Steam Greenlight: 1000 games and counting, more Greenlit every few weeks

Slender reached 10% already.

Here is a picture of it in case they remove the game or change the limit.
43Tws.jpg

It is like people want to ruin slenderman.
 
So I wake up tonight to see the favorites list finally working. I still can't rate any games though, reading the forum I'm not the only one having the issue, seems pretty widespread.
 
If anyone is a fan of No Mercy for N64 then support this game.

http://steamcommunity.com/sharedfiles/filedetails/?id=92916857&searchtext=

I'm really on the fence about this one. The animations look good, the graphics look...not bad but could use a bit of polish. I'm just concerned about customization. Don't add it, and fans won't be entirely happy playing exclusively made-for-the-game characters. Add it, and the WWE can file a cease-and-desist because you can make your character look too much like their trademarks.
 
Steam Greenlight has made me realize most indie developers are a bunch of copyright thieves and have shit taste.
...? What examples would you give of actual indie developers who are "copyright thieves"? Surely it's not most of them? :(

Heaven Variant

http://steamcommunity.com/sharedfiles/filedetails/?id=92965039&searchtext=

I love all of the oldshool shooters that are coming out of the woodworks.
Whoa, I'm impressed that was done with UDK. Also, did they do all the music? It sounds pretty awesome.
 
I love the idea of Greenlight but it's such a mess atm. I can't wait to see it when they have ironed out the kinks. It's a great idea.
 
I'm really on the fence about this one. The animations look good, the graphics look...not bad but could use a bit of polish. I'm just concerned about customization. Don't add it, and fans won't be entirely happy playing exclusively made-for-the-game characters. Add it, and the WWE can file a cease-and-desist because you can make your character look too much like their trademarks.

Huh custom is a must actually. Also i don't see nfl suing that APF game when guys made nfl players.
 
I love the idea of Greenlight but it's such a mess atm. I can't wait to see it when they have ironed out the kinks. It's a great idea.

Yeah, it is a great idea, but a lot of the indie games showing up on Greenlight read like they're made by hobbyists instead of actual developers. Take for example the vast number of games that tell you how it plays by comparing it to another game.

"Anyone who fondly remembers games like Montezuma's Revenge, Pitfall, or Prince of Persia will likely enjoy the game."

"Essentially "Dragon Warrior 3 meets World of Warcraft","

"Part way between Bejewelled Blitz and Puzzle Quest"

It's not professional. Battlefield 3 wouldn't advertise by saying "It's kinda like Modern Warfare 3," and while Saints Row the Third poked fun at GTA IV's bowling, it never outright said its competitor's name. Heck, even commercially released roguelikes and metroidvanias won't use those terms. The developers need to stop doing that, because looking unprofessional and hobbyist makes potential players wonder why the game wasn't just released for free. A bad position, to be sure.
 
Discoverability has been mentioned as a problem more than a few times, and we have plans to address this. A first step in that direction has been the addition of “Friends’ Favorites” view, which you can find in the right column of the main page. If you have friends that are participating and marking items as favorites, you’ll be able to see what it is that they’re finding interesting and also influence them by marking items yourself. And we have more updates like this in the works, in an effort to improve discoverability of games that you’re more likely to be interested in. We expect to do more as we learn more.

We also need your help in policing Greenlight. The community has already been active in reporting fraudulent or gag items. To help keep control on this volume of bad submissions, please us the ‘report’ function to call out games that you think are fraudulent, offensive, or otherwise inappropriate.

Lots of people wonder about the progress bar that appears on each game in Greenlight. When we announced a month ago, we talked publicly about the fact that we had no idea how many people would come, or how the community’s behavior might impact the overall votes on items. With that in mind, we set the ‘goal’ number of positive ratings to be pretty high, which has resulted in it appearing that only a small amount of progress has resulted from all the voting of the community so far. But we’re adjusting this number downward (we’ve done it twice so far) as we get a better feel for traffic volume, and as a result we’re seeing games rising in progress. We’ll continue adjusting this number over the next few days, so you may occasionally see everyone’s progress bar jump up in percentage.

As of this posting, there are 622 games posted to Steam Greenlight, including everything from early concepts to high quality and polished gaming experiences.

I cannot see new games such as Zombeer unless someone links to them. And I could only see 564 games out of the 622 mentioned in the official post.

But how is a game supposed to find that audience when all the people who aren't the audience downvote it?

If there is an audience, there will be upvotes. Only potential buyers should upvote in my opinion.

Of course, promising games in popular genres wont have that problem, but I think that quality games that cater to a niche audience could have a very hard time on the service. The developers have to fight an uphill battle not only to get enough people interested but also get enough people to out balance the people who downvote it.

There will be some problems for unpopular genres. But that is the point of Greenlight: if you as a dev manage to get people interested in your game, then the game may be sold on Steam, no matter the genre.

Though, I don't know how the system actually works. Maybe the downvotes don't actually do a thing apart of setting a flag that tells Valve to take a closer look at the game or whatever.

This is what I understand. Now, devs cannot see the amount of up- and down-votes, so it does not hurt anyone to vote. Downvoting is ignoring the game unless the game gets more appealing to you and you can change your ballot. Upvoting means it is a game you would buy. Putting in your favorites? I don't know, I do it to keep a track of my upvotes.
 
How is the police for updating OTs with greenlight links ?

I mean .. do we post in it or just edit the OP ?

We can do both since some posters will just read the newest posts while others might check the OP for information.
 
I imagine eventually a lot of the complete shit titles will start disappearing as the dudes who create them realize its hopeless as more and more people give them negative feedback.
 
Steam Greenlight has made me realize most indie developers are a bunch of copyright thieves and have shit taste.

Gezzy, I guarantee you that half of those are not real games.

The other half are by people that don't really get how much work goes into making something.
 
Oh God, wait 'til Notch finds out.

Clever, though, having it be the Pocket Edition.

Ha yeah. Have to say this is already better than XBLIG. Although still so much shit on here... how am I going to get through 600 games? After a rating, steam should browse to the next game.

Supporting indiegaf and damn Routine looks sick.
 
I have to say that I'm a little surprised to see so many Gamestarters on SG. I would have thought that there were some backdoor deals going on, or at least Valve contacting them and going "can't say anything right now, but don't go on Greenlight".

Hell, even EA has deals for Gamestarters.
 
Look like they may be doing things in the background. I suddenly have some new buttons on the right side. Unfortunately it looks like it's still being tweaked, hitting the All Games button doesn't filter out what I've already rated, and the other options don't show any games using the check boxes for genre etc.
 
For the new page:




If you are a developer and have put up your game on Steam Greenlight PM me the link to your game and I'll add you to the GAFfer collection.

In other news, our GAF developers are on page 1 now. :)
 
I'm sure that this can cause gambling problems among TF2 players.

Edit: For those downvoting iOS games, look at this. I would love to have that on steam
 
I don't really care whether they're iOS ports, they just have to be good games period. JAZZ: Trump's Journey is a game I enjoyed on my iPhone but would rather have on Steam because of the controls.
 
I don't really care whether they're iOS ports, they just have to be good games period. JAZZ: Trump's Journey is a game I enjoyed on my iPhone but would rather have on Steam because of the controls.

If only the rest were this rational.

I was just playing Jazz tonight and thinking how I'd love to see it appear on Greenlight.
 
La-Mulana has to have the highest thumb up/visitor ratio. It got 1% somewhere around 5k visitor.

That has to count for something right, RIGHT?
 
La-Mulana has to have the highest thumb up/visitor ratio. It got 1% somewhere around 5k visitor.

That has to count for something right, RIGHT?

Not if it is a recent progress jump. See the official post:

Lots of people wonder about the progress bar that appears on each game in Greenlight. When we announced a month ago, we talked publicly about the fact that we had no idea how many people would come, or how the community’s behavior might impact the overall votes on items. With that in mind, we set the ‘goal’ number of positive ratings to be pretty high, which has resulted in it appearing that only a small amount of progress has resulted from all the voting of the community so far. But we’re adjusting this number downward (we’ve done it twice so far) as we get a better feel for traffic volume, and as a result we’re seeing games rising in progress. We’ll continue adjusting this number over the next few days, so you may occasionally see everyone’s progress bar jump up in percentage.
 
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