Any way to toggle the HUD in DmC?
You can get rid of everything but the combos, and it's not togglable.
Any way to toggle the HUD in DmC?
You can get rid of everything but the combos, and it's not togglable.
Question for Crysis 2 guys: what is the console command to get rid of the HUD? I know the one for FoV and getting rid of the weapon but can't find the one to get rid of the overlay.
cl_drawhud 0
That's for Crysis 1 I think, for Crysis 2 it's hud_hide 1
hud_hide 1 also works.
Question for Crysis 2 guys: what is the console command to get rid of the HUD? I know the one for FoV and getting rid of the weapon but can't find the one to get rid of the overlay.
Some of the foliage in the second shot looks strangely squiggly.
Don't know why, but somehow your name popped up when I saw this picture by a tech dev on pCARS forumI'd pm picture of my nipples for Pcars so yeah >_o
Don't know why, but somehow your name popped up when I saw this picture by a tech dev on pCARS forumThats in game SuperSampling (2x res hight+widht) mode added to Project CARS soonish
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What game ?
Thanks man, here's another pair <3
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One last thing about DmC: Any idea on how to fix the jagged shadows in the cutscenes? I edited the Engine.ini and upped the min and max shadowresolution to 4096, but the shadows are still crap.
Any ideas? scitek again, maybe?
To this day these are still the most believable futuristic uniform I've seen. They nailed the design.
MrRoderick said:Btw, how do you browse the thread on your phone? I get on with my iPhone, the non-s 4, and it freaks the fuck out, I believe because it's wee memory is having horrible things done to it by the screens.
Can I ask what in-game graphics settings you're using? I have this weird dithering thing happening with the shadows in mine, and that's with settings on full. That's w/ an AMD card.
GAF mobile with the photos off. It's in the settings. You can just tap a screen to see it if you want.
After the Crytek stuff, here a game with good art direction
Dear Esther, downampled + 8xMSAA
Seriously why has Crytek been getting so much shit lately for their art direction? They set out to achieve realism and their arguably the best in the industry in meeting that goal. Just because a game isn't stylized or fantastical doesn't mean it's a bad piece of art. Reality is just as deserving of praise as something cartoony or extraordinary. Setting out to mimic reality is a truly grueling and difficult task and crytek has pulled it off wonderfully. I'm curious if you also share the sentiment that Renaissance art is also bad because it was a move towards realism? If you wanna talk about bad art I could point out more than a few jrpgs that in my opinion more than meet that criteria.
I've never seen some of those parts of that level.
Bravo.
Seriously why has Crytek been getting so much shit lately for their art direction? They set out to achieve realism and their arguably the best in the industry in meeting that goal. Just because a game isn't stylized or fantastical doesn't mean it's a bad piece of art. Reality is just as deserving of praise as something cartoony or extraordinary. Setting out to mimic reality is a truly grueling and difficult task and crytek has pulled it off wonderfully. I'm curious if you also share the sentiment that Renaissance art is also bad because it was a move towards realism? If you wanna talk about bad art I could point out more than a few jrpgs that in my opinion more than meet that criteria.