I kind of like it though. I just assume they were going for a more dreamlike presentation.If you turn the post processing to low it gets rid of that horrid bloom effect.
I kind of like it though. I just assume they were going for a more dreamlike presentation.If you turn the post processing to low it gets rid of that horrid bloom effect.
Great action shots all around, but this one in particular is my fav.
Watch Dogs
-cut-
I'm taking that on 3200x1800 with 30-60 FPS. Depends on scene. Wyzima is killer, swamps too, but fields and interiors are smooth and keep 60 FPS. GTX 660OC. In native FullHD res I have 60 FPS all the time. Agree, W1 is best Witcher game btw=)Shumafuk are your Witcher pictures playable or just for pictures? and how. Keep modding that baby, best Witcher game.
I like the battle system a lot, same for the character building, and the story is pretty decent. It's quite linear and there's no exploration obviously, but that's an SRPG for you.How is Blackguards?
Do you use cheat engine for the free cam mode?
Beautiful shots
So fucking depressed now by how insignificant we are.
These mod creators sure know how to make their stuff, me being a car fan, these mods keep making drool over all the new cars they keep releasing. Can't wait for the GTA V goodness.
Well , to be fair they are not making the car models themselves but rip them out of other games .
Watch Dogs is the single most ugly triple-A game I've ever seen.
EDIT: Okay that's a hyperbole. Let's just say 'huge letdown'. There's stuff that's a lot uglier, no doubt. It just screams bland and uninspired. Was there even a design team? Or were they going for 'realistic'?
There's exploration in the Shining Force games! But yeah sRPGs usually have menus instead of a world map or towns to explore, sadly.It's quite linear and there's no exploration obviously, but that's an SRPG for you.
Watch Dogs is the single most ugly triple-A game I've ever seen.
EDIT: Okay that's a hyperbole. Let's just say 'huge letdown'. There's stuff that's a lot uglier, no doubt. It just screams bland and uninspired. Was there even a design team? Or were they going for 'realistic'?
I must agree with you... Visually the game is... wired. Not "realistic", even if it try to be. But on the other side, city is really living. Probably most living virtual sand-box city I saw.
One way to trick yourself into thinking this game looks good is to do what I do. Play on low quality at 4800x2700. Then when you find a place to take a shot, turn it back up to ultra. It looks a TON better
Still impressive what is possible to do with Aurora engine... that had Neverwinter Nights in 2002.
I kind of like it though. I just assume they were going for a more dreamlike presentation.