmickry. >:|

I'm loving the one bite and you're dead concept.
 
Nintendo have this unwritten rule where they can only show games coming out in the near future.

I think we can all agree that those big games we want - 3D Mario, Zelda, Smash Bros., Donkey Kong, Kirby, etc - are coming and probably in development. Maybe they're even ready to show off. So if we know they're coming, why do we need to see them? We can't really chastise Nintendo for being lazy, because we know these games are actually being made. They just didn't want to show them because they're not launch games, and they're not launch games because Nintendo doesn't want to overload its lineup. Which makes sense, especially considering NSMBU is a system-seller and Pikmin 3 is going to be pretty popular as well.

I think it's because we all really want to see these classic franchises in HD. We want to see how good they look and get excited about the system. Pikmin was the only one that fit this bill, as NSMBU (though I think it looked good) isn't exactly a stunner and was never going to be.

We don't need to see them, but we want to. And that's where I think Nintendo got it wrong.

Yeah that unwritten rule should not apply to a console launch, where people want to get excited about the system and feel confident about its future. Will those big budget AAA games trickle out slowly, creating massive software droughts? It gives that impression when they're only showing launch window. Maybe not "lazy" but perhaps their studios can't keep up the pace they'll need. Unless you count Pikmin, they didn't even have one to show off.

NSMB U should sell well, but it seems that NSMB 3DS will steal some of its thunder, since they arrive so close. I wouldn't call that a big budget title. Pikmin can be considered hardcore but it's also niche. Pikmin 1 - which launched the Gamecube, sure didn't move consoles back then. I was most impressed with a 3rd party game (Zombi U), both in visuals and creativity. And that's a problem for me. Especially since my 3DS has collected more dust than I'd like, too.
 
The 3DS had a strong launch with lots of games too, that's why I bought it. Just no first-party AAA titles, and thus the system bombed, until Nintendo released Mario 3D Land and Mario Kart.
With my personal taste, I thought the 3ds launch was abysmal. Ignoring personal tastes that nintendo has 2 titles lined up for around launch who's predecesor sold over 20 million copies. There was only one sequel to a major nintendo title and nintendogs didn't come close to reaching nsmb or wii fits sales. I also feel that the only other major titles was a 360 port and an enhanced minigame from wsr. Compared to wii u which will have pikmin 3, zombi u, rayman legends and even recent ports such as ac3.
 
Here are some of my concerns after going to the Nintendo booth today and watching the conference.

1. Nintendo is not guaranteeing me or my friends that if we buy their new hardware it will be supported with all of the big 3rd party IPs (like Iwata seemed to hint at during the past year). No one wants to buy a new system, like the Wii again, and have it sit there for months at a time without being used.

This was caused by Nintendo holding back their big IPs in favor of countering next years upcoming systems (logical assumption knowing how many teams they have and the interest 3rd parties showed at last years E3). By doing this, Nintendo scared off early adopters, like myself, from investing in their new system.

2. Looking at the games on the show floor (besides Mario) gave me no reason to invest in their system. I am not spending $300 to play Mario. Each of the third party games looked worse (like Batman textures) than their current gen counter parts. This is probably due to the fact that they are direct ports and not using the ram (the Ubisoft guy said it was a direct port and assumed AC3 was not using the extra ram the WiiU has).

As a consumer in a recession, with a lot of money invested in current gen systems, Nintendo didn't give me any reason to make the jump to their new system. Why would I buy their system for 3rd party games that do not even look as good as current gen cousins? Why would I give up my friends lists to play by myself or my huge catalog of titles I own on those systems? It makes no sense from a financial point of view. Which leads me to my following point.

3. They made a huge mistake by not addressing the specs of the machine during the conference. Why? Because looking at WiiU ports of PS3 and 360 games on the show floor, regardless of what Nintendo says on their horrible official spec site, gave me the impression that their hardware is not even as good as what I currently own (which is probably not the case since these 3rd party games are ports, they are not taking advantage of the extra horse power, and are probably builds of games on old SDK's).

4. My gut is that many of the games being offered in their launch window are there for Wii owners to upgrade to the new system. Many Wii owners who make they jump will have a great time playing Batman, Mass Effect 3 and Ninja Gaiden (maybe not Ninja Gaiden). It will be such a jump for them, that just the graphics alone will shock them (like many of us when we first got our 360's).

5. When they do show their big IP's, MS and Sony will be their to show their IP's (which makes sense why they didn't really show tons of new properties), to wow current gen owners into making the upgrade.

Nintendo took a huge gamble with what they did. Were they wrong? Not really. Nintendo was right on the money for the market they were going for (and it wasn't us from what I saw today). This is what their conference and game lineup showed, and if this was their goal, they passed with an A+.
 
NSMB U should sell well, but it seems that NSMB 3DS will steal some of its thunder, since they arrive so close.

Is there any kind of precedent for this happening? I still see them both selling well, especially with the first two NSMB being as evergreen as they were. I don't think it's a major issue when they're released as long as they don't oversaturate any one system with NSMB games.
 
If I were to compare the graphics of ZombiU to anything, it would be Condemned 2 for the PS3. I see a improvement in the amount of unique textures and their resolutions. The models also appear to have higher polygon counts, so round things actually look round. That's pretty much what we were expecting in technical terms over the PS3.
(awaits a flood of screen shots and the smug "nuh-uh" post)
 
Yeah that unwritten rule should not apply to a console launch, where people want to get excited about the system and feel confident about its future. Will those big budget AAA games trickle out slowly, creating massive software droughts? It gives that impression when they're only showing launch window. Maybe not "lazy" but perhaps their studios can't keep up the pace they'll need. Unless you count Pikmin, they didn't even have one to show off.

NSMB U should sell well, but it seems that NSMB 3DS will steal some of its thunder, since they arrive so close. I wouldn't call that a big budget title. Pikmin can be considered hardcore but it's also niche. Pikmin 1 - which launched the Gamecube, sure didn't move consoles back then. I was most impressed with a 3rd party game (Zombi U), both in visuals and creativity. And that's a problem for me. Especially since my 3DS has collected more dust than I'd like, too.
To be fair a new ip selling over a million copies on the gamecube is a big accomplishment. I feel had nintendo been smart and released pikmin wiis hey day it could've become a bridge title and big seller. However, nintendo dropped the ball.
 
nintendo probably didnt want NintendoLand to be overshadowed by other bigger well known ip's thats why they purposefully didnt show any at their conference. anyway , has Metal Gear Rising: Revengeance been announced for the wii u ? the jaggies in the have a wii u esque look to it


7158805785_1d3726b570_b.jpg

7344013290_c0e91ccb7e_b.jpg

7344013366_46ff00635e_b.jpg



i willing to bet these screen shots are from the wii u version
 
I'm honestly wondering what happened here. I'm surprised EA has not announced any of their sport titles for the Wii U considering they normally announce those games for all platforms.

I'm pretty sure that I heard Peter Moore say on Spike today that the EA Sports teams were at work on Wii U titles and that we should expect announcements soon. If I'm remembering correctly, that is.
 
I'm pretty sure that I heard Peter More say on Spike today that the EA Sports teams were at work on Wii U titles and that we should expect announcements soon. If I'm remembering correctly, that is.

I missed this. I'll go look for it on gametrailers.
 
As I mentioned earlier today, I was invited by my brother to have some pizza and watch the conference tonight which he recorded on Spike and one of our best friends joined us. They play a lot more games on their 360s but still love Nintendo games and they also both own Wiis with a lot of games. I got to relive the pain all over again. Here's a summary of their reactions:

Love the Wii U pad. Not excited about Miiverse but neither like online chat in games much anyways.

Brother: "Wow, I loved Pikmin on the Gamecube! This one looks awesome."

Friend: Basically the same reaction.

NSMB U: Both loved it, excited about the return of SMW style and baby Yoshi's.

Arkham City, kinda pleased but again, they're both Wii/360 owners so they already own it. Enthusiasm starting to lower.

Sizzle reel: They're both excited for Aliens CM and were very surprised about Mass Effect so the sizzle reel had the reverse effect and only made them angry. My brother:

"OK, I've been watching the Aliens CM trailers and it looks great (he's a huge Aliens fan), WHY didn't they play that on stage instead of Batman which is an existing title? And why didnt someone from EA come on to tell me why I should still care about Mass Effect 3?"

My brother LOVED Scribblenaughts, he'd never even hears of the series before.

Now the rest.

Wii Fit, my brother "Yeah I hate it too but they gotta market to the people who bought, fast forward." (surprisingly still a bit forgiving, 'Just wait...' I thought to myself)

Sing: "What is this crap. (laughs) Fast forward this!"

Just Dance, our friend: "This is so stupid!!! Everybody already KNOWS about Just Dance!! WHY are they WASTING time showing us a boring game everybody knows about that won't attract new customers???"

3DS segment with Scott Moffitt:

My brother: "They're launching a next generation HOME SYSTEM and they're interrupting to focus on a portable now that people already own? WHY?"

Scott didn't go over well, both thought he was a very poor public speaker, sorry Scott.

NSMB 2, my brother: "Why are they doing two New Super Mario games so close together? They should have made it look different because this kind of undercuts the Wii Mario game."

Our friend is a huge Paper Mario fan and was so excited he said he would probably be buying a 3DS for it. He sure doesn't want a Wii U so far though.

Hated the Ubi Soft segment.

Reggie talking to Ubi Soft people, "SHUT UP, these intros go on forever! SHOW the games already!!!"

Hated Zombie U, they fast forwarded ALL of it.

"WHY aren't they showing Assasin's Creed or playing Rayman on stage?"

Once the Nintendo Land madness started my brother fast forwarded right to the Geoff interview.

My brother: "I'm blown away by how bad this conference was, this was unbelievable."

Both were definitely interested in the system and now have ZERO desire to buy it in the first year. I then told them about ShockingAlberto's rumour about stuff that was supposedly pulled and my brother's jaw dropped and my other friend shook his head in disbelief.
 
Anihawk said:
the thing that kinda surprises me is that all of the main ead guys are seemingly wrapped up in rushing stuff out. nintendo land is probably the wii sports/resort guys. wii fit u is obviously the wii fit guys. game & wario isn't ead and most likely sakamoto's team. sing is not-nintendo.

pikmin 3 and nsmbu are probably the same team.

the 3ds launch seemed really rushed, and i assumed it was because most of nintendo's big studios were focusing hard on wii u. now i can't even tell why. it's the same level of effort that they put forth with the 3ds initially (except less remakes).

If this is indeed a problem with Nintendo's speed of production, then this is going to be a bigger problem going forward. They can't support themselves, and if their output slows (maybe because of rising costs on console and higher-production-value games on handheld), then more and more, we're going to rely on stuff like Zombiu or Batman: Game of Last Year Edition.

Maybe it's time to start heavy R&D on the portable that can plug into the TV and still be an HD console. Consolidate both platforms. Have all Nintendo teams working on a single platform, without giving up either the portable space or the console space. Just an idea...

Nintendo have this unwritten rule where they can only show games coming out in the near future.

I think we can all agree that those big games we want - 3D Mario, Zelda, Smash Bros., Donkey Kong, Kirby, etc - are coming and probably in development. Maybe they're even ready to show off. So if we know they're coming, why do we need to see them? We can't really chastise Nintendo for being lazy, because we know these games are actually being made. They just didn't want to show them because they're not launch games, and they're not launch games because Nintendo doesn't want to overload its lineup. Which makes sense, especially considering NSMBU is a system-seller and Pikmin 3 is going to be pretty popular as well.

Sure, we want those, but to build a lot of hype, you also have to give people what they don't expect. Pikmin could've fit the bill, but that was our consolation prize FOUR YEARS AGO when they had a shitty E3 like this one. It took Chris Remo to hold Miyamoto at gunpoint and make him develop a new Pikmin.

Look at huge reactions to press conferences like Twilight Princess or Metroid Other M. Those are the feelings people want to get, even if there's no promise the games will live up to the billing. Those build hype, and even justify ownership of hardware. Even an F-Zero would do this at that point for the hardcore.

The problem is that Nintendo Land is the surprise. Game and Wario could be surprising. But often it seems that Nintendo has little interest in surprising their core consumer. Which is of course, why Iwata literally apologized after E3 2008, only to do the same thing this year.

StreetsAhead said:
The NintendoLand demonstration was baffling. Why is this last?

This is the blue ocean game for Wii U. Nintendo is going to push this hard. They expected people to want this like they did Wii Sports. They severely underestimated how much more complex and uninviting and stale Nintendo Land looks compared to Wii Sports in 2006.

They wanted magazines like Edge to say "How Wii U Won" and post a picture of a GamePad. Instead Edge critiqued the conference in a long series of eulogies for the industry.
 
They were going to show Retro's game and EAD Tokyo's game but they were pulled from the conference.

While I wasn't totally disappointed by the conference, these games would've done a lot to build hype. Did he happen to mention why they decided to pull them?

Edit: Oh, I see. Still a missed opportunity, I think. Would've given gamers something to be excited for past launch.
 
I didn't say Retro's game was pulled. Just that it was a showable state.

My guess is that anything that isn't coming out in 2012 wasn't shown at this conference.

Sorry. My mistake. Would have been nice to see those games though.

Also Aliens: CM, right?

I believe so

While I wasn't totally disappointed by the conference, these games would've done a lot to build hype. Did he happen to mention why they decided to pull them?

I'm not sure. It might be as Alberto said. They are probably just focusing on launch titles at the moment.
 
For the record: I said Retro and EAD Tokyo have games in development in showable states. They probably could have been at the conference but weren't. Likely because they are not 2012 titles.

Colonial Marines is a whole different bag. Apparently there was supposed to be a stage demo but Sega decided it wasn't in a good enough state to be at E3 around the time it was delayed.
 
If this is indeed a problem with Nintendo's speed of production, then this is going to be a bigger problem going forward. They can't support themselves, and if their output slows (maybe because of rising costs on console and higher-production-value games on handheld), then more and more, we're going to rely on stuff like Zombiu or Batman: Game of Last Year Edition.

Maybe it's time to start heavy R&D on the portable that can plug into the TV and still be an HD console. Consolidate both platforms. Have all Nintendo teams working on a single platform, without giving up either the portable space or the console space. Just an idea...

i think this has to be what they do if they survive this gen. the 3ds may live five years thanks to japan and nsmb2 in the west. the wii u may live at least four years until support among developers dries up. i think they're spread extremely thin. why else drag up a tech demo from e3 2004 to be a launch title for the 3ds in 2011, and still need someone else to help you finish it?
 
For the record: I said Retro and EAD Tokyo have games in development in showable states. They probably could have been at the conference but weren't. Likely because they are not 2012 titles.

Colonial Marines is a whole different bag. Apparently there was supposed to be a stage demo but Sega decided it wasn't in a good enough state to be at E3 around the time it was delayed.

I understand now. The way I had been hearing it is there were trailers that wound up being pushed out of Nintendo's conference. It did not make a lot of sense to me, but it makes more sense after your explanation.
 
For the record: I said Retro and EAD Tokyo have games in development in showable states. They probably could have been at the conference but weren't. Likely because they are not 2012 titles.

Colonial Marines is a whole different bag. Apparently there was supposed to be a stage demo but Sega decided it wasn't in a good enough state to be at E3 around the time it was delayed.

I would've much rather seen Aliens instead of Batman (even though I'm considering picking it up), if only because the Gearbox devs seem really excited about the Wii U.

Nintendo usually doesn't have much of a presence at TGS, right? I can't seem to remember. Is there a possibility of Retro and EAD's projects showing up there?
 
I would've much rather seen Aliens instead of Batman (even though I'm considering picking it up), if only because the Gearbox devs seem really excited about the Wii U.

Nintendo usually doesn't have much of a presence at TGS, right? I can't seem to remember. Is there a possibility of Retro and EAD's projects showing up there?

Nintendo doesn't show up at TGS, but they always have their own event at around the same time of the year.
 
I would've much rather seen Aliens instead of Batman (even though I'm considering picking it up), if only because the Gearbox devs seem really excited about the Wii U.

Nintendo usually doesn't have much of a presence at TGS, right? I can't seem to remember. Is there a possibility of Retro and EAD's projects showing up there?

Nintendo won't be at TGS, but they will have other events before the launch of the Wii U. We will probably be getting a glimpse into the future in Fall.
 
For the record: I said Retro and EAD Tokyo have games in development in showable states. They probably could have been at the conference but weren't. Likely because they are not 2012 titles.

I don't understand Nintendo's reasoning for this honestly... Instead of wasting time on Nintendoland and Batman, show people what the future has in store for the system as well.
 
Status
Not open for further replies.
Top Bottom