SPOILER Bioshock Infinite SPOILER discussion

I thought Booker lives on.
Is it not that when Booker refuses to be baptised he carries on as Booker, and then the second time he is going to accept the baptism and be born again as Comstock the Elizabeth(s) kill him before he can become Comstock. In the end meaning that all the Comstock's from every universe it gone, but Booker still lives on.
 
What's the deal with the girl at the turnstyle after the Duke and Dimwitt display, straight after the Battleship Bay?

"Annabelle! It's me Esther!"
 
You actually get an exact answer to this late in the game. Albert Fink (brother of the Fink Manufacturing fellow) can be found dead in his apartment, where there's a tear through which you can hear Cyndi Lauper's "Girls just want to have fun." In addition, at the beginning of the game, the sign next to the barbershop quartet singing Beach Boys says "Presented by Albert Fink."

So he's a composer that is hearing all these modern songs and making new arrangements of them, which are then played/performed throughout Columbia.

Must have missed that one.

When I started hearing the modern music I got real excited and hoped the game was about Comstock or someone in Columbia discovering time travel and was stealing all the things they liked from different times to create their version of a utopia. Seeing everyone gushing about the ending I was hoping it was a chase through a bunch of different time periods or something cool like that but what we got was way more Bioshock.
 
She's pretending to know her so that she confirms she's Elizabeth. The entire thing is a trap.

That might have been my favourite scene in the game. The vendor not knowing what he was doing and the violinist stops playing once he sees you as well as the woman confronting Elizabeth. The whole ambush was telegraphed beautifully.
 

None of the people have ever seen or met Elizabeth. That female operative only got a photo of her, so in order to get her name she pretends to know her. At the end of that area you know it's a trap since the guy orders sauerkraut somewhat unconfidently, while the vendor snickers, the violin player and everyone else in the room stop doing what they're doing when you enter and, of course, the teller at the ticker booth is confirming their plan of action on the phone.
 
Seriously GAF? Again coming with stupid theories about an amazing story?

Listen the recorders and watch the movies inside the game. They fill all gaps. Just pay attention and let the game drive you.
 
the thing in the area where you're rescuing liz 6 months later that summons the otherwordly george washington heads.

The Boy of Silence? I still can't think of it lol

You know you've played a great game when you haven't played anything else for 2 days. I don't feel like playing another game now, that left me stunned
Seriously GAF? Again coming with stupid theories about an amazing story?

Listen the recorders and watch the movies inside the game. They fill all gaps. Just pay attention and let the game drive you.

Debunk away my friend
 
That might have been my favourite scene in the game. The vendor not knowing what he was doing and the violinist stops playing once he sees you as well as the woman confronting Elizabeth. The whole ambush was telegraphed beautifully.

why would they need confirmation though, dont they all know what she looks like? couldnt comstock give out a picture or her or dewitt? also, is the fact that she used her real name suppose to be a coincidence?
 
Started my second playthrough. I realized that, this time, when the Luteces asked Booker to flip the coin, he called tails (not "heads" like the first time I played it). It came up tails, and yet Ms. Lutece still marks the tally for "heads." Totally different than the first time, and another cool nod towards the "none of your choices make a difference" motif.
 
I still can't get over that ending. A truly wonderful job done by Ken and Co. My only hint that DeWitt was doing things over and over was the heads or tails early in the game. I sort of wondered about it. Really subtle nods throughout kept me guessing, but that ending crushed me. Also when you're back in Rapture I was grinning the entire time.
 
the thing in the area where you're rescuing liz 6 months later that summons the otherwordly george washington heads.

they're called Boys of Silence. Basically people who are born blind thus develop enheaced hearing and are used as surveillance. It doesnt intricate much within the story beyond themes and are more or less just a gameplay nuance. Like walking versions of the cameras in other Bioshocks.

pretty sure there were meant to be mor of them during initial development. Wouldnt be surprised if they play a part on DLC.


fuck the one in the game tho for pulling that same jump-scare as the doctor splicer in Bioshock 1. Fuck him.

Seriously GAF? Again coming with stupid theories about an amazing story?

Listen the recorders and watch the movies inside the game. They fill all gaps. Just pay attention and let the game drive you.

??

everyone's theorizing within what is shown in the game and so far each time someone has gone off to another end he/she has been corrected by other people showing in-game information. The hell are you talking about?
 
Started my second playthrough. I realized that, this time, when the Luteces asked Booker to flip the coin, and he called tails. It came up tails, and yet Ms. Lutece still marks the tally for "heads." Totally different than the first time, and another cool nod towards the "none of your choices make a difference" motif.

I guess there's four permutations of that then? When I started my second playthrough I picked heads and got heads. I think when I did my first I went tails and got heads.
 
The Boy of Silence? I still can't think of it lol

You know you've played a great game when you haven't played anything else for 2 days. I don't feel like playing another game now, that left me stunned


Debunk away my friend

ya the boy of silence. what was up with that dude? the only one in the game right? seemed uber paranormal, thought he deserved an explanation for existing.
 
why would they need confirmation though, dont they all know what she looks like? couldnt comstock give out a picture or her or dewitt? also, is the fact that she used her real name suppose to be a coincidence?

It could have been to signal to others that Booker and Elizabeth are on their way up.
 
You know you've played a great game when you haven't played anything else for 2 days. I don't feel like playing another game now, that left me stunned

This is how I'm feeling. I don't want to start a new game because the story and setting will just seem really bland in comparison. I wonder when a gem that shines like this one will come along next. Probably Irrational's next piece?
 
they're called Boys of Silence. Basically people who are born blind thus develop enheaced hearing and are used as surveillance. It doesnt intricate much within the story beyond themes and are more or less just a gameplay nuance. Like walking versions of the cameras in other Bioshocks.

pretty sure there were meant to be mor of them during initial development. Wouldnt be surprised if they play a part on DLC.


fuck the one in the game tho for pulling that same jump-scare as the doctor splicer in Bioshock 1. Fuck him.

i felt that coming when i realized i couldnt move left or right, still freaked me out.
 
bioshockinfinitetimel19ine.png

The person who made this is a genius.

The Lutece's alter accordingly as they go.

In one reality, Booker is killed in the lighthouse by the lighthouse keeper. He is then killed to stop that from happening.

In another, he is killed during the raffle for being the False Shepard (thus Lutece warning him not to pick #77).

Gosh, the plot thickens.
 
Because the Lutece twins invented her power. They discovered how to tear through time and space. Lady Lutece was a physicist and she managed to bring the male version of herself into her world where they worked together, splitting Liz's body or some of it across two dimensions gave her the ability to freely travel between them. They're visible to everyone because the Luteces experimented with them and tears started appearing everywhere.
I don't know if everyone can see them as such or just hear what's in them. Booker and Liz obviously can see them because they have had a lot of experience with them cos they're fucked up people lol

One of the view boxes shows tears appearing around Columbia. It's all very hand-wavy. That's what I don't like about it. The Elizabeth part anyway, I'm fine with the Booker/Comstock aspect.
 
ya the boy of silence. what was up with that dude? the only one in the game right? seemed uber paranormal, thought he deserved an explanation for existing.

I've loved the Boys of Silence ever since that 'Heavy Hitter' video. I hope their origin is explained more in the DLC.
 
One of the view boxes shows tears appearing around Columbia. It's all very hand-wavy. That's what I don't like about it. The Elizabeth part anyway, I'm fine with the Booker/Comstock aspect.

I guess it can't be perfect. Or maybe it is and I can't think of an explanation lol
I've loved the Boys of Silence ever since that 'Heavy Hitter' video. I hope their origin is explained more in the DLC.

why does everyone want the origins of things? more explanation doesn't make them better, it ruins their mystery. Same with Song bird. Not knowing exactly who or what it is made him more scary. If they suddenly showed me DLC how he was made and if there was a guy inside like another Comstock (lol) it would ruin all the mystery of songbird in the first place
 
The person who made this is a genius.

The Lutece's alter accordingly as they go.

In one reality, Booker is killed in the lighthouse by the lighthouse keeper. He is then killed to stop that from happening.

In another, he is killed during the raffle for being the False Shepard (thus Lutece warning him not to pick #77).

Gosh, the plot thickens.

...whoa.
 
The person who made this is a genius.

The Lutece's alter accordingly as they go.

In one reality, Booker is killed in the lighthouse by the lighthouse keeper. He is then killed to stop that from happening.

In another, he is killed during the raffle for being the False Shepard (thus Lutece warning him not to pick #77).

Gosh, the plot thickens.

I made it. Every time Booker dies (including when the player controls him) the Lutece's use a different version of Booker to follow the exact same path doing the exact same thing *edit* but slightly different. That's why we see the door when we die, it's before Lutece drags us back to Columbia to redo everything (and we are then brought to the checkpoint before we died to regain control). The entire plot is about the Lutece's resetting the timeline to prevent their own demise (the male Lutece is not pleased that they are trapped in the void while the female Lutece doesn't mind likewise the male Lutece mentions that he wishes to reset what they caused while the female sees it as pointless because 'time is an ocean, why stop the tide' [to paraphrase]). The biggest problem with the timeline is how somebody dying in one timeline effects another and I'm still not sure but I think having Elizabeth accompany Booker is what allows for it to not effect him.
 
The person who made this is a genius.

The Lutece's alter accordingly as they go.

In one reality, Booker is killed in the lighthouse by the lighthouse keeper. He is then killed to stop that from happening.

In another, he is killed during the raffle for being the False Shepard (thus Lutece warning him not to pick #77).

Gosh, the plot thickens.

God, my mind cannot handle this at 2 o'clock in the morning.
 
The person who made this is a genius.

The Lutece's alter accordingly as they go.

In one reality, Booker is killed in the lighthouse by the lighthouse keeper. He is then killed to stop that from happening.

In another, he is killed during the raffle for being the False Shepard (thus Lutece warning him not to pick #77).

Gosh, the plot thickens.
Never even picked up on the lighthouse keeper... fuck. I will have no brain left if it keeps getting blown like this
tumblr_m1aquipEg91r2ekwko12_r1_250.gif
 
I made it. Every time Booker dies (including when the player controls him) the Lutece's use a different version of Booker to follow the exact same path doing the exact same thing. That's why we see the door when we die, it's before Lutece drags us back to Columbia to redo everything (and we are then brought to the checkpoint before we died to regain control).

Mind blown. Fucking...astonishing. Stunned at the concept and the excellent execution.
 
The person who made this is a genius.

The Lutece's alter accordingly as they go.

In one reality, Booker is killed in the lighthouse by the lighthouse keeper. He is then killed to stop that from happening.

In another, he is killed during the raffle for being the False Shepard (thus Lutece warning him not to pick #77).

Gosh, the plot thickens.

Very cool. Did not pick up on that.

Was wondering about the #77. Totally forgot.
 
I guess it can't be perfect. Or maybe it is and I can't think of an explanation lol

It might be explained in the game actually. I missed about 25 Voxaphones despite searching vigorously.

As far as a means to pad out the plot, voice recordings fucking suck. All that good info and I have to forage like a damn raccoon at the expense of the pace of the story. I really did look around a whole lot too
 
One thing I didn't quite understand was when you were chasing after Elizabeth and Songbird and you go through the fog and end up further in time.
 
It might be explained in the game actually. I missed about 25 Voxaphones despite searching vigorously.

As far as a means to pad out the plot, voice recordings fucking suck. All that good info and I have to forage like a damn raccoon at the expense of the pace of the story. I really did look around a whole lot too

Looting in the game sucks. period. It's tedious and annoying. Voxophones not so much but I spent a great majority of the game flying over dead bodies and desks spamming F. Most times I was concentrating on the loot I was getting and didn't listen to dialogue
One thing I didn't quite understand was when you were chasing after Elizabeth and Songbird and you go through the fog and end up further in time.

Future Liz tears you forward in time as far as I can tell.
 
hmm, ok, still weird she called her annabelle of all things, i thought back to that and thought it was a connection to dewitts anna for sure. couldnt they use rachel or something?

Maybe Comstark was quite partial to the name Annabelle. I doubt that a baptism would wipe away his favourite names or colours.

There is actually a voice recording of Esther later on, where she shows fright at being ripped apart by the songbird.

I REALLY want to find out if there is a secret ending to this game. Has there been any data mining done yet?
 
The person who made this is a genius.

The Lutece's alter accordingly as they go.

In one reality, Booker is killed in the lighthouse by the lighthouse keeper. He is then killed to stop that from happening.

In another, he is killed during the raffle for being the False Shepard (thus Lutece warning him not to pick #77).

Gosh, the plot thickens.

I just realized Ken Levine is the Christopher Nolan of videogames.
 
hmm, ok, still weird she called her annabelle of all things, i thought back to that and thought it was a connection to dewitts anna for sure. couldnt they use rachel or something?

Yeah, perhaps there is more to it. I just assume it was happenstance but from the look of things, very little in this game is left to chance.
 
Maybe Comstark was quite partial to the name Annabelle. I doubt that a baptism would wipe away his favourite names or colours.

There is actually a voice recording of Esther later on, where she shows fright at being ripped apart by the songbird.

I REALLY want to find out if there is a secret ending to this game. Has there been any data mining done yet?

i literally just heard ken levine saying that he doesnt like multiple endings.
 
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