Is Capcom the next THQ?

I can't believe how incompetent are the people that are running those big japanese companies. They're destroying ther biggest franchises, they fail to understand what their fans want... I just can't understand.
 
Anything can happen, look at how well RE6 did.
Monster Hunter 4 will not sell below expectations like RE6 did.

RE has alienated long time fans like myself with this new push to CoD-esque Action games instead of tried and true survival horror. The new fans they were coveting haven't come through in droves like they expected.

MH will be fine, RE doesn't serve as any kind of predictor for its success.
 
How does a company with so many amazing IPs get to this position?

Talent Exodus. They shouldn't have ported Bio4 to PS2 and other transgressions to have Mikami and company leave.

Add in Inafune's outsourcing (that they're still doing, why!? It's bombed five times now and Inafune was shown the door! PULL UP FROM THE NOSEDIVE ON THIS! PULL UP!!!) and it's a double-whammy of losing money.

Oh, and then blame fans for "not supporting the series/all ya'll do is pirate it anyway," don't localize the better sequel to a side-game in the series. Localize and make it digital only (when said fans are niche and probably prefer retail) the next game in the series with no word for said sequel side-games localization.

Capcom only have themselves to blame.
 
good, personally i find it asinine how poor a company like capcom is doing when capcom sits on ip's like Megaman, Viewtiful Joe, Monster Hunter, and God Hand. while either doing nothing with those licenses or simply doing stale ports or handheld sequels. maybe theyll finally sell off some ip's if capcom gets into enough financials trouble.
 
I can't believe how incompetent are the people that are running those big japanese companies. They're destroying ther biggest franchises, they fail to understand what their fans want... I just can't understand.

They're too busy catering to the west & outsourcing their projects, making bad business decisions (such as having us pay $20 for characters that were on the disc for Street Fighter x Tekken? Cancelling Rockman/Mega Man Legends 3, Mega Man Universe, etc.? C'mon...), I can go on & on.
 
Capcom is in the (presently) untenable position of being a company that has historically produced well-designed games with unique mechanics that require the player to learn and master to them, conforming to what the game expects, rather than producing a game that conforms to what the player already expects. They have a sizable, dedicated, enthusiastic fanbase, because they have (at least until very recently) been one of the absolute best in the business at making those kinds of games.

The problem is, a "sizable" audience is just not sufficient to sustain top-shelf AAA graphical showcases. If they want to continue keeping up with the Joneses in the graphical arms race, they need games with universal appeal, and they've never - never - been the sort of publisher/developer who was capable of that.

- When they try to make games with universal appeal, they A) Find out that they're not actually that good at it, because it's just not in their company's DNA, and B) They drive away a significant portion of their dedicated audience, as well, because giving a game universal appeal is fundamentally incompatible with making the kind of game that Capcom is good at making.

- If they abandon universal appeal, making the kinds of games that Capcom has historically been known for, they invariably find that the lack of universal appeal simply leads to sales that are too low to sustain the level of graphical quality required to stay in the AAA game.

- If they make the kind of games that they're good at making, and lower the budget and graphical quality to a sustainable level, they are almost always really successful. But being able to swing their technology dick around seems to be a point of pride, or something, and making games that don't look like AAA games feeds into this bizarre narrative that they (and Japan) are becoming irrelevant, and the message boards are filled with wailing and gnashing of teeth, etc. Those don't seem like particularly strong negatives to me, but they only make a few games that fit that bill, so I guess that stuff bothers someone, somewhere, who is in a position to make those kinds of decisions.


It's pretty sad to see Capcom in such a hole - they were hands-down my favourite company in video games from 2005 right on through 2010. The fall since then has just been staggering. I'm just glad that Monster Hunter has (so far) been safe from all the shit that's been dragging the company down.

Good write up, I agree completely.
 
Mega Man is dead....he's passed the baton to Mighty No. 9.

Sakurai and Nintendo say otherwise :)


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I can't believe how incompetent are the people that are running those big japanese companies. They're destroying ther biggest franchises, they fail to understand what their fans want... I just can't understand.
It's not as much as not understanding what fans want as it is not really caring because they want more sales than just the fans' - even though series like RE have a gigantic fanbase.
 
good, personally i find it asinine how poor a company like capcom is doing when capcom sits on ip's like Megaman, Viewtiful Joe, Monster Hunter, and God Hand. while either doing nothing with those licenses or simply doing stale ports or handheld sequels. maybe theyll finally sell off some ip's if capcom gets into enough financials trouble.

You would be surprised.

I doubt Viewtiful Joe and God Hand would have the audience to support a full AAA release. Now, they could assign very small teams to these games and make an indie-like release for $15, similar to Blood Dragon or Call of Juarez.

I think releases like that could be quite successful.
 
Time to sell some IPs. Or get absorbed by Sony or Nintendo.

I think either of those would make moves to buy Capcom, or at least divide their assets. MS would probably be interested in Dead Rising along with Capcom Vancouver, and perhaps Resident Evil too.

I don't see this happening any time soon though. It would be an extremely worrying turn of events if it did. THQ had very few dependable assets, while Capcom have at least three series that sell around 5 million or more per mainline instalment. They just need to reduce costs and cut the dead weight.
 
I want them to go out THQ style, yes. Sell off their studios and IPs. Megaman to Nintendo, Resident Evil to Zenimax/Bethesda/Tango, Dragon's Dogma to somebody, DMC to Platinum/Somebody that will moneyhat Platinum making DMC games, Okami to Platinum/Nintendo/Sony, etc.

I honestly think just about any noteworthy developer or publisher at this point would be better than Capcom. Yes, even EA or Activision.
 
Sega would be dead without Sammy.
And they are doing great now. remember they would not have merged if Sega never had 60-70% of the arcade hardware locked down.

Yes to the older fans Sega is dead but that company is doing alright they just need to fire sonic team and actually use what they got.
 
You would be surprised.

I doubt Viewtiful Joe and God Hand would have the audience to support a full AAA release. Now, they could assign very small teams to these games and make an indie-like release for $15, similar to Blood Dragon or Call of Juarez.

I think releases like that could be quite successful.
Definitely. The problem is that they can't seem to grasp that and just go for the extremes, you're either an AAA or you're a handheld game/cheap mobage. No in between for mid/small scale productions.
 
If Capcom would take that money and go back to actualy make some fucking good games, maybe they will see some profits.

I used to like Capcom, but for a company that has so much shameless DLC bullshit and DRM, they deserve to go bankrupt. More so than THQ ever did.
 
A new Gen allows them to come back into what they were if they learned from the stupid shit of last gen. (It's not just Japan that did dumb shit even EA and Activision blundered)
 
I want them to go out THQ style, yes. Sell off their studios and IPs. Megaman to Nintendo, Resident Evil to Zenimax/Bethesda/Tango, Dragon's Dogma to somebody, DMC to Platinum/Somebody that will moneyhat Platinum making DMC games, Okami to Platinum/Nintendo/Sony, etc.

I honestly think just about any noteworthy developer or publisher at this point would be better than Capcom. Yes, even EA or Activision.

In a perfect world Resident Evil would go to Tango Gameworks, Devil May Cry and Okami would go to Platinum etc. etc.
But if they go down I can't see anyone good getting their fingers on Capcom's IPs. And that worries me. I wouldn't want someone like Microsoft making Resident Evil or Bioware making Dragon's Dogma. That's stupid. Even more worrying if they go exclusive to a certain platform.
 
Capcom still has Resident Evil, Street Fighter and Monster Hunter, they'll be fine for a while. THQ had.....?

They made a loss on RE6, I doubt Street Fighter is making them crazy amounts of money and Monster Hunter is their only killer app but that's only selling like hotcakes in Japan.
 
Street Fighter
Resident Evil
Devil May Cry
Strider
Power Stone
Marvel vs. Capcom
Dino Crisis
Mega Man
Onimusha
Breath of Fire
Monster Hunter
Dead Rising

And so on. Can you imagine if something happened? It's like a damn buffet. There is so much potential in their IP. Anyhow, I have faith they'll get their shit in order.
 

I would agree with him. Although Nintendo do rely on their successful IPs, they keep their major talented staff on those projects; which is different that just keeping the IP, but little of the original staff. The likes of Miyamoto, Sakurai, Eguchi, Aonuma, Koizuma, etc are retained, and when a transfer does happen it is very gradual. The exceptions are Yokoi (for obvious reasons) and Retro (which seems to have a really high turnover of staff for some reason); the closest you have to the Clover-Platinum scenario are the people who left Retro to make Armature (which isn't nearly the same scale) or when Sakurai briefly departed (and then returned).

You can't say the same about Capcom.
 
Have you seen the Smash Bros Trailer and the excitement from people as they saw Mega Man?
I want to see a Mega Man game from Nintendo. :(
Sorry for being offtopic.

Yeah was alright. Now you see the hype for Mighty No.9. Thats on another level. 2 million funded, Inafune is back, a lot of veteran dev members it really is the sequel to the Megaman franchise the fanbase has wanted.

Sakurai and Nintendo say otherwise :)


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Thats cute and all but its a not a megaman game which is what the fanbase has wanted for so long and is what we are getting with Might No.9.
 
They have extremely bad/incompetent management. I don't know how that happened, but it happened nonetheless.

They're putting bets on the wrong horses (such as Remember me), they're using core oriented franchises (Breath of Fire for instance) and cater them to a casual crowd that knows or cares absolutely nothing for them (instead of just making NEW franchises!), they target CoD players by abusing names of franchises (Resident Evil for instance) established in genres that have nothing to do with CoD and betray the (formerly) huge fanbases of said franchises making those franchises more and more irrelevant over time. And then of course, we have the outsourcing of beloved Japanese franchises to Western developers. There's nothing wrong with Western devs of course, they're making better games than ever before, but they have a different design philosophy, they simply do. Which makes it all the harder to meet expectations of an existing fanbase (and when you expect sales of about 2 million, you can be DAMN sure that fanbase matters). And of course, when you let people like Inafune and Mikami go, you have to be in possession of a dysfunctional/lobotomised rat-like brain, I can't really put it any other way.

But another exceptionally clear point that proves that the company is now run by incompetent, money grubbing, investor thugs, is that their plan for turning things around, once again hinges on DLC. Yes Capcom, DLC will save the day I'm sure. Can't go wrong.

Mostly still just incredibly pissed that BoF6 is a f2p phone game now. I hate them so fucking much, I can't even....
 
Guys, cash on hand is not that important as long as you have the cash flow to support operations. And right now Capcom has positive cash flow, even if it is not as hot as last quarter.

Way too many people overthinking (and incorrectly) what this number means.

Thats correct. in fact investors start getting nervous when you have too much cash on hand.
 
Seeing as how I work for Capcom (their Beeline mobile branch), and I have mouths to feed, so it would bother me quite a bit if we went under.

We all want the company to turn its fortunes around. We are working really hard to right the ship, although it may not seem like it to outsiders.

I'm sorry if my comment offended you

I meant more that I wouldn't miss capcom more than I wanted them to fail

It's sad when people lose their jobs but I won't support publishers/devs who make games I don't want to play

I was actually fine with Resident Evil 5 as I played it with my brother so the co-op elements worked well but it wasn't a particularly good RE game

I guess it had zombies though

RE6 was a lesser version of RE5

As for other games Capcom hasn't really impressed me in a long time

I buy quite a few dev games on launch to show support, Capcom hasn't been one since RE4 :(
 
Street Fighter
Resident Evil
Devil May Cry
Strider
Power Stone
Marvel vs. Capcom
Dino Crisis
Mega Man
Onimusha
Breath of Fire
Monster Hunter
Dead Rising

And so on. Can you imagine if something happened? It's like a damn buffet. There is so much potential in their IP. Anyhow, I have faith they'll get their shit in order.
Looking at that list makes me so depressed considering how many of those IPs are frozen.
 
Mobile
but they are already doing it so I don't know
.



SEGA has the same problem guess SE is next :P.
I see you threw Sega in there because it's just popular to throw Sega's name around like that, but please check the facts: they're in great shape financially (even if most of it's from pachinko machines, still counts).

Could they do with actually going back to some of their top IP tho? Absolutely.

And Square...Brave Fencer Musashi 2 please...
 
You would be surprised.

I doubt Viewtiful Joe and God Hand would have the audience to support a full AAA release. Now, they could assign very small teams to these games and make an indie-like release for $15, similar to Blood Dragon or Call of Juarez.

I think releases like that could be quite successful.

Both of those games were made reusing assets of big games. Also "indie-like" lol.
 
SEGA *had* the same problem, they are pretty flush with cash right now.

Both Capcom and SE are in trouble.

SE needs to get there act together but they far from in trouble .
If i remember right they have a loads of cash they can use .
Still the need to get there management and work flow in order .
 
You would be surprised.

I doubt Viewtiful Joe and God Hand would have the audience to support a full AAA release. Now, they could assign very small teams to these games and make an indie-like release for $15, similar to Blood Dragon or Call of Juarez.

I think releases like that could be quite successful.

but thats exactly what they should be doing, making middle tier games $15-$30 with franchises like Viewtiful Joe and God Hand. no one is asking for these hundred million dollar AAA games, we just want new installments on other franchises outside of Monster Hunter and Street Fighter. hell why hasnt there been a new Super Puzzle Fighter recently. i could go on and on.
 
I can't believe how incompetent are the people that are running those big japanese companies. They're destroying ther biggest franchises, they fail to understand what their fans want... I just can't understand.

To be fair, some of their current practices are just an extension of the ones that worked for them in the Pre HD era. It's just that is a very different world right now.
 
I always thought Nintendo was onto something with the low tech level, and this is the perfect opportunity. They should try to attract companies who can't handle super high dev costs on their system. Capcom could bring the next Castlevania home.

I've been thinking for a while that Nintendo, Sony, and MS might start buying these once great japanese companies to improve their first party offerings with a new stable of classic IPs. Capcom would be a great fit for Nintendo, outside of fighting games which seem to be most popular on Sony consoles.
 
they're using core oriented franchises (Breath of Fire for instance) and cater them to a casual crowd that knows or cares absolutely nothing for them (instead of just making NEW franchises!)

This part really baffles me too. They're doing the same w/ Onimusha and I'm just like "dafuq?"; your Onimusha players are on PS3 and 360, they're expecting a big AA/AAA-like experience there, so they're obviously not on mobile. And yet here they are pushing it on mobile.

I understand they want the players in the mobile market, but the games that do well there are stuff thematically like Angry Birds and Fruit Ninja, aka not hardcore, mature-rated titles with occult themes, heavy violence etc.

It's almost like if From announced Dark Souls Mobile. It just doesn't compute.
 
I always thought Nintendo was onto something with the low tech level, and this is the perfect opportunity. They should try to attract companies who can't handle super high dev costs on their system. Capcom could bring the next Castlevania home.

Capcom doesn't produce Castlevania, that's Konami.
 
Capcom probably needs new management, but I don't see them, "ceasing to exist," like THQ. Even if they completely botched the next few years, a bigger fish would swoop in, just for the sake of eating up their IP's.

Ditto with Sega and Square Enix, though I get the sense that these two companies are starting to dislodge their skulls from their hindquarters. Whereas, Capcom still seems entirely and completely clueless, and shows zero inclination to correct their shortcomings.
 
Inafune - gone
Mikami - gone
Kamiya - gone

That is a huge loss of talent. With them gone the quality of games made by capcom has plummeted. They no longer have the leadership they once had and it shows.

Megaman has disappeared since inafune left. Only fan made games have been made.

Resident evil has gone down quickly since Inafune left. The last was awful and cost the company a shitload.

Devil may cry... do I really need to say anything?




Three core series that have gone to shit since these three men left.

Resident Evil: Revelation was good though.
 
Also "indie-like" lol.

Smaller game
Smaller development time
lower investment
lower overall-risk
priced around Indie titles
Old-school gameplay
appeal to hardcore fans

I don't see why Indie-like isn't a proper phrase for this type of development. I've never seen it used before, but it seems apt considering the amount of parallels I can draw.

but thats exactly what they should be doing, making middle tier games $15-$30 with franchises like Viewtiful Joe and God Hand. no one is asking for these hundred million dollar AAA games, we just want new installments on other franchises outside of Monster Hunter and Street Fighter. hell why hasnt there been a new Super Puzzle Fighter recently. i could go on and on.

And remember, to appeal to the correct fan base.

Resident Evil 6 and DMC both tried to widen the appeal of the games and failed miserably.
 
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