Like for example, I bought dead to rights for $1 at a yard sale and holy shit I can't play it cause of the graphics, boggled my mind,
Then let me show you the highlight of the entire game (spoilers) http://www.youtube.com/watch?v=9J45iyHkkbM
Like for example, I bought dead to rights for $1 at a yard sale and holy shit I can't play it cause of the graphics, boggled my mind,
Graphics don't improve gameplay and they don't hurt gameplay.But if you don't think that graphics impact gameplay, or one's perception thereof, you're simply lying to yourself.
For me, it's more the strangely unintuitive nature of many old games that gets in the way more than the graphics. The shitty user interfaces, the poor instruction on how to play the game, the lack of direction given to the player. These are things that go along with bad graphics a lot of the time, so it's easy to associate them more directly in an ad hoc manner.
Graphics don't improve gameplay and they don't hurt gameplay.
Yes they do and yes they do.
More lately than in the past.
You couldn't be MORE wrong.Graphics don't improve gameplay and they don't hurt gameplay.
Graphics is nothing but icing on a cake, i am more interested in the actual cake part, not the frosting. And i can sit here and say without a shadow of a doubt there has never been a game that had graphics impact the gameplay for me.
God damn, how did you deal with any other generation? The Call of Duty games on consoles today all run at much higher resolutions than virtually every single other console game from previous generations and back.Sub HD games from this gen like COD I will refuse to play because of how blurry and terrible they look.
2d games are generally fine. PS1 games are okay on Vita but no go on a large screen.
Graphics don't improve gameplay and they don't hurt gameplay.
Graphics is nothing but icing on a cake, i am more interested in the actual cake part, not the frosting. And i can sit here and say without a shadow of a doubt there has never been a game that had graphics impact the gameplay for me.
God damn, how did you deal with any other generation? The Call of Duty games on consoles today all run at much higher resolutions than virtually every single other console game from previous generations and back.
Modern display technology is as much to blame for this than anything else. Load up Black Ops 2 on an older CRT and you'd be amazed at how sharp it looks.
Graphics don't improve gameplay and they don't hurt gameplay.
Graphics is nothing but icing on a cake, i am more interested in the actual cake part, not the frosting. And i can sit here and say without a shadow of a doubt there has never been a game that had graphics impact the gameplay for me.
Play Driver 1 and 2 on the Playstation, and then try to tell me that the game wouldn't be better if buildings didn't pop in like 10 feet in front of you.
I think what smr00 and other "graphics don't matter" people mean to say is that graphics don't matter as long as they don't interfere with more important parts of the game. Severe pop-up is an example of visuals failing to support a basic function of the game due to technical limitations. It would be a different story if the game was designed around the player having that kind of limited visibility, but my memory of the Driver series is fuzzy and it doesn't sound like that was the case.
So graphics don't matter, except for when they do.