Then you've figured who is the actual insider out of that pile. I don't post a whole lot myself, either. I would much rather witness, silently.
I'm an insider (my uncle works for
Then you've figured who is the actual insider out of that pile. I don't post a whole lot myself, either. I would much rather witness, silently.
Wild Arms V also has a great overworld.
I'm an insider (my uncle works forNintendoSquare-Enix) and he let me play Versus really early. It's the best game ever and has magic and swords.
Not sure if he's talking about something completely new, but I remember in FFVIII you could run around (not that it amounted to much) during those interspliced FMV/realtime cutscenes.In FF Versus XIII, we've gotten rid of [in-game] cut scenes that the player can't control. There will either be pre-rendered movies or real-time event scenes that the player can control. These scenes are part of a new game play feature which, as far as I know, hasn't been done anywhere else. It's something that allows for very natural changes in the game experience, a form of expression you don't really see in games.
surprised nobody mentions qte based on that sentence lolIn FF Versus XIII, we've gotten rid of [in-game] cut scenes that the player can't control. There will either be pre-rendered movies or real-time event scenes that the player can control. These scenes are part of a new game play feature which, as far as I know, hasn't been done anywhere else. It's something that allows for very natural changes in the game experience, a form of expression you don't really see in games.
Versus XIII now a VII remake with action combat.I guess it is appropriate that I post this here. I am never one to post false rumors or speculation, but I can reveal the following from a source that is 100% reliable and has brand new information. If this turns out to be false within the next few months, you can ban my account and that of my children's children. Actually, it won't even take months.
Source asked me not to reveal specifics, but the game IS coming soon and WILL be shown soon. Tons of progress has been made to rebuild most of the game from the ground up and when people see it, they are going to understand the reason for the delay.
Game will not be called Versus anymore...so put two and two together and you'll understand what's going on. This IS the future of where all FFs are going in terms of look and gameplay.
Anyway, reveal soon and it will be glorious beyond all of our wildest dreams. Those who kept the faith alive were not in vain.
EDIT: Also, the information revealed by one of the previous leaked sources is 100% accurate.
I guess it is appropriate that I post this here. I am never one to post false rumors or speculation, but I can reveal the following from a source that is 100% reliable and has brand new information. If this turns out to be false within the next few months, you can ban my account and that of my children's children. Actually, it won't even take months.
Source asked me not to reveal specifics, but the game IS coming soon and WILL be shown soon. Tons of progress has been made to rebuild most of the game from the ground up and when people see it, they are going to understand the reason for the delay.
Game will not be called Versus anymore...so put two and two together and you'll understand what's going on. This IS the future of where all FFs are going in terms of look and gameplay.
Anyway, reveal soon and it will be glorious beyond all of our wildest dreams. Those who kept the faith alive were not in vain.
EDIT: Also, the information revealed by one of the previous leaked sources is 100% accurate.
God it is freezing outside right now. Feels like 15 below outside.
Think I might take a little nap.
Guys...
you were suppose to...
...
..
.
Someone decipher these KH script-esque posts.They should change the name though... I know I used to say they shouldn't... but they should now. Time to distance it from the FFXIII name and start anew.
As long as the combat isn't like 12.
Zero chance it will be like XII given he much more action focus. Maybe a gambi like system for party members but I could live without it....
What??
Different strokes, I guess. Confirming that its combat is like XII would make me want to buy the damn game.
Zero chance it will be like XII given he much more action focus. Maybe a gambi like system for party members but I could live without it.
Is that still being made? If so this is pretty good news. I love 12.
...
What??
Different strokes, I guess. Confirming that its combat is like XII would make me want to buy the damn game.
Yeah, it's definitely one of the most perfect in the series. If Ito's big thing ends up being FFXVI and is an extension of FFXII's system, it'd be pretty awesome.FF12 was easily in the top three final fantasy games.
But the combat in FFXII was so unengaging. You just . . . set your gambits and made adjustments as you went.
I dunno, I'm more interested in the action battles the trailers claimed we're getting.
This is all just from the game's official Wikipedia page, so take it as you will, but there are a bunch of details in there that I hadn't heard before:
Tetsuya Nomura has stated that he wants the characters to be "realistic and believable as real people" and not "anime-like" or "fictional." In pursuit of his goal, he appointed Jun Akiyama to be the event director due to his experience directing the event scenes in Final Fantasy XII. Tetsuya Nomura believes the characters in Final Fantasy XII felt like real people rather than the fictional characters one would normally associate with the Final Fantasy series.
The game will also have a traversable 3D world map similar to that seen in Final Fantasy VII, Final Fantasy VIII and Final Fantasy IX. However, as with the world of Final Fantasy XII, the world map will be modeled in accurate scale to the characters. As a result of this, the world map is truly vast and it would take a long time to traverse from one end to the other by foot. Therefore, to facilitate easy navigation for the player, the game will feature various forms of transportation such as cars, chocobos and airships. There will also be a Day/Night cycle on the world map and different enemies will appear at different times of day.
I also didnt know how serious he was trying this hard to change up how cutscenes have traditionally worked in JRPGs:
In FF Versus XIII, we've gotten rid of [in-game] cut scenes that the player can't control. There will either be pre-rendered movies or real-time event scenes that the player can control. These scenes are part of a new game play feature which, as far as I know, hasn't been done anywhere else. It's something that allows for very natural changes in the game experience, a form of expression you don't really see in games.
It's not something you can explain quickly since the experience can change with each situation, but you could say it leads to the sort of storytelling you see more in FPS games than in console RPGs.
I suppose it's a matter of opinion, but I wind up skipping most cut scenes I run into because I want to get back into the game. I don't think I'm the only gamer like that, and so I wanted storytelling that takes pains not to stop the game-play. That way, gamers like that can still get into the event scenes in natural fashion. It's also a development time-saver. In the past, we'd make separate high-poly models for the cut scenes, but technology is now to the point where the only difference between the 'high-poly' and 'low-poly' models in FF Versus XIII is in the hair.
I dunno, if this is really what they're trying to do.....and they manage to pull it off, will it have been worth the wait?
Have there been any in the Final Fantasy series?Maybe more playable characters like Balthier and fewer moody, anti-social 16-17 year olds who somehow can fight proficiently without practical warfare experience.
Different strokes... I loved XII's system.
Whereas, 'action battles' seem really safe and pedestrian to me.
Action battles can be fun and require you pay attention. You can literally walk away from XII and let it play itself. I'd rather go for something "pedestrian" than a game that plays itself.
This is FF, not SMT. Most mob battles are just press A to win affairs.
Who are you trying to claim fits this despite being horribly wrong?Maybe more playable characters like Balthier and fewer moody, anti-social 16-17 year olds who somehow can fight proficiently without practical warfare experience.
A mysterious sickness which gives him a tribal tattoo "scar" and gives his arm super powers.Anything but the XII combat, it's terrible, OST was unappealing as well.
I hope he doesn't suffer a mysterious sickness half way through.
But the combat in FFXII was so unengaging. You just . . . set your gambits and made adjustments as you went.
I dunno, I'm more interested in the action battles the trailers claimed we're getting. 12's combat system was easily my least favorite part of the game. Followed by its lack of a soundtrack.
See this is my problem because this never happened for me outside of the random invincibility some bosses had which was just stupid design.The standard mobs are generally boring but the tougher battles (mainly the marks) where you had to have manual input alongside the Gambits were very good and the battle system was engaging then.
I don't agree that the soundtrack was bad either. It's not as good as FF VIII/IX/X and it may take a few listens to appreciate but I thought it had a good amount of solid tracks. Seeking Power, Giza Plains, Golmore Jungle (very underrated piece IMO), Rabanastre Lowtown, Salikawood, the Empire's theme, the Esper battle theme, and of course the Gilgamesh theme is awesome. The boss theme and the Sochen Cave Palace theme are also pretty decent.
This is FF, not SMT. Most mob battles are just press A to win affairs. If gambits can take care of them for me, so much the better.
Someone decipher these KH script-esque posts.
Maybe more playable characters like Balthier and fewer moody, anti-social 16-17 year olds who somehow can fight proficiently without practical warfare experience.
Wild Arms V also has a great overworld.
I can't believe I'm actually getting hyped for this game again.....
Damn it. I watched it again. Music is so good. Dat cityscape at the end
Followed by its lack of a soundtrack.
Of course you did. Square Enix is as "good" as Nintendo in keeping secrets and not really showing anything from games to anyone until they are ready.I got to see the game.
One day someone will actually improve on X-2 aka the real best battle system in the series. And no XIII is shit in comparison.
They didn't backpedal on anything, when they said they'd change the way they'd handle cutscenes/storytelling in the game, they already admitted that not all of them would be done that wayThey have already back pedalled on the cutscenes thing. They've gone to scrap some of the real time cutscenes and made them CGI. Can't remember the new ration but there is an increase in CGI. Maybe they will still make some of those scenes controllable but probably not that many.
The concept art in FFXII was amazing.