JokerAceX
Member
Japanese stream on twitch right now @ http://www.twitch.tv/featherx
Japanese stream on twitch right now @ http://www.twitch.tv/featherx
Short???? Show me a beat em up title that's 15+ hours long.
Just got review code, embargo isn't up till July 31st. I can't stream, do videos, or review till then but I can write up impressions which I will do after some time invested.
Isn't it super duper extra special SSS rare for a game to run in true 1080p?Any chance you could find out Slasher if the games runs in 1080p, simple way to find out is just by bringing up the XMB while in-game, as the XMB icons in 720p are blurry whilst in 1080p they're much more clear.
Any chance you could find out Slasher if the games runs in 1080p, simple way to find out is just by bringing up the XMB while in-game, as the XMB icons in 720p are blurry whilst in 1080p they're much more clear.
Excellent news, slasher. Needless to say we're waiting on your impressions of the game once you sink your teeth into it.
A little more clear. A few more notes from the guy who has the game.
I thought that during one of the E3 events, the Atlus reps said there were four difficulties. It's just three?I think you guys already know this, but there's Normal Mode (Lv cap: 35), Hard (65), and Inferno (99).
I thought that during one of the E3 events, the Atlus reps said there were four difficulties. It's just three?
I'm in love with the dungeon master/narrator.Some PVP footage - http://www.youtube.com/watch?v=GsyhFY-uDXA
Some PVP footage - http://www.youtube.com/watch?v=GsyhFY-uDXA
Do you have the source for that image?normalmode said:From a larger photo spread previewing the artbook
Japanese stream on twitch right now @ http://www.twitch.tv/featherx
15+ hours is considered short these days? wtf?
Well...a tales game is coming out in NA the same day for $10 more. And that will probably be a lot longer, I assume. $50 for 15 hours is a poor value, honestly.
I really hope Amazon sends an artbook, it still didn't update with that confirmation =/
Why wouldn't you get one? It says this in the description - The 64-page art book (Dragons Crown Artworks) will be included.
Well...a tales game is coming out in NA the same day for $10 more. And that will probably be a lot longer, I assume. $50 for 15 hours is a poor value, honestly. But hey, I bought TLOU and it's not very long either, so...
But this isn't really the type of game that you'll play through once. Well, at least assuming that it's done right. And that seems to be the case from what i've read. So it's not really fair to judge it based on how long a single playthrough takes.
Can you show me any links that made you feel this way? I REALLY want to be convinced this game has the replayability you guys say it has. Replaying on another difficulty alone isn't enough for me. If there are more monster types or something somehow during those difficulties, then yeah that's cool. I think I just fear repetition.
The game plays as good as it looks. Color coded damage numbers leapt from creatures as I unleashed fire and wind spells. The wizard has a standard attack as well as an assortment of power spells which use mana. This mana can be regenerated by holding one of the face buttons, which left me vulnerable to attack. Well, not really, since the other players were destroying everything on screen whenever I took a minute to replenish my power. That's good co-op in action. Each player's damage numbers are color coded to their character, so you know who's pulling their weight.
We were informed that there would be nine stages which would offer multiple paths for plenty of replay value. Co-op interaction would be limited by character levels and the difficulty mode, so a level 90 character can't stomp through the game of a level five character.
http://www.co-optimus.com/article/1...own-hands-on-impressions-and-new-trailer.html
And similar impressions across other sites. The replay value will largely be found in how much you enjoy playing with other people and finding loot. If games like PSO or Diablo don't appeal to you, then you probably won't find a lot of replay value here either.
We were informed that there would be nine stages which would offer multiple paths for plenty of replay value. Co-op interaction would be limited by character levels and the difficulty mode, so a level 90 character can't stomp through the game of a level five character.
Yeah this is my point. And I mentioned TLoU, too. It's not very long, but every moment felt different for me and the environment kept changing. So much detail. And I know length does not automatically equal quality, but I just am unsure of throwing down $50 or $40 on this yet.
The last $45 game I bought was BioShock Infinite and I spent around 16 hours in that. I pre-ordered that basically on a media blackout because I was invested from the first trailer. I felt okay about the game length.
Right now with Dragon's Crown, from the sparse objective details I've read (mostly in this thread) and the videos and screenshots I've seen, I'm in at $40. I have had to look into it a bit more before being able to say that because it's a bit more of an unknown quantity to me (as my first Vanillaware game) but I know that I will like things in it like the graphics, loot system and the game "scenario".
I guess my advice would be to wait for the first "professional" reviews and more details/opinions here before making your final decision.
Some PVP footage - http://www.youtube.com/watch?v=GsyhFY-uDXA
I agree, people are making way too much of the time. The 15-20 hours of gameplay is the time someone spent rushing through from start to finish on Normal difficulty. It isn't a completionist time, it's a "hey I'm the first person to beat this" time.Jeez, if you're splitting hairs on the hours per dollars ratio, there are a million awful grind-heavy F2P games you can play.
Exercise your financial discretion as a consumer, but don't let $5-10 keeps you from missing out on incredible condensed games without arbitrary filler.
I'm sorry. Like I said, I don't believe quantity of hours means a better or worse game. I'm worried about fun factor and if it'll remain fun well beyond an initial playthrough. I have no idea how many moves you get in this game and if it won't come down to just using the same few attacks over and over. That's my real concern.
It's the first Vanillaware game built from the ground up for PS3-generation consoles, yes.Is this the first Vanillaware title built from the ground up with HD in mind? (Muramasa Rebirthwas was "uprezzed" from Wii so that doesn't technically count)
Is this the first Vanillaware title built from the ground up with HD in mind? (Muramasa Rebirthwas was "uprezzed" from Wii so that doesn't technically count)
All their sprites are high resolution. But scaled down for whatever platform their games are on.
Is the Vita version only a down-res of the PS3 Version? Youtube links are PS3 version of the game only. Hoping the game looks good and smooth on the Vita.
The stream posted the other day was from the Vita version. Here's a link to the archive of it if you're curious: http://www.twitch.tv/hamayama/b/434083566
All their sprites are high resolution. But scaled down for whatever platform their games are on.
It's the first Vanillaware game built from the ground up for PS3-generation consoles, yes.
Only go to play for about 30 minutes or so but absolutely in love with what I've seen. Graphically it looks great on both the vita and ps3. The art style is great, granted I know the character designs were a hot topic. The game likes be chest guys and girls. Combat seems suitable and the level up system seem deep enough so far. Not far in like I said but my early, early, early impressions are goodWill dive back in for a good for chunk tomorrow. The ability to upload your saves between the two systems is also a cool feature!
Seems like a lot of people have never played a beat em up before. 15 hours is a bit long, honestly, and these games have tons of replay value.
Using the length of time and not the amount of enjoyment as justification is weird to me. May as well only play MMOs if that's the case.
Looking forward to more impressions after you've had more time to mess with it. Can you tell much difference between the two graphically? I mean, it looks like something that shouldn't have needed to be downgraded from PS3 to Vita. Also gotta note I have no problem with the artstyle and proportions. lol. Though I would be rolling Elf girl if I got this.
Does anyone know what font this uses?