Batman got the Arkham love, what about the Man of Steel...?

raviolico

Member
no announcement/hint so far regarding a modern Superman game? really?
i will even take a descent iOS title aka Iron Man 3...sigh.

please, Warner...make it happen.

and yes, i can imagine, it´s tricky to nail a fun game design formula around a character who is basically in godmode all the time, but...it can`t be that hard, or?
 
I've thought about this a lot, but I have literally no idea how to make a good game out of the Superman formula.
 
Yeah it's tricky to get it right but so was batman.

I know there's no "man of steel" tie in being made (apart from iOS and android games). But yeah, Superman is something that is in the works.
 
You can keep him at full strength if you make the "health" something else other than his, like how much of a city gets destroyed, or time until the Earth explodes or something like that.
 
They could make a Kryptonian-based pill that makes all of his enemies strength and resistance to damage close to Superman levels.
 
You can keep him at full strength if you make the "health" something else other than his, like how much of a city gets destroyed, or time until the Earth explodes or something like that.

It didn't work in Superman Returns and shows a horrible misunderstanding of the character.
 
I want to play a Superman game where you have to try to trick Mister Mxyzptlk into saying his name backwards.

Maybe it'd work similar to the Phoenix Wright games.

Superman's powers don't really work on Mxyzptlk, so don't have to worry about 'em.
 
Yeah it's tricky to get it right but so was batman.

I know there's no "man of steel" tie in being made (apart from iOS and android games). But yeah, Superman is something that is in the works.

so, a tie in for iOS/Android is a given?

i wouldn`t mind a movie/game duet like Dark Knight/Arkham.
a poor licensed movie adaption is something i definitely don`t want...
 
Personally, Superman's powers and abilities were never what made him interesting so a game wouldn't really do anything for me. It's how someone of a such a godlike stature relates to the rest of humanity and how such a being still believes in the best of us after seeing the worst side of us day after day; that's what makes Superman a compelling character.
 
so, a tie in for iOS/Android is a given?

i wouldn`t mind a movie/game duet like Dark Knight/Arkham.
a poor licensed movie adaption is something i definitely don`t want...

I don't know if it was a game or more of an app but yeah, there is something mobile coming around the time of the film.
 
The fundamental difference between Arkham games and any potential Superman game is that Batman is just a man while Superman is basically a god.

There is danger around every corner for Batman, he has to use his skills, intelligence and gadgets to get the upper hand in situations. This makes for great gameplay potential and ultimately an amazing game, as both Arkham games have proven.

Superman, on the other hand, would just destroy everything if he needed to. He could hurl people into the sun. Stuck in a burning building? Just smash through the walls. Save 5 hostages? Lol, done in under a second. Unless Braniac clones an army of Darkseids, there is no "danger around every corner" like is the case with Batman. There is no sense of urgency.

There's also the practical development problems like "how big do you make the game world?". Superman can fly around the world in seconds, you can't confine him to a city. That's not how it works.


Also - making Superman weak for gameplay reasons is a huge disservice to the character and a total cop-out.
 
what if instead they made a Jimmy Olsen game like Pokemon Snap, where you get to take pictures of superman

if they have to use superman, I thought the Returns idea of having the city have a health bar was pretty smart.
 
The only ways to make a superman game good is either to not make him like superman, or to make everyone he fights like him.

His power levels make him a boring character otherwise.

EDIT: Ive thought of a third way. Make the game a Superman rescue game. You dont fight anyone, your sole purpose is to save people within a time limit. Sometimes you have to fly to opposite ends of the earth with seconds to spare.
 
A game where Jimmy Olsen keeps messing things up and Superman has to figure out how to fix them.
Supermans_Pal_Jimmy_Olsen_062.jpg
You also play as Clark Kent and have to make it through your day normally without anyone discovering you're Superman.

Put my Mxyzptlk idea in this game too.
 
The fundamental difference between Arkham games and any potential Superman game is that Batman is just a man while Superman is basically a god.

There is danger around every corner for Batman, he has to use his skills, intelligence and gadgets to get the upper hand in situations. This makes for great gameplay potential and ultimately an amazing game, as both Arkham games have proven.

Superman, on the other hand, would just destroy everything if he needed to. He could hurl people into the sun. Stuck in a burning building? Just smash through the walls. Save 5 hostages? Lol, done in under a second. Unless Braniac clones an army of Darkseids, there is no "danger around every corner" like is the case with Batman. There is no sense of urgency.


Also - making Superman weak for gameplay reasons is a huge disservice to the character and a total cop-out.

yep, all true and fact. BUT i think with enough creativity and some fresh & unorthodox ideas you can always hit the right marks. it`s not so a matter of the theme/subject.. it´s more up to the right developer imho.
 
The Superman Returns game was pretty fun.

But again due to his strength they had him fighting robots on earth and putting out fires etc. And in the space levels fighting other superpowered aliens.

The flying was great though.
 
? Rocksteady + Superman ?

oh dear...

I remember some rumors about Arkham Origins... Supposedly, it will feature the Justice League in some capacity. Perhaps AO will be the game to expand Arkham series' universe scope into a full blown DC games universe, and Rocksteady will then expand on that! :D
 
The fundamental difference between Arkham games and any potential Superman game is that Batman is just a man while Superman is basically a god.

There is danger around every corner for Batman, he has to use his skills, intelligence and gadgets to get the upper hand in situations. This makes for great gameplay potential and ultimately an amazing game, as both Arkham games have proven.

Superman, on the other hand, would just destroy everything if he needed to. He could hurl people into the sun. Stuck in a burning building? Just smash through the walls. Save 5 hostages? Lol, done in under a second. Unless Braniac clones an army of Darkseids, there is no "danger around every corner" like is the case with Batman. There is no sense of urgency.

There's also the practical development problems like "how big do you make the game world?". Superman can fly around the world in seconds, you can't confine him to a city. That's not how it works.


Also - making Superman weak for gameplay reasons is a huge disservice to the character and a total cop-out.

They could do it like Smallville where he's just starting out discovering his powers, and enemies are equipped with kryptonite weapons (guns, knives etc).

Granted that would only be good for one game and the execution has to be precise, but you don't have to neccesarily have to have a Superman game start from godmode in metropolis.
 
Make a cosmic DC game with Supes as the protagonist. Bring in the New Gods, the Lantern Corps, Mongul and others who can match Superman's power.
 
Instead of a game over, you get "Superman was shamed into leaving Earth by Lex Luthor"

Cuz if Superman just went wild punching dudes and throwing them into the Sun, Lex Luthor would be all "told you so."
 
The only ways to make a superman game good is either to not make him like superman, or to make everyone he fights like him.

His power levels make him a boring character otherwise.

EDIT: Ive thought of a third way. Make the game a Superman rescue game. You dont fight anyone, your sole purpose is to save people within a time limit. Sometimes you have to fly to opposite ends of the earth with seconds to spare.

Have you ever read a Superman comic? I'm guessing no.
 
I would love a L.A. Noire style game with Clark Kent, where you use your powers to sove crimes as a reporter and have to make to sure no one realizes you are Superman.
 
i mean if look a all the things Warner released in the last couple of years ... rightfully riding high on the popularity of the Nolan films...
wouldn´t it be now the perfect time to bring some Superman to gaming city? the hype for Man of Steel seems like a big opportunity for such an endeavor.
 
Batman has his gadgets, combat moves etc.

Making a superman game would be difficult, what with him being near indestructible. Then again if Rocksteady took the game they could make it work really well. Persoanlly I think Supes should only make an appearance as a cameo.

I think a Green Arrow game would be amazing.
 
Instead of a game over, you get "Superman was shamed into leaving Earth by Lex Luthor"

Cuz if Superman just went wild punching dudes and throwing them into the Sun, Lex Luthor would be all "told you so."

Throwing random people in the sun is all I would ever do if I had that option.


Just like "rescueing civilians" in the Prototype games means "snagging them off the sidewalk, run up a 50-story building and hurl them to the other side of the city".
 
The Atari 2600 Superman was pretty fun (and popular back in the day).

In some ways that was an open world game. Basically you just flew around, collecting pieces of a bridge that blew up and putting it back together, while capturing crooks and saving Lois while avoiding Krytponite satellites.

Something like GTA, only you can fly, and want to help people.
 
A time management game where you are shown all of the millions of problems happening at the moment on a map of the world and you have to decide which ones Superman deals with. Every time you save the day more problems arise and ones you didn't pick take place. Superman starts getting depressed that he can't save everyone. Then Darkseid invades.
 
I would make a the game so that it starts with a young clark, and then span his life. Almost parallel ACII where you see him grow up. You could maybe play as his biological dad tearing shit up on krypton and sending clark off in the ship to earth. Then have the game start out in smallville where slowly starts discovering his powers. At some point open up the option to go to the city, maybe have smallville attacked and destroyed by something, where clark barely gets out alive. Instead of having a standard health bar or something. I would have clark be virtually invincible, but let the game show you the effects of your actions. If you have done a shit job at protecting people, have the game end with the city hating you and taking up arms against you. If you go though the game being awesome, the game could show this by the reactions you get from citizens, and a different ending or something.

Overall, i think it would be the wrong decision to try and think up some way to implement a health bar. The game should kind of accept this and move on, creating other ways to gage your skill.
 
There is always tons of discussion about this.The majority of people expect superman to be some kind of godlike figure and it' true depending on the series/era .So the conflict is make him to powerful and the game is trivial, to weak and he doesn't feel like superman.I've ead a couple comments about w/e city he's protecting has a health bar but i dunno doesn't sound exciting to me.
 
I am firmly in the camp that you can make a good game with Superman as far as pure gameplay goes. Super-powered beings are hardly a rarity in the videogames and you can take it pretty far while remaining fun if you do it right. Prototype is a good example of a game where you are basically a god. I know not everyone likes that game and it's certainly not perfect, but it allowed you to be seriously superpowered while still giving you enemies that can give you a hard time, especially on higher difficulties. The same can be done with Superman, especially if they decide to ease the player in by starting him off as superboy or something and limiting his abilities.

The problem lies more in capturing his character. The Batman games are not just successful because they are good games, but they capture the quintessencial aspects of Batman and let the player experience them. This includes everything from the main mechanics of movement, stealth, and combat to really minor things like using detective mode to solve a crime or even things like not killing criminals. The puzzles Rocksteady gives us may be brainless and even absurd if you think about how they were set up logistically, but Batman is a detective, so you have to give him shit to figure out, end of story.

How do you do that with superman? Superman is the archtypical superhero in the sense that he is inherently good and tries to do the right thing for the sake of doing the right thing. How do you prevent the player from using his heat vision or super strength on squishy humans? Or how do you not just crash through a building when the player orders him to? You can simply have him not able to do those things, but that'd be immersion breaking in a way batman wasn't. You could have him be on some other planet, where things enemies and environment is open to destruction, but taking superman out of metropolis would be robbing the player from the quintessential superman experience, as well as potentially not letting him interact with some of the characters like Perry, Jim, and Lois and whatever the other Metropolis denizens are. And even if you do take them out of the picture, you need to have superman actually saving people. He's not like Batman who does his work in the dark and distant from people when possible. Superman is right up front, saving them whenever he gets the chance, and not just physically, but he tries to give them advice when they have emotional problems too.

For a successful superman game in the same vain as Batman, they'd need to think around the problems that would have Superman acting unsuperman-like and how to make the problems that superman deals with playable.
 
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