Nope. It is "enough" only if I have no option and I'll play just enough to enjoy the game and before it starts bothering me more. That happened to me with several Switch games: Xenoblade 3, Zelda TOTK, Kirby ATFL.
I've been waiting for Switch 2 patches to be announced or for all games to run at 60 fps on the console just so I can go further than endgame and do optional stuff, god heard me thankfully because I played those games way before the Switch 2 was announced. I'm still waiting for Xenoblade 3 tho, I won't buy the DLC unless I have an upgrade patch...
And this is not a matter of input lag for me, I just can't stand how choppy 30 fps looks like, to me it's almost stop motion, I know that slow paced games won't have many issues but then the camera movement on Zelda TOTK is completely smooth and more than passable and once Link starts running I can clearly see and even identify individual frames lol
It's a matter of visual appeal to me, smooth movement is pleasing to look at, it's like better shaders, higher quality textures, high resolution, etc. For me it's visual appeal as much or even more than any other graphical setting.