(-_-;
Alright... One more time.
1) There's no physical console. What's the point in hiding it? All it's going to do is sit in the background while you play your game. Revealing it at E3 isn't going to shock the world. Did Apple hide the iPhone 5 when they announced it? No! What would be the point? Only reason a company would hide a console is if it weren't ready.
2) There were no playable demos. You can _kinda_ count Killzone, but it was only played on stage. I dunno if I really can call that playable. We should be able to play SOMETHING if the console is supposed to be released the same year. You're claiming, "Oh, wait until E3." Sure, I can wait, but that doesn't mean the console wasn't rushed. <-- Which is my point.
3) The system has a ton of bottlenecks. 8 gigs of GDDR5 was a decision made by some 12 year old kid that thought more meant better. If Sony took their time building this system, they'd know that an OOO processor would be handicapped using GDDR5.
4) The processor itself is a low powered _quad core_ CPU with an extra 4 cores duct taped to it. So, there's no crossbar between the clump of cores. So, 4 cores would need to access the memory controller (HT) just to talk to the other cores. That's inefficient. Plus, the cores only have 512kb L2 cache each. Not only that, this processor cannot do multiple threads. You'd think someone at Sony would notice this if they'd taken their time building this... Oh but wait... They didn't take their time making this system.