What is the worst PC port of all time?

Already mentioned, but Saint's Row 2 was easily the worst of all time.

What, my processor is 500Mhz faster than an XBox 360 one, so it treats it like a 500Mhz processor? UNDERCLOCKING IT MADE IT FASTER. Pure insanity.

Could have easily been patched, but they just didn't give a fuck by that point and this is ignoring all the crashes the game has too.



That's odd. Got the same card and it works flawlessly. Pretty sure either everything was maxed out or only a couple of things scaled back too.

maybe my intel quad aint up to scratch or something
 
DMC 3? You know it's a PS2 game, right? What were you expecting to see? 1080p and all new lighting FX?

New lighting FX? No.
Lighting effects that already existed in the PS2 version? Yes.
Controller support that didn't need two (or maybe three, I don't remember now) to suck slightly less (because even then you had to use third party programs to setup some of the controllers properly)? Yes.
Good performance (after all, it's a PS2 game)? Yes.
Oh, and if you wanted to exit the game, Alt + F4 was your only option. Nice, right?

Same goes for Resi 4 (it's a freaking GameCube game, what did you expect to see).
It's a port of PS2 game, not NGC (it would be glorious if we would receive a port of that game). And, as was said earlier, when it was released in Europe and Asia it was graphically broken: there were no lighting effects at all. There was only flat, white ambient light (see the screens posted by me in this thread; in the image when Leon is sitting on the throne the room should be illuminated with a dimmed red light, not bright white one). It also had FMVs of much lower quality than the ones you can find in PS2 version of the game.
 
damn right
i gots teh leet micro skillz
tippity tap tap - 1st place

lol i dont play alot of racing games

games released on pc should as priority focus on keyboard and mouse
thats my opinion anyway
My problem with that opinion is it places unnecessary restrictions on the type of games that can be enjoyed on PC.
 
My problem with that opinion is it places unnecessary restrictions on the type of games that can be enjoyed on PC.

Yep, certain games require specific control schemes and M/KB works great for FPS, RTS and MMO's, but suck for third person, racing, flight sims and fighting games. Would you expect a RTS to control well on a console....hell no.
 
AFAIK, the PC port was based on the beta code of the game.

And that changes the fact that it's a bad port.... how?

All ports released at around the same time are going to be ported from "beta code"... It's the nature of the beast if you want everything to come out together.


You play it on a x-box 1? I'd actually say they were on par with crashes, bugs, etc... The game was just broke.
 
My problem with that opinion is it places unnecessary restrictions on the type of games that can be enjoyed on PC.

i dont disagree, my taste in games is pretty thin to be honest
so i dont notice the games that i cant play without a controller
 
Darks Souls uses your integrated graphics by default (which use optimus) on laptops which means it's virtually unplayable in most case unless you change it and realise that was the problem. (god help you if you weren't computer savvy).
 
Dark Souls of the games I've played. Not having native resolution options and unlocked frame rate is an absolute joke. It's a bare bones port without improvements in visuals. Even if you take into DSfix you only have a solution for the resolution(unlocking framecap causes problems afaik). Having to go through the GFWL login every time is pretty annoying as well. I still prefer it over the console version I guess.
 
Dark Souls of the games I've played. Not having native resolution options and unlocked frame rate is an absolute joke. It's a bare bones port without improvements in visuals. Even if you take into DSfix you only have a solution for the resolution(unlocking framecap causes problems afaik). Having to go through the GFWL login every time is pretty annoying as well.

Unlocking the frame rate is fine, there's only one jump that you can't really make when the game is running at 60fps. Luckily you can easily set up a button that toggles the 30fps cap to get past that small part.
 
Unlocking the frame rate is fine, there's only one jump that you can't really make when the game is running at 60fps. Luckily you can easily set up a button that toggles the 30fps cap to get past that small part.
Can you spoilertext or pm where that is?
 
GTA IV runs like Egyptian silk on my rig, and I have added all the ICEenhancer stuff, it looks like a next gen game and runs like it to, smiles from my side.
 
I think RE4 and SR2 are the worst. The former featured unplayable controls and utterly broken worse-than-console graphics, while the latter thought the usual ~50% inefficiency of PC ports was silly and instead demanded specs about 10x faster than consoles to run well.

Darks Souls uses your integrated graphics by default (which use optimus) on laptops which means it's virtually unplayable in most case unless you change it and realise that was the problem. (god help you if you weren't computer savvy).
That's not Dark Souls' fault though, but the drivers'. Applications generally aren't even aware of switchable graphics.
 
GTA IV runs like Egyptian silk on my rig, and I have added all the ICEenhancer stuff, it looks like a next gen game and runs like it to, smiles from my side.

GTA IV has always ran well for me (if left at the settings the game chooses), on any quad core + NVidia card. On AMD it has always ran like shit, low fps and very choppy. This has been on cards 4850/4870/5770/5870/6970/7850, to which something like my 8800GTS 512MB would just perform so much better. I'm currently running an i5 3570K & GTX 760, all settings and sliders on max, and it runs smooth as butter.

For me, the game has always ran like shit on AMD graphics cards, and that definitely makes it an inexcusable shit port. Its a shame too, because the PC version added so much good stuff (bigger online player counts, record and edit movies, then for those into it you can mod the shit out of it).

--

Saints Row 2 is definitely a shitty bitty port.

I would also say CoD: Black Ops, that game runs so damn fucking shoddily on systems that could run all previous games without issue (including the sequels that followed !). Low FPS and stuttery mess, unless you had a near high end system at the time. The player counts reflected that too, and the devs never really acknowledged it (with them adding a shader warming thing to the options, felt like a sloppy way to try and help the problem). It runs like a dream on my current system, but by god on my old one, eeewwwwww. Everyone I knew had the same problem, it was only people with i5's and the like that seemingly had no problems. The PS3 version also looked and ran like shit, it seemed the 360 version was the only one that looked and ran like previous CoD games.
 
How can anyone say anything other than Resident Evil 4 boggles my mind. The game wasn't even playable for me...
Fuck, I said something else. Lemme go edit my posts, even though I haven't played it.

Holy crap, I think this wins the thread.
Man, there are a fucktonne of arcade "ports" from that era(ish) on PC which are just as bad. IMO they don't really count as they're almost always completely remade (or if not, *just* use sprites, with the rest of the engine being done from scratch). Some examples from the top of my head (with links when I look for them):
Gauntlet
TMNT Arcade
Rush 'n' Attack (aka Green Beret)
Congo Bongo
Defender
 
So you play racing games with Mouse and Keyboard?

It kills me that people expect all PC games to be playable with M/KB, guess what. It doesn't work with every game and it shouldn't.

Dark Souls is perfectly playable with mouse and keyboard.... when you get the user made dsmfix.dll that makes the mouse actually behave like a mouse. Because the port is so incompetent and lazy that it just treats mouse input as thumb stick input.
 
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Not really, no.
Underwhelming in terms of options, sure, but it was at least rock solid.

4wTLkkC.jpg


Oh man.

- Doesn't support controllers.
- But you can't input text with the keyboard, lol (it's done with the arrow keys).
- It's a game that runs on Wii and DS but has nasty lagging / frame rate issues on some modern PCs that can run the sequel without issues.
And this is completely delirious.
 
GTA IV is just fine for me on the PC, may be it's mediocre for some people, but worst PC port?

Bah, try FFVII midi edition.
 
Sonic Adventure DX 2011 was already mentioned, it gets my vote to balance out GTAIV. I also want to sum it up/add my two cents.
-runs very badly (relatively)
-locked internal rendering resolution (vga my guess)
-omitted visual assets
-omitted content (game gear mini games)
-analog sticks are 8-way, only 4 of which are really analog
-configuration tool bug, users had to manually edit registry or move the settings file into a different folder
These may not be enough to make it the worst port ever, BUT:
-a perfectly good port already existed, there was no reason to produce this pc port of a x360 port of a gamecube port of a dreamcast game

It is playable, but so consistently bad that it needn't/shouldn't exist alongside the 2004 port.

Honorable mentions:
Sonic Generations with the Optimus incompatibility which gradually grew WORSE with every "patch".
Sonic Heroes with its broken special stages that are needed to complete the game. The later ones were simply impossible to beat without special knowledge of a speed glitch which you have to get around by COMPLETELY altering your playstyle. May sound like a minor gripe but it's not.
 
Sonic Adventure DX 2011 was already mentioned, it gets my vote to balance out GTAIV. I also want to sum it up/add my two cents.
-runs very badly (relatively)
-locked internal rendering resolution (vga my guess)
-omitted visual assets
-omitted content (game gear mini games)
-analog sticks are 8-way, only 4 of which are really analog
-configuration tool bug, users had to manually edit registry or move the settings file into a different folder
These may not be enough to make it the worst port ever, BUT:
-a perfectly good port already existed, there was no reason to produce this pc port of a x360 port of a gamecube port of a dreamcast game

It is playable, but so consistently bad that it needn't/shouldn't exist alongside the 2004 port.

Honorable mentions:
Sonic Generations with the Optimus incompatibility which gradually grew WORSE with every "patch".
Sonic Heroes with its broken special stages that are needed to complete the game. The later ones were simply impossible to beat without special knowledge of a speed glitch which you have to get around by COMPLETELY altering your playstyle. May sound like a minor gripe but it's not.
Majority of those DC-era ports were done very badly. DX, Crazy Taxi and Bass Fishing were all pretty bad. I would guess that Space Channel 5 II was a shocker as well.

PS. Nice username, BTW :)
 
Can you spoilertext or pm where that is?

For some reason playing at 60fps makes the distance you travel when rolling a bit shorter, making this one gap very hard to get across. It's not impossible to do it at 60fps but it will definitely take you a lot more tries.

The jump (or roll) required is to get back to the Undead Asylum, an optional area but it's definitely worth going back to. I'm not sure how much of the game you've played, so here's a video showing the roll http://www.youtube.com/watch?v=oH6TRHRp2zs
 
I vote for Dead Space, if only for this travesty:

oWGRJZP.png

That is literally CAPCPOM.level bad, right there.


EIDOS original port of FF7. No way to improve graphics, terrible controls, completely downgraded audio, worse quality FMVs.... True it was all technically playable, but it's easily the worst PC port I've ever played.

(Edit) Sonnava... beaten by seconds!

Oh god this. I remember giving this away to a friend after a few weeks of owning it. Though in hindsight, I wish I kept it, as there are fan patches to fix it.
 
My vote is for Need for Speed Hot Pursuit, which lacked Anti Aliasing, rain effects, and was horribly optimized.
 
Anyone who says Dark Souls is just plain wrong. It's the definitive version of the game.

Something that can be fixed by placing a DLL file in the game folder does not a bad port make.
 
People talking how GTA IV runs fine in their PCs don't played the game right after the launch, the thing was pretty bad, patches fixed most thing eventually.
 
i would say brink,

i litterally had to download a crack, just to install it, because the key codes they gave with it didn't work (bought them 3 times (money back))

when i finnaly got to play it, it was a piece of cr@pp.
 
splinter cell conviction starts ok (60 fps) and within 5 mins it slowly becomes a slideshow until I turn it off. Its unplayable.
 
I have to agree with SR2. Even turning everything down to the lowest setting, running it in a sub-HD resolution so that it looked worse than GTA:SA I still got second long stutters all the time. Finishing missions where you were supposed to use a motorcycle was almost impossible, because it would stutter for 1 second and by the time the game refreshed I'd have hit something and fallen off.
 
For some reason playing at 60fps makes the distance you travel when rolling a bit shorter, making this one gap very hard to get across. It's not impossible to do it at 60fps but it will definitely take you a lot more tries.

The jump (or roll) required is to get back to the Undead Asylum, an optional area but it's definitely worth going back to. I'm not sure how much of the game you've played, so here's a video showing the roll http://www.youtube.com/watch?v=oH6TRHRp2zs
Thanks, I already did that part. :D
 
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