maplelord93
Banned
Silly comparison.Well Crysis 3 for example has pretty good facial animations in my opinion. Quantic Dream does better stuff than what's on that gif too.
Slighty related picture, lol:
One is major character while the other isn't.
Silly comparison.Well Crysis 3 for example has pretty good facial animations in my opinion. Quantic Dream does better stuff than what's on that gif too.
Slighty related picture, lol:
It will on PC.
No worries. I'm sure Crytek will keep you well satisfied with their diverse lineup of screenshots.
This is easily my most hyped next-gen game.
Graphics look beautiful.
Uhmm no. Gameplay is the same quality.Bullshots. Still very nice looking though.
Too bad that Crytek hasn't made a good game after the original Crysis.
They sure do look nice though. Otherwise you wouldn't be posting them in an Infamous thread presumably.
You seriously need to learn how to read and after that you might discover why Crysis was mentioned in the first place.
More screens:FWIW: these are 100% realtime screens from gameplay.But don't take my word for it, go watch the e3 gameplay reveal.
It looks pretty good.
I wouldn't buy it for even 100 dollars with the lineup of games it currently has.
Why isn't this buffoon banned yet? You're in here fucking up the thread for shits and giggles?You actually went and screencapped some footage because of me? Hook, line & sinker bro. Hook. Line. Sinker.
More screens:
It looks pretty good.
Slighty related picture, lol:
Welp, that settles it.These screens are downsampled from 5760x3240.
Here it is at original size:
http://images.vg247.com/current//2013/07/infamous_second_son_2.jpeg
So yes, bullshots.
What is aliasing and how do I know when I see it?
These are obvious bullshots so I don't quite understand why people think otherwise. However, if you want in-game stuff, just use your imagination to generate some aliasing here and there and voila. An in-game imaginary shot in your mind.
This game is going to look very dated by the end of the gen. Can't wait to enjoy it soon though.
I played 1 and 2 100% Hero. I'm going all Infamous for SS. The evil powers have always looked cooler, and not worrying about civilian casualties will be interesting.
Where is the lie?
His superior Godly looks and sexy talented voice alone makes this game one of the best of next gen.
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I think it has more to do with pc fans who made silly comments about how ps4 wasnt going to be able to come close to pc games visually using a 1.84tflop and jaguar cpu. Now first gen games are looking really nice they have to claim bullshots or claim its been ran on a high powered pc dev kit.Amazing people keep calling this bullshot. Go watch E3 gameplay footage, then you won't be able to call this bullshot.
Why is it always like this in the beginning of every gen? People just don't believe what they see. Just look at the specs of the console, it's completely reasonable it's able to pull off this much. It can even do much better than this. The same happened with PS3/X360 graphics, and those games look bad by the gen's standards today.
Wow, I leave for a while and there are still people coming to the thread just to keep repeating "bullshot" 3 times or 4 times... We got it the first time seriously.
That was obvious, but good to see it confirmed.These screens are downsampled from 5760x3240.
Here it is at original size:
http://images.vg247.com/current//2013/07/infamous_second_son_2.jpeg
So yes, bullshots.
And these are obviously mostly gameplay.More screens:
It looks pretty good.
5760x3240 is not a "cutscene vs gameplay" difference. It's a realtime vs not realtime one.And these are obviously mostly gameplay.
There is a bit of a difference with cutscenes. But that's normal.
I think it has more to do with pc fans who made silly comments about how ps4 wasnt going to be able to come close to pc games visually using a 1.84tflop and jaguar cpu. Now first gen games are looking really nice they have to claim bullshots or claim its been ran on a high powered pc dev kit.
Its human nature.
Or people just aren't blind and can tell when screens are downsampled![]()
That was obvious, but good to see it confirmed.
The shots posted by Arukado above do look plausible, with significant aliasing particularly on foliage.
Easy: to protect those that don't. Just go into any thread where a developer dares to post non-bullshots before release. It also helps in keeping the discussion honest.But why is that even worth pointing out when nearly every developer does it for nearly every game?
But why is that even worth pointing out when nearly every developer does it for nearly every game? It's a common industry practice that isn't going to go away.
Even if they are it still looks nothing special compared to Crysis 3 and that is a fact
I'm a strong advocate of pointing these things out in the thread title. "New bullshots/target renders/actual screenshots" used when necessary. There are some devs still who give us real footage of their games and those should be rewarded in a sense. It will also educate people on what bullshots and downsampling mean.
Great, so the thread is instantly derailed.
5760x3240 is not a "cutscene vs gameplay" difference. It's a realtime vs not realtime one.
All those screens we've seen so far, are all from the ingame engine, nothing bullshots, or CGI about it!
http://abload.de/img/aghuf0.gif
[img]http://25.media.tumblr.com/07748dd51bd4f8050419d1675e37c0b8/tumblr_mok722YNWs1qjsbzro1_r1_500.gif
[img]http://abload.de/img/avsk1j.gif[
Trailers doesn't look great with a HUD enabled and a steady camera. Those we call......gameplay videos[/QUOTE]
this is the game in MOTION though....
That's the sad part about gameplay screens. People think "but it looked much cleaner when i played it".. yes, but in motion you have no time to stare at jaggies and stuff. It constantly changes.
Would be better if one was as precise as possible when commenting on released media.Great, so the thread is instantly derailed.