conspiracy theories would make good games, do you agree?

Ok, we've established that videogames have already done what the OP suggested numerous times. But, I have an idea for something I think is completely original.

A videogame character has amnesia. The possibilities are endless.
 
I used to think that all conspiracy theories in stories / secrets / mysteries should be resolved by the end of story, but as time passed, I realized that the best thing about them is when they continue to make people talk about them, and discuss them even years after.

It's kinda like that saying: The point of a horror isn't to explain anything, it is to scare the shit out of you."

- I still remember the time before MGS4 was released, people wanted so many answers after MGS2, some of which were answered in MGS3 in some way, but it still wasn't enough.
There were countless theories on forums, discussions, explanations, such as characters representing the chess pieces...

So, MGS4 happened, is explained a lot of things, for better or worse, we got our closure to the whole Patriots thing, but, at what cost?
Don't get me wrong, I liked a lot of that stuff, but at the same time it killed a lot of magic of simply not knowing everything.
 
I think you'll find that there is a reason that the more interesting ideas about alternate hidden history or the branching civilisation of the secret space program that happened after the 2nd world war (just 2 off the top of my head) don't have very much media based on them is they are a little bit close to home, and even the most basic writers would end up with stories and scripts that would be censored, banned or just squashed before they got to publishing, and anyone that was ready to publish their finished game would find the storefronts unable to host such games… we just saw visa flex its muscles across multiple digital store fronts via PayPal and whole masses of material was cleaned away. Anything that was contrary to modern scientific agreed theories, what we are taught at school or that we are expected as a collective to believe would be affected, certainly we would at best end up with disclaimers all over our games with web links pointing to "truth" held on Wikipedia (the source of internet truth from a completely unbiased and uncontrolled point of view of course…)
The days for this kind of exploration of even fictional realities based on anything currently frowned upon would be difficult to get funded. Would have worked in the 80's possibly the ps2 era, but our modern world…where in the uk you go to prison if you tweet something the government doesn't like…

There is certainly enough rich material to draw from, most of it nonsense, but some of it too close to home and contrary to modern teachings. Godzilla got the closest in media in recent memory with their hollow earth theory..

Games play it too safe with their stories and lore these days unfortunately and I agree with the op, if our world was a world of universal free speech and creativity these so called conspiracies would be fun to play games based on them..
 
This makes me want a new X-Files game set in the OG 1993 first season including all that tech, soundtrack and everything. Kind of like a not-shit Alan Wake II where you actually use the detective board for actual case puzzle solving.
 
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