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I think the solution to players wanting better pay etc lies in diversification of tournaments, especially into the online sphere. That is for the future though.

It is and I agree. The main issue I see with any "FGC needs more money" plans is that those plans are not really FGC plans at all, they are just ways for a couple of guys to get a bit more money (which isn't a bad thing of course, but isn't really going to lead anywhere).

Besides the passage of time (for things to grow) what is holding everything back is the games themselves. The only way anything is going to happen is if games are created that support the online environment and business models that the FGC actually needs. It doesn't have to be Dota, but it needs to be Dotaesq in my opinion. Maybe these games will come next gen, maybe they will not.

In my opinion, top players lobbying capcom or Namco now, or getting together with people like the Skullgirls mob to kickstart something designed specifically for the FGC would be a better use of time. If there is one thing we have learnt over the past 6 months, it is that the wider FGC has money and is willing to throw it at a quality cause.

I see this effort as more fruitful than creating youtube videos or paid downloads to scratch together a couple of bucks. Because with that, the available time will always be a limiting factor, and real life will always win in the end.
 
Flash claimed that the bracket runner made eye contact him, knew he was there but still didn't sign him up. He didn't like how he was being called out on the mic in front of everyone for not walking 10 feet.

It was a trivial matter that was really not handled well on both ends from the sound of it.

Oh man I have heard the eye contact story in many different cases. I remember I had a friend who was a teacher's aid and how one of the scumbag kids went up and just started punching a kid because they thought they made eye contact and looked at him. But you know, the freaking teacher was standing next to the scumbag kid and was actually, you know, paying fucking attention and looking in that direction. I remember other situations where I basically had to cooldown a fight that almost broke out because someone was spacing out in a direction and someone thought he was giving them a nasty look. Eye contact isn't a 100% confirmation and it doesn't always happen just because you think it does.

edit: also can someone give the link of what TB has said about Spooky? I watched some of his videos but never really followed TB besides him showcasing some games here and there.
 
TotalBiscuit has always been a massive tool. I hate the way he talks, and often times he speaks from ignorance or not knowing something, and not even in a charming way like the GiantBomb guys do.

He's a deeper voiced DSP to me.

I like TB, I'm a fan of him and what he's done for TGS. He's well aware of TS and I met him at PAX.
idk, w/out guys like him, husky, etc a lot of the big tgs heads, a lot of the stuff were doing now may not be possible (especially CPM wise). I hope I can be even 1/10th the size of him someday audience wise
 
Oh man I have heard the eye contact story in many different cases. I remember I had a friend who was a teacher's aid and how one of the scumbag kids went up and just started punching a kid because they thought they made eye contact and looked at him. But you know, the freaking teacher was standing next to the scumbag kid and was actually, you know, paying fucking attention and looking in that direction. I remember other situations where I basically had to cooldown a fight that almost broke out because someone was spacing out in a direction and someone thought he was giving them a nasty look. Eye contact isn't a 100% confirmation and it doesn't always happen just because you think it does.
Man I am not making this stuff up nor am I defending these guys (lol I really don't care about their tournament problems), I am just said verbatim what those guys said. I am not even on that stream anymore, I am about to play a game of DOTA 2 to take my mind off of "irregardlessly". I only did it because someone requested it in the previous page... better one person watched it then 10 people watching it.
 
It is and I agree. The main issue I see with any "FGC needs more money" plans is that those plans are not really FGC plans at all, they are just ways for a couple of guys to get a bit more money (which isn't a bad thing of course, but isn't really going to lead anywhere).

Besides the passage of time (for things to grow) what is holding everything back is the games themselves. The only way anything is going to happen is if games are created that support the online environment and business models that the FGC actually needs. It doesn't have to be Dota, but it needs to be Dotaesq in my opinion. Maybe these games will come next gen, maybe they will not.

In my opinion, top players lobbying capcom or Namco now, or getting together with people like the Skullgirls mob to kickstart something designed specifically for the FGC would be a better use of time. If there is one thing we have learnt over the past 6 months, it is that the wider FGC has money and is willing to throw it at a quality cause.

I see this effort as more fruitful than creating youtube videos or paid downloads to scratch together a couple of bucks. Because with that, the available time will always be a limiting factor, and real life will always win in the end.

It would be difficult or even impossible to create something that focused on the online environment given how bad the Internet in western countries are compared to Asia. Lobbying developers won't do anything.
 
The problem is that any legitimate complaints people may or may not have had are difficult to take seriously when they come from Fanatiq, or really anyone who is an AGE player at this point. Given his long, long history of proven total bullshit he could be telling God's honest truth right and I'll always dismiss it out of hand. He is a living example of why the FGC can't have nice things.
 
Man I am not making this stuff up nor am I defending these guys (lol I really don't care about their tournament problems), I am just said verbatim what those guys said. I am not even on that stream anymore, I am about to play a game of DOTA 2 to take my mind off of "irregardlessly". I only did it because someone requested it in the previous page... better one person watched it then 10 people watching it.

Yea I believe you 100%, I'm just pointing out that Flash has a problem with the 100% eye contact confirmation thing because I know first hand that people fuck that up.
 
It would be difficult or even impossible to create something that focused on the online environment given how bad the Internet in western countries are compared to Asia. Lobbying developers won't do anything.

You mean the people who are about to develop for a cloud backed, online only console?

Online play for fighting games is perfectly viable already...and games are not even generally designed around it. I don't buy that it would be too hard at all and think the time to start planning is now.
 
You mean the people who are about to develop for a cloud backed, online only console?

Online play for fighting games is perfectly viable already...and games are not even generally designed around it. I don't buy that it would be too hard at all and think the time to start planning is now.

I don't really want the cloud to calculate my hitboxes, thank you very much.

LOL so how is Capcom going to make money next gen.... Resident Evil and Monster Hunter only?

A reboot of the DMC reboot! They'll get those god of war casuals this time!
 
Maybe if fighting games were less anime they would be esports big
oh you
This is like a discovery channel special.

"The predator singles out one of the old, sick or young for the coming hunt and the chase is on!"
The PC version and Squiggly beta, though I am unsure if Evo will allow that.

That said, SG being on PC and stll having work done on it puts it in a good position to survive this gen, though it will end up being run on PCs like how Melty is.

I think in 2-3 years majors will need some laptops to run a few games.
It's an excellent tool to have. I've heard several cases of people literally turning down the PS3 version at locals, but a computer ought to be universal. It's a good way to get people from both sides of the aisle invested at venues. What arcade stick doesn't work on laptops?
Nobody, game's too complicated right now v_v

Interested in Anji, Ky, and Baiken though.
I've been messing around with Anji and he dope as hell. His combos get some great screen carry without much effort. What bugs me is his FRCs. Regular red cancels cost more meter, but they give me far friendlier combos compared to Baiken's FRC stuff.

It doesn't get much simpler than Anji, though.
I love me some Bacon. If you stream a Bacon run through I would watch it. She's pretty easy to manage meter with because I honestly just use it for FRCs and more FRCs. Sometimes her forcebreak but most of the time it's just a lot more FRCs.

Daisuke should be doing the character artwork for GG Xrd...
Baiken always with the spread legs.
Baiken is GG's best lady. I'm having a lot of fun experimenting with her counters and Tatami FRCs. I got no clue how people keep pulling off dust FRC combos in AC+. They're stupid hard compared to her dust combos in #Reload.
Yeah, this was a fantastic write-up. If top players can figure out how to better market themselves they don't have to hope for a knight in shining armor who'll drop a couple mil in their laps.
Thread title is waaaaaaay too relevant with certain internet rumblings today.
Seriously
Skullgirls or ASW. Your choice.

edit: Third option: Games Blanka should be added to. :)
Anything but that...
omg

Looks like this and Joule's Anji footage will keep me occupied for a good while longer.
 
Baiken is GG's best lady. I'm having a lot of fun experimenting with her counters and Tatami FRCs. I got no clue how people keep pulling off dust FRC combos in AC+. They're stupid hard compared to her dust combos in #Reload.

How different is the FRC frames on the jump dust in +R compared to AC? The jump dust FRC happens right at the moment the flame puff is coming out in AC, so you have to press it pretty much immediately after you press D. If I get a RC that means I pressed jump dust too slow because you only can get red cancel when you hit them but can get FRC even on whiff.
 
We don't even know if there is going to be a nex gen fighting game right now.

I don't really want the cloud to calculate my hitboxes, thank you very much.

Of course there will be fighting games...but what will they be? The same old shit developed for arcades that don't actually exist any more along with thrown together console ports?

I'm just saying if people want change and the money that comes with it, then the thinking about what fighting games delivers needs to be updated too.

A cloud calculating hitboxes? No thanks. But tracking huge amounts of statistics and calculating balance information that perhaps people can vote on? Providing dedicated servers to improve performance? Integrating other services such as monetized customisation, tournament tracking in game and the ability to follow players, built in chat and streaming? F2P or DLC models?

All these things might be coming as part of the new consoles, the PS4 might deliver on streaming for example. But others may not be fully developed ideas or might not be done in a way that is actually specifically useful to the FGC. The PS4 can share gameplay, but how can that be used to help the FGC besides flooding a heap of shit on youtube? I think it is worth asking the question and seeing what we can come up with.

The point is where is the FGC sitting down and saying, this is the game we want, these are the features we need, somebody build it or we'll try to get something funded? Instead all I see is people kicking back and waiting for whatever shit capcom shovels out whilst worrying about how much time they are spending on a hobby for very little return.
 
Oh shit, I remember this.

edit: Also, there's no way Capcom doesn't release AT THE LEAST a new Street Fighter for PS4/One. The IP is too well known not to. It'd be the definition of leaving money on the table.
My guess is that theyre gonna wait a year or so before SFV (Or Alpha IV or whatever).
ver2013 is just a treat to ease the wait!
 
I sort of respect Marn now (I know, I know) because instead of complaining about how unfair it was that he wasn't getting paid LoL esports money playing fighting games, he went and got paid LoL esports money by playing LoL.

Posting shit on twitter or rambling on your low viewership stream waiting for someone to do something so you get paid for your hobby is just...dumb.
 
toddhunter said:
The point is where is the FGC sitting down and saying, this is the game we want, these are the features we need, somebody build it or we'll try to get something funded?

What you're saying is that the games themselves will probably benefit if players were a lot less Fanatiq and a lot more Peter Rosas & Seth Killian?
 
Oh shit, I remember this.

edit: Also, there's no way Capcom doesn't release AT THE LEAST a new Street Fighter for PS4/One. The IP is too well known not to. It'd be the definition of leaving money on the table.
The SFV situation is weird. Ono says that they haven't even started talking about it, and they're making an update that just started recently. Yet the generation is about to come to a close. It makes me wonder if Capcom has any fighting games in the works for the next gen right now.
 
From what I can tell Capcom games do have some stat tracking for their online games. They put out statistics for character usage online plus win ratios for Vanilla Marvel once.

Here it is:

12_mvc3usage.jpg
 
The SFV situation is weird. Ono says that they haven't even started talking about it, and they're making an update that just started recently. Yet the generation is about to come to a close. It makes me wonder if Capcom has any fighting games in the works for the next gen right now.

It could be a matter of "We know this will sell x. Even if we fuck it up, it'll sell x. So let's worry, right now, on getting this stuff that isn't a known quantity up and on its feet."

Of course, I'm giving Capcom a lot of credit for having foresight, here. I could be completely wrong to do that.
 
Fantastic write-up. Probably won't be acknowledged by the people who need to do so, but it's fantastic.

Definite good point. I like the part about the whole "offer private lessons, paid tutorials", because, I feel like that is something that could potentially work out well, as well as helping bring more people into the scene when they see how helpful people are to give advice and help people train. Just my two cents on that little bit, really.

I remember Gootecks offering some sort of paid guide for Street Fighter IV back when it was starting to blow up. I know he made some sort of profit back then, but I suppose that sort of thing couldn't be replicated because of how the process of sharing info on fighting games has become so streamlined. Still, I thought it was a novel idea at the time. It seems that a lot of top players have tried to branch out and earn some cash in other ways, but their attempts are usually either limited (like product sponsorships, because there just isn't that much stuff to sell to fighting game players at the moment) or shady as hell (millions of raffles.)
 
Yea I believe you 100%, I'm just pointing out that Flash has a problem with the 100% eye contact confirmation thing because I know first hand that people fuck that up.
And in any case, assuming that someone knows who you are and should mark you down as having checked in just because they make eye contact with you is near the very height of narcissism.
 
It's an excellent tool to have. I've heard several cases of people literally turning down the PS3 version at locals, but a computer ought to be universal. It's a good way to get people from both sides of the aisle invested at venues. What arcade stick doesn't work on laptops?
First gen ps3 mcz fight sticks had some issues with nvidia chipsets iirc but that was a while ago.
 
What you're saying is that the games themselves will probably benefit if players were a lot less Fanatiq and a lot more Peter Rosas & Seth Killian?

Well that would go without saying, but I'd still like to see a united push that goes outside the big devs. Even Seth seemed to spend most of his time shrugging off bad decisions so relying on what companies like Capcom come out with seems like a really bad plan to me.

From what I can tell Capcom games do have some stat tracking for their online games. They put out statistics for character usage online plus win ratios for Vanilla Marvel once.

Yeah I think that is the type of thing to really think about and run with.
"Xbox show me videos of Ryu's beam super versus Akuma's beam super": brings up series of videos highlighting the results, along with comments from players about what happened and what you should do instead. Game then boots into training mode ready to go with setups that you can mess around with.

First gen ps3 mcz fight sticks had some issues with nvidia chipsets iirc but that was a while ago.

Yeah you still have to play musical USB ports sometimes and hope for the best.
 
From what I can tell Capcom games do have some stat tracking for their online games. They put out statistics for character usage online plus win ratios for Vanilla Marvel once.

Here it is:

12_mvc3usage.jpg

That thing says evenhubs on it and numbers are probably lower than even first day Vanilla
 
You mean the people who are about to develop for a cloud backed, online only console?

Online play for fighting games is perfectly viable already...and games are not even generally designed around it. I don't buy that it would be too hard at all and think the time to start planning is now.

Whether a console is cloud based or not doesn't change the fact that the internet is limited here. Sure, online play is probably viable in Japan or Hong Kong but definitely not in North America. Without a doubt, lag will be present if you notice it or not. Cable companies have so much power and so little competition that no amount of planning or lobbying will do anything in the near future.
 
jeez, this AGE shit. The boy who cried wolf at every tournament


Considering a big part of Evo is international competition, there have been a bunch of Evos where the "best" haven't been there. Think of all the Japanese talent that stays at home for every Street Fighter event. The only difference is that you know who ChrisG is because of the weekly team spooky streams. You don't know who MadKOF or Fuudo is until the tournament happens.


I know ChrisG because of all the tournaments he won. I guess I saw him first on spooky, sure.

International blow ups would be awesome in Marvel. I mean, Kusoru is still a top UMVC3 highlight. Otherwise, they come to Evo, disrupt things a little bit, but don't seem like real threats.

but yeah, I didn't mention AE because that's a little more complicated.
 
From what I can tell Capcom games do have some stat tracking for their online games. They put out statistics for character usage online plus win ratios for Vanilla Marvel once.

Here it is:

12_mvc3usage.jpg

Poor MODOK. Lower than both of the DLC characters that most people didn't even buy.
 
Whether a console is cloud based or not doesn't change the fact that the internet is limited here. Sure, online play is probably viable in Japan or Hong Kong but definitely not in North America. Without a doubt, lag will be present if you notice it or not. Cable companies have so much power and so little competition that no amount of planning or lobbying will do anything in the near future.

People have problems playing online because they are really playing offline/arcade games in the wrong environment. And this is why I'm saying fighting games themselves need to change or this will continue to be the big limiting factor.

There is nothing fundamentally flawed about online play.
 
Man, these huge team matches are always so fun.
I remember like some Super NorCal Install had like a 14 on 14, but aside from that, there's never anything that big in the US, which is kind of a shame.
 
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