30fps enough for you?

I just finished Clair Obscur, a very timing based game, in its 30fps mode.

It's fine.

Higher is better of course, but if the cuts are too much, or if it's just a 30fps game, it's not the end of the world.
 
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60+ is preferable but I will play at 30 as long as the game is fun

After all, 30fps with frame pacing issues didnt stop me from loving bloodborne
 
For an action game? No. For an adventure game with slow paced action?
ancient aliens GIF by HISTORY UK
 
Not really. I'll absolutely skip a console game that only has 30fps these days.

I can wait for a PC release.

Edit: I guess its fine in a game where the fps makes no discernible difference like a VN but I also don't really play those kind of games.
 
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Yes, I played N64 games with low framerates so much back in the day that I guess I got used to it.

Choosing to not play something due to its FPS or some other technical shit is such a crazy thing for me.
 
Anything under 100 in the games I play and you really feel it. 150 is a good baseline, and 200+ I'm generally happy as a clam. Looks like 500hz screens are really becoming a thing, will probably pick one in the next year or so.
 
60 isn't enough for most games. 90 is tolerable for some games. 120 minimum for games with faster movement. 144 Hz and above, I'm good with.

Frame pacing and 1% lows are really important.

30? lol
 
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I don't need 60fps, but it is highly, highly preferred. The only issue is the first 20 minutes of playing a game at 30fps and getting used to it again.
 
Last game I did it with was KCD earlier this year. I wont do it again. I basically just rushed through the game to get an idea of the story.
 
Cant play at 30 fps anymore.. simple as that.. things evolve and change.. for me once 60 fps became more avaible on consoles that was it .. there was no going back.. no amount of shining lights or puddle reflexes can substitute the motion fluidity and responsiveness that 60 fps brings to the table, its perfomance mode or bust from now on. All I have to do if a game dosent have 60 fps is wait for the eventual patch or update in the next gen, thats how things are now...

GTA6 for me is a 60 fps game .. no matter if I will play this gen or the next.
 
30fps in game with a lot of (camera) movement is painful and a reason to not play a game. I very rarely make the exception.
 
It didn't bother me until I got a high-end gaming PC.

Now its disgusting, I cant go back. Ive seen the light.

Never again.
 
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60 feels fantastic… I can sorta deal with 30 with games that take away camera control from the player,games you can't rotate the camera360 at free will,it makes it fell more stable then
 
It's situational. Non FPS 30fps with nice ms input response and a good post-processing pipeline (high quality motion blur), I can re-adjust to it. But it's absolute murder on the eyes for the first half an hour, when you're coming down from 90fps+.
 
It's brutal.
Going back to 30fps these days makes my head hurt.
60 is ok, but I seldom play with anything lower than 90 these days.
The biggest challenge with The Duskbloods next year might be to overcome the low fps.
 
I never used to mind 30fps before this generation. Pretty much every game being 60fps this generation on PS5 has changed that. I briefly tried playing KCD2 at 30fps quality mode and I immediately noticed the difference. It felt terrible. Not sure if I can go back
 
I'm homestly not trying to sound edgy or elitist, but I just can't play in 30 fps. I also have a big issue with 60 fps (on PC, on console it's ok). 90 is fine, and 120+ is when I'm starting to have a good time.
 
Takes me a moment or two to get used to it, but it's fine if it's done well. I typically choose the quality option when playing on console, depending on the game of course. For fast-paced games 60 fps is better.
 
Depends on the Game. First Person shooter i prefer around 200+

Wow is Fine with 120.
PoE2 is Fine with 120.
Catherine with Controller is Fine with 60.

I dont want to Go below 60
 
30fps is awful and not acceptable anymore. Even for rpgs, even if it doesnt affect gameplay too much, it just looks visually choppy.
 
30fps only really works for me now with my Nintendo goggles on. If a game doesn't offer a 40fps/balanced mode I'll only play on Quality in non-combat where the scene looks pretty, or if there just isn't a Performance Mode.

I'll get used to it, but it still would be a gripe.
 
I won't skip a game because it's 30, if I want to play it. But, I'd prefer they sacrifice whatever is necessary graphically to get it to 60.
 
I play 99,99% of games at 4k60\120 on pc, so i can accept 2-3 games per year at 30fps that push the envelope on the consoles, unfortunately sony and M decided that their games must have a performance mode, and the results are what they are...

If the game is good i'm just gonna douple dip on pc later.
 
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Ffxvi 30 fps is fantastic and buttery smooth.

Oblivion 30fps is a war crime.

60fps is beast mode.

40 fps with vrr is sexy if you can't make a smooth 30fps,
 
Depends what type of game it is.

Fast games, nope.
Slow games, it's fine.

But stutter can make me motion sick, depends on the perspective and head bobbing and weapon sway and how the camera moves etc. So in general I don't like lower framerates even if it's okay occasionally.
 
If it's not a fast paced action game AND I'm really hyped for it AND it's doing something really impressive on the tech side (either amazing graphics, or physics, or interactivity or something like that )... I can tolerate it.

Otherwise it's an easy skip to be bough from the bargain bin in the future when I can play it at 60fps on the hardware I own.
 
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