That and TLoU probably won't sell 1/5th the amount CoD will this holiday.
what are you talking about? the industry gives us tons of games like TLoU.
the difference is TLoU can execute on those concepts where countless others fail.
Sounds like you've heard a bunch of bullshit.
That and TLoU probably won't sell 1/5th the amount CoD will this holiday.
true. though I would argue what RE4 accomplished using gameplay was far more significant than anything TLoU does, namely the control scheme + camera. it basically set the template for every third person game with a gun that followed it. a bit like Gears and cover. it may not have been first (and others may have been in development concurrently), but it certainly set the trend for cover based shooters. those games "added" (or at least set the standard) new ingredients to the formula, while TLoU is more like... a perfection of the dish, so to speak.
we'll see how much influence TLoU has on the industry going forward; I guess I'm just skeptical of what can be taken away from it that hasn't already been done before. (this is hardly a bad thing, being innovative is not an inherently good thing in itself if you can't execute on that potential)
TLOU is a damn masterpiece. You've got to have at least one genius (probably many) working on a game to deliver something that good. It's better than 90% of movies from a narrative standpoint.
TLOU is a damn masterpiece. You've got to have at least one genius (probably many) working on a game to deliver something that good. It's better than 90% of movies from a narrative standpoint.
that's my theory. Not all developers are created equal. Or some are really talented at certain types of games and not others.You forgot the most obvious answer of all: lack of comparable talent.
TLOU is a damn masterpiece. You've got to have at least one genius (probably many) working on a game to deliver something that good. It's better than 90% of movies from a narrative standpoint.
It doesn't have to be, TLoU took a tired setting, the bare bones of uncharted's gameplay, and crafted a fantastic universe that has great characters, environments, and situations, all told through a sublime plot. No, they didn't really do anything new, but they made the new pinnacle of the old.The Last of Us is fantastic but I don't think it's really innovative or unique in the market.
There's a ton of other genres and games out there that we should be asking this question for.
Not all of the industry are Naughty Dog.
Talent. Most devs dont have the talent that ND possesses.
that's my theory. Not all developers are created equal. Or some are really talented at certain types of games and not others.
But yeah it's a talent thing. If they could and get away with it I think they would make these types of games.
TLOU is a damn masterpiece. You've got to have at least one genius (probably many) working on a game to deliver something that good. It's better than 90% of movies from a narrative standpoint.
TLOU is a damn masterpiece. You've got to have at least one genius (probably many) working on a game to deliver something that good. It's better than 90% of movies from a narrative standpoint.
heh I missed this earlier but... watch better movies.
I don't usually post threads but I want to pose this question to GAF - why can't we get more games like TLoU?
I just finished the The Last Of Us and what an amazing experience. In my 17 years of gaming only few games ever evoked such a strong emotional response - MGS, MGS3, HL2, FFVII, Bioshock, Bioshock Infinite, Journey, SoTC and Uncharted 2. And now TLoU.
These games, to me offered the complete package. They had excellent gameplay, story and for their time - technical achievements and innovation. To me there were more than just games. It was a complete experience.
I think The Walking Dead game from TellTale is another example of this. Shit, i never even liked a telltale game before that... but something clicked and now I can't wait to see what they do next.
TLOU is a damn masterpiece. You've got to have at least one genius (probably many) working on a game to deliver something that good. It's better than 90% of movies from a narrative standpoint.
Well, considering Sturgeon's Law, the person you quoted might be right.
Risk? It's a third person shooter with zombies. I looked at this game for the first time and it seemed like a sure thing sales wise.Budget. Risk.
I don't usually post threads but I want to pose this question to GAF - why can't we get more games like TLoU?
I just finished the The Last Of Us and what an amazing experience. In my 17 years of gaming only few games ever evoked such a strong emotional response - MGS, MGS3, HL2, FFVII, Bioshock, Bioshock Infinite, Journey, SoTC and Uncharted 2. And now TLoU.
These games, to me offered the complete package. They had excellent gameplay, story and for their time - technical achievements and innovation. To me there were more than just games. It was a complete experience.
he's probably right. 90% of movies are complete trash. Think of everything on netflix. most of that is unwatchable. it's really only the top 5% or so per year that are worth anything.
Some can program fun gunplay.
Its kind of funny because I thought Neil said that he wanted to do TLoU first back in the start of the gen but Sony needed something that could go up against gears instead. I'm wondering would the game be as good if it wasn't for the practice with the uncharted series?
Can't get the link since I'm on mobile
Pretty much. We have plenty of linear cinematic AAA games already. TLoU just had a better focus on all the "cinematic" stuff than most other games like it.
Gameplay in TLoU is hardly amazing if you look at it objectively.
If all games were the same quality as the ones listed in the OP, you would think of them as average.
What is this? How is Sony more important than Naughty Dog in this equation?