Nintendo should do a Pokemon Dota game
Disgusting?Dota 2 isn't in closed beta.
It also doesn't need to be anywhere near those numbers to make a disgusting amount of profit for VALVe.
Dota 2 is never going to match that.
Disgusting?
Eh, on an individual basis I don't see the point. Your teammates aren't consistent and the number's going to wobble incessantly as a result. Having the fudgier MMR active but unseen makes the most sense to me, given the team MM rating is the more accurate by far.Not what I'm looking for. I want what's referred to as solo queue in LoL without the solo restriction. Like HoN does it.
Nintendo should do a Pokemon Dota game
I prefer Dota, quite frankly... Can't seem to get into LoL. I don't know if it's the art style or the watered down gameplay.. Dota just seems so much more..... pure.
Dota 2 is never going to match that.
Yes Blizzard completely ignoring it for so long was really a foolish mistake. I know it became big about the time WoW was dominating, so all their attention and resources went there. But millions of people were also playing Dota 1 from around the world. It completely overshadowed the base WIII multiplayer. I think Blizzard even had Dota tournaments at Blizzcon several times, but no one thought "uh hey, why don't we make money off of this?" Maybe they figured "well they have to buy Warcraft III to play anyways so it's all good." They still did nothing when LoL started to become popular. You could argue they had bigger fish to fry, but it was so clearly in their face for so long yet they did nothing. Then a company famous for FPS games swoops in and starts making an absurd amount of money by remaking the same game.
Nintendo should do a Pokemon Dota game
Pretty much the perfect balance of accessibility, learning curve and high skill cap with fun mechanics, plenty of variety and continual development to provide endless hours of gameplay.
And to counter the fact that DoTA fans seem incapable of not being haters whenever LoL comes up, DoTA 2 is just horribly clunky and pointlessly obtuse in comparison. Didn't want to make it a pissing contest, but there it is.
Eh, on an individual basis I don't see the point. Your teammates aren't consistent and the number's going to wobble incessantly as a result. Having the fudgier MMR active but unseen makes the most sense to me, given the team MM rating is the more accurate by far.
What's the highest concurrent peak on consoles?
That's a lot of salty assholes playing at the same time, dota 2 will catch up to that tho.
So which one should I play? DOTA 2 looks better and is on Steam, but has no onboarding, tutorials etc. LoL is more popular and I could play it also on my MacBook when travelling... Hmmm.
So which one should I play? DOTA 2 looks better and is on Steam, but has no onboarding, tutorials etc. LoL is more popular and I could play it also on my MacBook when travelling... Hmmm.
if you have friends that play, pick the one theyre playing
So which one should I play? DOTA 2 looks better and is on Steam, but has no onboarding, tutorials etc. LoL is more popular and I could play it also on my MacBook when travelling... Hmmm.
I think about 1,000 hours, iirc. Something like that.I don't get the paywall complaints.
Didn't play it for THAT long, but couldn't you get any character you wanted just by playing the game once a day or something and then buy it with the points you earn that way? It would take something like a month for a character, but I thought that was an option?
Nah fuck that. Play the one you want to play. Pretty easy to make friends along the way.if you have friends that play, pick the one theyre playing
Also, the Dota community generally dislikes Riot.
Dota 2 doesn't have to overtake LoL. Both of these games can thrive side by side, I'm not so sure if HoN or Blizzard All-Star can expand the audience and make it viable for No.3 though.
What is onboarding? Dota is beginning to introduce tutorials (the first is already in, second should be coming shortly) and has in-game guides for heroes which are quite helpful. You can also check all this guides in with the steam overlay.
You could always try both. It is easier to grasp the basics for LoL, and once you have them down you could have an easier time to understand Dota, since most of the basic mechanics are the same.
I think about 1,000 hours, iirc. Something like that.
Not a problem if you're having fun, but definitely not fast.
This guy works at Riot? What a douche :lol
So in relative terms, Dota 2 is growing much faster per month (20-25%) than LoL (5-7%). It would still take them years to outdo LoL though, and they don't have to anyway.
While it's very likely that they could never achieve it, I think we need a DOTA 2 public release before starting any comparison in terms of stats, growth, etc.So in relative terms, Dota 2 is growing much faster per month (20-25%) than LoL (5-7%). It would still take them years to outdo LoL though, and they don't have to anyway.
Oh absolutely. And I still love their current franchises (still play WoW, enjoyed Diablo III, love Starcraft II) but it's a little surprising to me in hindsight that they didn't try to jump in with a MOBA years ago.To be fair they still get lots of money from their current properties.
The ban thing has already been explained. Pendragon banned the guy for doing a lot of random/trollpicks in ranked matches. Teammates hate it so it eventually added up. He just accelerated his case because he did it in Pendragon's presence.This guy works at Riot? What a douche :lol
Keep these 5 million people away from Dota. You know what, you can have all the Brazilians too.
Oh absolutely. And I still love their current franchises (still play WoW, enjoyed Diablo III, love Starcraft II) but it's a little surprising to me in hindsight that they didn't try to jump in with a MOBA years ago.
Seems good.Keep these 5 million people away from Dota. [...]