In the first Castlevania Lords of Shadow, how did you people got sweet fx to work? I'm mainly using sweet fx for it's screenshot function.
I've tried Boolataurs (?) sweet fx since the 1.5 version doesn't let me start the game. But i don't know hoe to change the screenshot key?
Thoughts?
In the first Castlevania Lords of Shadow, how did you people got sweet fx to work? I'm mainly using sweet fx for it's screenshot function.
I've tried Boolataurs (?) sweet fx since the 1.5 version doesn't let me start the game. But i don't know hoe to change the screenshot key?
Thoughts?
/*-----------------------------------------------------------.
/ Key settings /
'-----------------------------------------------------------*/
// This is the section where you can define your own key mapping
// See the following URL to find out what keycode a key has:
// http://www.cambiaresearch.com/articles/15/javascript-char-codes-key-codes
// key_toggle_sweetfx = 96
// key_screenshot = 44 ; 44 = PrtSrc
// key_reload_sweetfx = 110
Unreal Engine 4 "Reflections Subway" running at 8K (with a bunch of color and post processing settings tweaked from the default).
It's one of the content demonstrations available to subscribers (recently opened up subscriptions to $20 a month).Is this a demo ?
If yes .where can i find it ?
It's one of the content demonstrations available to subscribers (recently opened up subscriptions to $20 a month).
Shit the thread up with 8K pictures. Nice.
Damn! The quality of these care models is just insane!
This may well be the wrong place for this so I'm only posting the one, but I didn't want to start a new thread either. Friend told me about a cool filter that can make some games look like oil paintings (applied afterwards). It's kinda cool:
Game is Trine 2.