ElectricBlanketFire
Member
I would hardly say "a lot" of fans believed this.A lot of Nintendo fans believed in what this GIF says up until the launch:
Delusions of grandeur seem to run deep in the Nintendo camp... all the way to the top executives.
I would hardly say "a lot" of fans believed this.A lot of Nintendo fans believed in what this GIF says up until the launch:
Delusions of grandeur seem to run deep in the Nintendo camp... all the way to the top executives.
So what would change then? If I look at the 3DS, that already happened. No more Hotel Dusk, Elite Beat Agents, or other niche stuff. Just more of the same old titles with a few small eShop games which some Nintendo fans bring up when it comes to innovative new IPs.
I don't even know what possessed him to say 9 million in the first place. Nor do I understand why it took so long to revise that ridiculous number either.
From a "remaining first party" perspective, is "Nintendo is doomed" no longer a joke?
So what would change then? If I look at the 3DS, that already happened. No more Hotel Dusk, Elite Beat Agents, or other niche stuff. Just more of the same old titles with a few small eShop games which some Nintendo fans bring up when it comes to innovative new IPs.
A lot of Nintendo fans believed in what this GIF says up until the launch:
But Nintendo is a platform holder. It is their duty to provide a wide range of software to suit the needs of all their potential customers.
Also, I disagree with your implication that Nintendo just "lost" the western markets out of no fault of their own. For example, no-one has forced them to adopt such an archaic network system. Nor did anyone force Nintendo not to prepare themselves adequately for a jump towards HD development. Nintendo's current situation is no-one's fault but their own.
I totally agree. I never said what you think I did. Read the post of the person I responded to. I just said that the assumption that somehow Nintendo resented their own success in the West and plotted to screw themselves is like tinfoil hat conspiracy talk.
Regardless of whether it is Nintendo's fault is also besides the point - they are in the situation they are in - assigning blame to them, to cows, to the grass, or anyone is pointless - now Nintendo needs to dig itself out of the hole they are in.
That's the conversation I'm interested in having - and unlike what a certain group of people think it doesn't start by making even more expensive AAA games for other consoles with features most children who play Nintendo games have little interest in. That's just Nintendo pissing away their money in much the same way Sega did trying to find an audience for their content on the PS2, Xbox, and Gamecube. Nintendo's audience is on tablets right now. The Grandmother who played Brain Training the eight-year old who loved Nintendogs.
So it starts by recognizing that people don't want to pay $40 dollars for your average 3DS title, and releasing a SKU that contains 10 great F2P titles to drive hardware sales. My modeling of the original DS shows that close to 33% the people who bought a DS bought it to play pirated games - and those people didn't mind paying $130-150 dollars when they got 20-30 games for "free." Nintendo can't just give away their software for nothing - but they can go back to the drawing board, bring titles like Tetris Axis and stuff into the F2P realm, and create a compelling value proposition for the audience they lost to tablets even with the current 3DS hardware (though I think Nintendo is better off making their own tablet).
Nintendo betting the farm on packaged high-end software was great for enthusiast gamers - but enthusiast gamers aren't the segment that are going to return Nintendo to profitability. Parents are the ones walking into the store and paying full price for a Pokemon game on day one and dropping $200 on 3DS hardware because their kids want it. Those parents are buying their kids an iPad Mini now because the price of software is too high and the tablet provides other functions. A new low-end tablet or a 2DS for example with 15-20 high-quality F2P games built-in would begin to make a mass-market appealing product and help to change the dynamic to attract back that audience that paid big amounts of money for the hardware just to play pirated games.
Sell Wii U at $200.00 or less and focus the marketing dollars at families and kids. It's the only way to save face.
A lot of Nintendo fans believed in what this GIF says up until the launch:
Delusions of grandeur seem to run deep in the Nintendo camp... all the way to the top executives.
I totally agree. I never said what you think I did. Read the post of the person I responded to. I just said that the assumption that somehow Nintendo resented their own success in the West and plotted to screw themselves is like tinfoil hat conspiracy talk.
Regardless of whether it is Nintendo's fault is also besides the point - they are in the situation they are in - assigning blame to them, to cows, to the grass, or anyone is pointless - now Nintendo needs to dig itself out of the hole they are in.
That's the conversation I'm interested in having - and unlike what a certain group of people think it doesn't start by making even more expensive AAA games for other consoles with features most children who play Nintendo games have little interest in. That's just Nintendo pissing away their money in much the same way Sega did trying to find an audience for their content on the PS2, Xbox, and Gamecube. Nintendo's audience is on tablets right now. The Grandmother who played Brain Training the eight-year old who loved Nintendogs.
So it starts by recognizing that people don't want to pay $40 dollars for your average 3DS title, and releasing a SKU that contains 10 great F2P titles to drive hardware sales. My modeling of the original DS shows that close to 33% the people who bought a DS bought it to play pirated games - and those people didn't mind paying $130-150 dollars when they got 20-30 games for "free." Nintendo can't just give away their software for nothing - but they can go back to the drawing board, bring titles like Tetris Axis and stuff into the F2P realm, and create a compelling value proposition for the audience they lost to tablets even with the current 3DS hardware (though I think Nintendo is better off making their own tablet).
Nintendo betting the farm on packaged high-end software was great for enthusiast gamers - but enthusiast gamers aren't the segment that are going to return Nintendo to profitability. Parents are the ones walking into the store and paying full price for a Pokemon game on day one and dropping $200 on 3DS hardware because their kids want it. Those parents are buying their kids an iPad Mini now because the price of software is too high and the tablet provides other functions. A new low-end tablet or a 2DS for example with 15-20 high-quality F2P games built-in would begin to make a mass-market appealing product and help to change the dynamic to attract back that audience that paid big amounts of money for the hardware just to play pirated games.
And then this happened:
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So, your vision for Nintendo is that of a Japanese Zynga.I totally agree. I never said what you think I did. Read the post of the person I responded to. I just said that the assumption that somehow Nintendo resented their own success in the West and plotted to screw themselves is like tinfoil hat conspiracy talk.
Regardless of whether it is Nintendo's fault is also besides the point - they are in the situation they are in - assigning blame to them, to cows, to the grass, or anyone is pointless - now Nintendo needs to dig itself out of the hole they are in.
That's the conversation I'm interested in having - and unlike what a certain group of people think it doesn't start by making even more expensive AAA games for other consoles with features most children who play Nintendo games have little interest in. That's just Nintendo pissing away their money in much the same way Sega did trying to find an audience for their content on the PS2, Xbox, and Gamecube. Nintendo's audience is on tablets right now. The Grandmother who played Brain Training the eight-year old who loved Nintendogs.
So it starts by recognizing that people don't want to pay $40 dollars for your average 3DS title, and releasing a SKU that contains 10 great F2P titles to drive hardware sales. My modeling of the original DS shows that close to 33% the people who bought a DS bought it to play pirated games - and those people didn't mind paying $130-150 dollars when they got 20-30 games for "free." Nintendo can't just give away their software for nothing - but they can go back to the drawing board, bring titles like Tetris Axis and stuff into the F2P realm, and create a compelling value proposition for the audience they lost to tablets even with the current 3DS hardware (though I think Nintendo is better off making their own tablet).
Nintendo betting the farm on packaged high-end software was great for enthusiast gamers - but enthusiast gamers aren't the segment that are going to return Nintendo to profitability. Parents are the ones walking into the store and paying full price for a Pokemon game on day one and dropping $200 on 3DS hardware because their kids want it. Those parents are buying their kids an iPad Mini now because the price of software is too high and the tablet provides other functions. A new low-end tablet or a 2DS for example with 15-20 high-quality F2P games built-in would begin to make a mass-market appealing product and help to change the dynamic to attract back that audience that paid big amounts of money for the hardware just to play pirated games.
Amazing post. Makes me wonder if Nintendo can ever really recover from this or are we watching a self inflicted mortally wounded company in it's slow death throws.
What you're talking about is chasing the absolutely fickle "extended market" again that can just run off in their 100 millions at the drop of a hat. The sort that will spit in the eye of an Angry Bird soon enough while pledging all allegiance to PAD and so on. Betting the farm on them is never a good idea, especially if it means totally changing their business. Its also a totally entrenched market where iPad and Nexus and Kindle are king and worse still, people are invested heavily into those ecosystems. Its far too much of a gamble and doesnt even play to any of Nintendo's software strengths. You're expecting them to go Zynga and Popcap when even those companies aren't setting the world alight as much anymore either.
So, your vision for Nintendo is that of a Japanese Zynga.
Excellent.
So, your vision for Nintendo is that of a Japanese Zynga.
Excellent.
Yeah, I'm sympathetic to where tehrik is coming from here, but I think NCL may be in an even worse position to compete directly with iOS/Android than they are to compete directly with Sony/MS for the Western core market, and that's saying a lot.
From a "remaining first party" perspective, is "Nintendo is doomed" no longer a joke?
From a "remaining first party" perspective, is "Nintendo is doomed" no longer a joke?
No. They should have a good balance of F2P content along with their traditional packaged content.
I'm not really sure how you even got that out of my analysis?
Assuming Nintendo does this for 2DS/3DS - the system comes with some great F2P games that fill key genres - and you can still buy packaged software. It fills two key needs and Nintendo can upsell the packaged games to an audience that buys the hardware. The value of buying the device isn't simply linked to buying expensive packaged software, which means you have a shot at winning customers who never bought games in the first place.
This is really no different from where Sony and MS are headed with their consoles. Nintendo should get with the program so that people perceive the 3DS as offering more than just expensive games you can buy.
Also F2P doesn't mean the games are junk. Nintendo could do a great job doing F2P - this at least gets the userbase for their devices up which is what matters right now - Nintendo can't keep taking a huge loss to get hardware in peoples' hands. There are good studies that show the reason people pay so much for tablets is that they perceive the cheap or F2P games as making up for the additional cost. This is actually why Nintendo was able to keep the DS price so high for a long time - a lot of people were buying it to pirate software. Instead of embracing piracy, they should show people that buying a 3DS does infact give you access to a variety of free content.
I can almost assure you this is exactly what Nintendo is thinking about doing. Games like Brain Training, potentially Nintendogs, and others are ripe for F2P. They can still sell Pokemon for full price for example. They have a better shot at customers buying a 3DS with 3-4 F2P games and paying for 1-2 packaged games than just trying to drop the prices on everything and devaluing their premium software altogether.
Well, this is one idea. I really think Nintendo shouldn't do it on 3DS although they probably will. My sense is that they should attempt to do it on a brand new tablet platform such as I had proposed earlier, then merge the 3DS/Wii U lines into a premium handheld device eventually.
I do think Nintendo can compete very well with iOS/Android - if they get Nintendogs, Brain Training, etc F2P and then give people the possibility of buying Pokemon and Super Mario 3D Land, the 3DS suddenly becomes a very interesting platform for a lot of people that bought the DS, bought a game or two, and pirated everything else.
But yes I agree with you - nothing is easy here - Nintendo is going to have to work extremely hard to target their audience correctly again. Nothing is easy but I think Nintendo's appeal to family is their strength and that's the market they should be going after...
Of course not. It's not quite an inevitability, but it's no joke.
That's the conversation I'm interested in having - and unlike what a certain group of people think it doesn't start by making even more expensive AAA games for other consoles with features most children who play Nintendo games have little interest in. That's just Nintendo pissing away their money in much the same way Sega did trying to find an audience for their content on the PS2, Xbox, and Gamecube. Nintendo's audience is on tablets right now. The Grandmother who played Brain Training the eight-year old who loved Nintendogs.
Doesn't the word "doomed" imply inevitability? If Nintendo is actually doomed then it means they have literally no opportunity to change their fate.
Look, I've watched Nintendo lose their market to iOS for three/four years now on my morning commute, as every little kid on the train plays with their phone, and a 3DS is rarer than fairy dust. It's clear to me that that has happened, and Nintendo has to deal with that reality. Your F2P ideas are a good way of doing that.
What I can't agree with is that Nintendo can't leverage their two or three best teams that already have experience making AAA quality home console content and turn that into profit on the PS4 and XB1. A title like Knack has sold, what, 500k? worldwide on an install base of 4 million. You're telling me Mario Galaxy 3 wouldn't shatter that when the install base of PS4/XB1 combined is 15-20 million or potentially much higher? You're telling me they couldn't get 3 million out of Zelda in that situation, or that they couldn't make a profit on those titles at those numbers? I can't buy that.
And what is the point of letting this particular industry-leading expertise go to waste? You can have 80% of the company focussed on where it should be - kids and casuals; F2P and cheap software, possibly on mobiles. Take all your handheld guys and put them on that. But there's still money to be made with a couple of carefully chosen AAA console games by your most talented teams, and I feel like if it's there is they should pursue it.
It would also be great cross-promotion for their mobile stuff, and help their IPs keep an element of prestige to them compared to the likes of Angry Birds and Candy Crush etc.
What you're talking about is chasing the absolutely fickle "extended market" again that can just run off in their 100 millions at the drop of a hat. The sort that will spit in the eye of an Angry Bird soon enough while pledging all allegiance to PAD and so on. Betting the farm on them is never a good idea, especially if it means totally changing their business. Its also a totally entrenched market where iPad and Nexus and Kindle are king and worse still, people are invested heavily into those ecosystems. Its far too much of a gamble and doesnt even play to any of Nintendo's software strengths. You're expecting them to go Zynga and Popcap when even those companies aren't setting the world alight as much anymore either.
Eh... E3 2010 was pretty good. DKCR, Zelda, Mickey, GoldeneyeI can't imagine the next direct being much more than Donkey Kong info, Smash Bros. info, Mario Kart info + release date, Yoshi info, and maybe a Zelda tease.
Nintendo have very little to show, because they have basically no third parties now. There are gonna be a lot of disappointed people come next ND. Nintendo never delivered all those E3s were they desperately needed to show new Wii games, and they were in a MUCH better position then, than they are now.
They would have known of game delays and no third party support well before launch. For them to still consider 9 million is disingenuous.9 million might have made sense initially. Then games got delayed and sales were awful for the first 6 months of the fiscal year and that has basically set the tone for the system. It should have been revised sooner with Iwata being straightforward - the games aren't ready, and we can't sell a system without the games.
Then it didn't help that the games that did come out bombed.
I think a lot of people feel like Nintendo is already doing this, at least to a greater extent than a first party probably should. Focusing on too few IPs and not delving deeper into their catalog for more variety to appeal to more types of gamers.
So they haven't even SOLD/SHIPPED 2.8m Wii-Us? O_O!
I swore I saw places mention about 5 million. WOW.....
From a "remaining first party" perspective, is "Nintendo is doomed" no longer a joke?
No I think we're at the point now where DS really took off. So 3DS has been left behind.You guys forget that the vast majority of all of these losses from the Wii U, not the 3DS.
I'd say the 3DS is doing better than the DS was doing at this point, but I don't have numbers with me. Anyone know for sure?