In terms of sales, Gamasutra actually had a chart that compared sales of the Wii U to the Xbox 360 and PS3 in the same time frame (first 3 months). It still outperformed those two platforms. I do agree it could be better, but given the fact that it's doing better than the 360 and PS3 in the same time frame, I don't think that means developers will give up putting forth extra effort in development. Furthermore, I think the Wii U's sales are reflective of the market as I don't think Sony or Microsoft's consoles are going to perform much better once those are released.
As long as it takes for them to stop developing titles period. Which has already happened for the most part.
So anyone have a list of 3rd party game(s) coming to wiiU this year?
First off, you say right around the corner like now until 9 months from now is nothing. Much less the fact that you'll probably see two of three of MK, Mario 3D, and Smash come out next year.
Second, I said evidence outside of the Nintendo core. Mario has been around years on both top selling consoles, and consoles that were mostly ignored compared to competition.
Sure thing.
http://www.gamespot.com/assassins-creed-iii/reviews/assassins-creed-iii-review-6400624/?page=3
Thanks for coming.
Because Ubi Soft wasn't associated with Batman.
And Re: sales timeframe trending 360 didn't have enough on the shelves to sell and PS3 was ridiculously expensive, if this tired comparison is going to continue to be made.
Wii U has plenty on the shelves and is within the same price range as the PS3 and 360 and continues to be demolished.
With new consoles you can always count on three things to pick up the system eventually: a large launch price eventually getting a cut, supply picking up if it's in demand, and game releases picking up over time as it's adopted by third parties.
With Wii U you can count on none of them. Possibly a price cut later this year, but you can already get it for $300 and the 360 and PS3 haven't even hit the budget $200 and under with their main SKUs. So any comparison you make is irrelevant. There's no evidence Wii U sales will pick up in the future outside of the Nintendo core fanbase that was there for the N64/Gamecube era.
Sure thing.
http://www.gamespot.com/assassins-creed-iii/reviews/assassins-creed-iii-review-6400624/?page=3
Thanks for coming.
With all four versions of Ubisoft's trilogy-closer out in the wild, the Wii U certainly stands its ground against the PS3 and 360 releases. Besides a broken depth of field effect that crops up during several cut-scenes, the look of the game is nigh on identical in terms of native resolution, texture quality, its shadow rendering method, and environmental detail. Even down to the shimmering of the ambient occlusion effect beneath fields of grass, and the odd dialogue glitches that appear in the other console versions, Nintendo's hardware certainly delivers a very faithful take on the experience."
so 22 million wii fit customers are nintendo's core? dang thats huge. And thats still listed in the launch window, which i think goes till march?
It's funny how a few people keep bringing up WiiFit as a big wiiU game.so 22 million wii fit customers are nintendo's core? dang thats huge.
Which was also backed by graphics.No one buys a Nintendo system to be wowed by its graphics or tech, at least not as their main focus.
Nintendo's selling point has always been their quality first party.
That being said, the WiiU need to start releasing more first party games to stay relevant.
It's funny how a few people keep bringing up WiiFit as a big wiiU game.
Casuals didn't buy the WiiU as they already has the Wii, why would they buy WiiFit U when they already have WiiFit?
Sure thing.
http://www.gamespot.com/assassins-creed-iii/reviews/assassins-creed-iii-review-6400624/?page=3
Thanks for coming.
In all fairness it's received a couple patches since this review. Since the last patch pretty much all this June's been fixed.
Because it was a $50 or less add on to hardware they already owned.why did they bought wii fit plus?
No, no, you're not allowed to use facts in this argument. Not fair.
Thank you for coming, lol.
so 22 million wii fit customers are nintendo's core? dang thats huge. And thats still listed in the launch window, which i think goes till march?
As long as it takes for them to stop developing titles period. Which has already happened for the most part.
Sure thing.
http://www.gamespot.com/assassins-creed-iii/reviews/assassins-creed-iii-review-6400624/?page=3
Thanks for coming.
What the hell around you talking about? I never said anything about Wii Fit U, but it's obviously not going to be the phenomenon Wii Fit was - just like Nintendogs and Brain Training isn't now. It's a relic of the past, people who used it have moved on. It's laughable anyone thinks this is a huge carryover franchise several years later.
Gaming with streaming will make the ps4 sell in the USA and Japan and bomb on praticaly every other country.
You can have the most powerfull servers EVER MADE, but you can't have a good latency with the server being in another countinent
Nintendo has stated they're working on new methods to ramp up their game development process to ensure more titles are out at a quicker pace - whether that's through hiring more people and ramping up development, or through third party collaborations like we've seen with Namco-Bandai and Atlus.
Like others have mentioned as well, a lot of games from third parties should be scalable enough to come to the Wii U, at the very least, for the first 2-3 years of the new consoles being on market. As long as those games are versions that run well on that platform, it's not going to be a huge issue. There's really no reason for developers to ignore the platform if the install base is up in years time, other than what's already been mentioned - that they don't want their titles on the Wii U in the first place.
I really don't think we're going to see another N64/GameCube situation with the Wii U. If Nintendo can deliver on it's strategies with the Wii U, it's not going to hit that same pattern.
Your post reads like some PR release.
You realize that the console has been released right? "Working on", "should be", "in years time", etc are all phrases you say two years before the console is out, not months into it's life and when the foreseeable future release list the first half of this year is known and barren. You don't just flip a switch and games come out, these things are in the planning for months and years. The time was two years ago for this, not when the system is already released. You don't get that time back.
All these companies making these decisions for how launch games were going to be and what they were going to bring over this year have already MADE them. And any sitting around considering future titles are looking at the NPD's and saying 'wow console sales are bad and third party sales are even more horrible."
Really, how many launch companies do you think even covered the cost of their distribution, much less the cost of development or porting, with their launch sales? They were atrocious.
There's no reason for companies to put games on a platform no one is buying, and much less the ones that even do have it aren't even buying third party games at all. This is why there's no Dead Space, Crysis, Metal Gear, Devil May Cry, Bioshock, etc out for Wii U. They aren't magically going to come in the future anymore than they were right now at this moment. At least before launch there was the promise it could take off, now the cold hard sales figures are out and no one is rushing to go lose money on the Wii U.
This annoys me, why can't we enjoy Microsoft and Sony for games? Is this all Nintendos fans have left?
Microsoft and Sony will have the flair, technology, power and amazing games too. Some people need to get off their high horse.
Thank you for coming, lol.
How many units of a Wii U sku need to be sold to reach the break even mark?Your post reads like some PR release.
You realize that the console has been released right? "Working on", "should be", "in years time", etc are all phrases you say two years before the console is out, not months into it's life and when the foreseeable future release list the first half of this year is known and barren. You don't just flip a switch and games come out, these things are in the planning for months and years. The time was two years ago for this, not when the system is already released. You don't get that time back.
All these companies making these decisions for how launch games were going to be and what they were going to bring over this year have already MADE them. And any sitting around considering future titles are looking at the NPD's and saying 'wow console sales are bad and third party sales are even more horrible."
Really, how many launch companies do you think even covered the cost of their distribution, much less the cost of development or porting, with their launch sales? They were atrocious. Some of these figures Atlas probably couldn't have turned a profit on just in distributing.
There's no reason for companies to put games on a platform no one is buying, and much less the ones that even do have it aren't even buying third party games at all. This is why there's no Dead Space, Crysis, Metal Gear, Devil May Cry, Bioshock, etc out for Wii U. They aren't magically going to come in the future anymore than they were right now at this moment. At least before launch there was the promise it could take off, now the cold hard sales figures are out and no one is rushing to go lose money on the Wii U.
Since when is a question a fact?
This thread man, I tell you...
To be fair, it was one month of bad sales. The previous two months weren't bad at all.
Its three month launch sales exceeded the three month launch sales of the Xbox 360 and the PS3. Did developers jump off of those? I believe a few did at some point, and then they bounced back. Yes I know, they had mitigating circumstances; short supplies, expense etc. Well, surprisingly, so does the Wii U. Coming out at the latter end of a massive global recession will do that to a luxury item with no special bundles or price cuts being offered by retailers.
In terms of sales, Gamasutra actually had a chart that compared sales of the Wii U to the Xbox 360 and PS3 in the same time frame (first 3 months). It still outperformed those two platforms. I do agree it could be better, but given the fact that it's doing better than the 360 and PS3 in the same time frame, I don't think that means developers will give up putting forth extra effort in development. Furthermore, I think the Wii U's sales are reflective of the market as I don't think Sony or Microsoft's consoles are going to perform much better once those are released.
According to who? It was trounced by 360, PS3, 3DS, and I'm not sure if it surpassed Wii or DS sales. And it wasn't from lack of supply.
The only people who say it wasn't bad are the ones who keep comparing apples and oranges to PS3's horrible $599 launch and 360's lack of supply launch. If you're a major manufacturer and release a new product these days and it's on the shelf with not much demand, it's not a good launch.
The bit you bolded was referencing mitigating factors in general, and I followed up with detailing the Wii U specific ones. It wasn't saying it had the same factors as the other consoles. Also, I was talking launches there, not the current salesUh, no it doesn't. The main 360 SKU is $250. Wii U could be had for $300. 360 trounced it 5 fold. Supply problems weren't an issue, outside of the first week they were available perpetually.
It was "trounced" by sales of legacy systems in a run up to a holiday with retailers offering discounts and special bundles offering "value for money" which consumers, especially in this economic climate, are looking for. Despite that, the first two months were solid, albeit not amazing.
ALL launches are like that. Every single one. Look it up.
Let's not mince words. "Bad" doesn't really cut it. It was a month of disastrously terrible sales. Never mind comparing it to the Wii - on a per week basis it was worse than the Vita's third month. 11K a week is the realm of dead systems, end-of-life systems or seriously flawed systems.it was one month of bad sales.
The problem is that people keep comparing it to the Wii sales,
Let's not mince words. "Bad" doesn't really cut it. It was a month of disastrously terrible sales. Never mind comparing it to the Wii - on a per week basis it was worse than the Vita's third month. 11K a week is the realm of dead systems, end-of-life systems or seriously flawed systems.
Blaming the GFC, weak January, blablabla doesn't cut it either. The PS3 sold a lot more and it's ASP went up in January.
Again, this is not reflective of the market, it is reflective of the product.
And what were those sales in January when those deals basically dried up and it was trounced even MORE by competition, with almost Vita level sales?
The launch was horrible and the current sales are even worse. Trying to compare it to past situations that have absolutely no correlation doesn't change that Wii U is within the price range of 8 year old systems and isn't even close to them in sales.
No one wants a Wii U. I've been running electronics for the most part in one of the major retailers since the holidays, and outside of that launch week, I could almost count on one hand all throughout the holidays how many Wii U systems and games I sold with 3DS and 360 systems selling multifold over it. And believe me, there actually were some pretty decent Wii U sales, like Buy 2 Get 1 free, or the basic model with like $20 or $30 off the MSRP. Still there weren't any takers.
It isn't some magical supply strain or bullshit economy excuse when competition, or even Nintendo own handheld, is selling circles around it. It's because no one WANTS it. Why is that such a difficult concept to understand? Stop making excuses and deal with it.
So anyone have a list of 3rd party game(s) coming to wiiU this year?
What would you do, if you were Nintendo, to turn things around?And what were those sales in January when those deals basically dried up and it was trounced even MORE by competition, with almost Vita level sales?
The launch was horrible and the current sales are even worse. Trying to compare it to past situations that have absolutely no correlation doesn't change that Wii U is within the price range of 8 year old systems and isn't even close to them in sales.
No one wants a Wii U. I've been running electronics for the most part in one of the major retailers since the holidays, and outside of that launch week, I could almost count on one hand all throughout the holidays how many Wii U systems and games I sold with 3DS and 360 systems selling multifold over it. And believe me, there actually were some pretty decent Wii U sales, like Buy 2 Get 1 free, or the basic model with like $20 or $30 off the MSRP. Still there weren't any takers.
It isn't some magical supply strain or bullshit economy excuse when competition, or even Nintendo own handheld, is selling circles around it. It's because no one WANTS it. Why is that such a difficult concept to understand? Stop making excuses and deal with it.
I'm not saying there aren't issues with the Wii U. The fact the software has dried up until the latter half of month and the horrific marketing is very damaging. You just need to look at ALL the factors rather than people just focus on one
First off, I know dozens of people personally who want the Wii U. They're just waiting for the software to come, which is wherein the problem mostly lies.
January was bad because, and as I and countless others have mentioned before, the software just isn't there yet. People are buying the 360 and PS3 still because they have software, and usually for cheap because places are still doing deals and they are cheaper due to being legacy consoles. Again, this is incredibly common with console launches. The new console sits around with middling sales and is beaten by the elder consoles. I fail to see why people, all of a sudden, expect consoles to suddenly soar instantly and constantly outsell everything. That is not how it works.
I'm not saying there aren't issues with the Wii U. The fact the software has dried up until the latter half of month and the horrific marketing is very damaging. You just need to look at ALL the factors rather than people just focus on one
First off, I know dozens of people personally who want the Wii U. They're just waiting for the software to come, which is wherein the problem mostly lies.
January was bad because, and as I and countless others have mentioned before, the software just isn't there yet. People are buying the 360 and PS3 still because they have software, and usually for cheap because places are still doing deals and they are cheaper due to being legacy consoles. Again, this is incredibly common with console launches. The new console sits around with middling sales and is beaten by the elder consoles. I fail to see why people, all of a sudden, expect consoles to suddenly soar instantly and constantly outsell everything. That is not how it works.
And what were those sales in January when those deals basically dried up and it was trounced even MORE by competition, with almost Vita level sales?
The launch was horrible and the current sales are even worse. Trying to compare it to past situations that have absolutely no correlation doesn't change that Wii U is within the price range of 8 year old systems and isn't even close to them in sales.
No one wants a Wii U. I've been running electronics for the most part in one of the major retailers since the holidays, and outside of that launch week, I could almost count on one hand all throughout the holidays how many Wii U systems and games I sold with 3DS and 360 systems selling multifold over it. And believe me, there actually were some pretty decent Wii U sales, like Buy 2 Get 1 free, or the basic model with like $20 or $30 off the MSRP. Still there weren't any takers.
It isn't some magical supply strain or bullshit economy excuse when competition, or even Nintendo own handheld, is selling circles around it. It's because no one WANTS it. Why is that such a difficult concept to understand? Stop making excuses and deal with it.
So almost game a month, tragic. But only a few are shovelware, so good news finally.
So almost game a month, tragic. But only a few are shovelware, so good news finally.
What would you do, if you were Nintendo, to turn things around?
Angel Whispers, I love your post. I'm just going to adjust the spacing a bit to make it more readable. I hope you don't mind!
I bolded my favourite sentence.
In terms of hardware the ps4 clearly beats it there but the wii u is still a powerful system now that devs are learning more about the architecture
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