3rd Person Metriod

Ok we all know that Metriod is First Person Adventure Shooter. *If that makes any sense* Anyway, what do you guys think about a third person view for a future metriod game. Something along the lines of Max Payne shooting, wouldn't be bad don't you think?

Personally for some reason, I can't stand FPS or FPAS games because I just feel they are done that feeling like with platformers like Sypro and Crash Bandit... (Don't flame one this)...
 
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I wouldn't mind maybe seeing a 3rd person Metroid next-generation, but I don't think it should be a Max Payne style game...That's so un-Metroid.

Actually, I think I'd like to see the next Metroid game from Retro, be another first-person game, on the Revolution, but take place, after Fusion, and continue the Metroid story...But I don't know, we'll see.
 
Please start a thread about Metroid controls in

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Thx! :D Oh and don't forget to start one about Metroid Prime Hunters as well!
 
"Something along the lines of Max Payne shooting, wouldn't be bad don't you think?"
That would suck. The biggest problam with a 3rd person Metroid is the camera, and im sure that if Retro\Nintendo would spend enough time working on the camera they can make a great 3rd person Metroid game.
 
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Please never make another thread again.

Thanks.
 
Metroid Metroid Metroid Metroid Metroid Metroid Metroid Metroid Metroid Metroid Metroid Metroid
 
Dear I Work For Ubisoft,

It has been getting lonely here in my leather computer chair. Sometimes I get nervous that you're no longer writing to me because you're angry. Did I do something to offend you? You talk to everyone else and I see shadows of you floating in the wind; memories of a distant past. I long for the day I can hold you in my arms once more. I promise that if that day ever comes, I will never let go!

Waiting for you desperately,

~Amir0x~
 
It's possible to transform a platformer adventure into a third-person perspective, Ubi Soft did it with Prince of Persia, Konami did it with Castlevania, etc. I think it would be neat, but after replaying Super Metroid, I think first-person is the best way to go.
 
I've always been pissed off that the Prime series doesn't have a 3rd person option. It just makes me so angry. I feel like walking down to Retro Studios and throwing cups of urine at their windows.
 
BuddyChrist83 said:
stopposting.gif


Please never make another thread again.

Thanks.

What's really weird is that the guy smacking the other guy ended up being EXACTLY in time to the music I was listening to... looked rather strange.
 
ToyMachine228 said:
I wouldn't mind maybe seeing a 3rd person Metroid next-generation, but I don't think it should be a Max Payne style game...That's so un-Metroid.

Actually, I think I'd like to see the next Metroid game from Retro, be another first-person game, on the Revolution, but take place, after Fusion, and continue the Metroid story...But I don't know, we'll see.

Nice avatar.
 
THE GAMING FORUM HAS NO ROOM FOR DEBATE! LET'S BLINDLY TROLL NINTENDO/RARE/ SEGA THREADS INCESsANTLY WHILE THE MODS MAKE PITHY COMMENTS!
 
belgurdo said:
THE GAMING FORUM HAS NO ROOM FOR DEBATE! LET'S BLINDLY TROLL NINTENDO/RARE/ SEGA THREADS INCESsANTLY WHILE THE MODS MAKE PITHY COMMENTS!

I do have to give Ubi credit at least he spaced out the 7 threads he made in one hour...

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DarienA said:
I do have to give Ubi credit at least he spaced out the 7 threads he made in one hour...

10:44
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shit, now got to IGN's board, gamefaqs, the Official PoP forum and tally those as well, plus whatever other boards he is pimping at..
I give him credit thought, because I BELIEVE in PoPWW
(sheds a forced tear)
 
Good lord no. Now that FPA Metroid has turned out awesome, I'd be inclined in trusting whatever Retro does with Metroid...

BUT NOT IF IT INVOLVES SHIT LIKE MAX PAYNE!
 
I think it would be awesome if it were in third-person, like the awesome third-person Price of Persia: Warrior Within, now available from UBI Soft!!!
 
Mejilan said:
Good lord no. Now that FPA Metroid has turned out awesome, I'd be inclined in trusting whatever Retro does with Metroid...

BUT NOT IF IT INVOLVES SHIT LIKE MAX PAYNE!

IAWTP

Sho Nuff said:
I think it would be awesome if it were in third-person, like the awesome third-person Price of Persia: Warrior Within, now available on all systems from UBI Soft!!!

:lol Wonder why I Work hasn't said it yet
 
i think having the game in third person would totally fuck with 2 things. platforming, and level design. if they went third person, there would probably be even less vertical style level design than Prime.
 
3rd person with ratchet and clank style controls and crazy blasting (and fast play), but still exploration please. as fun as MP2 is, it's ploddingly slow compared to the 2d ones, and it doesn't have to be. I know in 2d metroids there are times where you just go apeshit dashing through areas and blasting guys, along with the fast moving, hectic (but crazy fun) boss fights of metroid fusion. I think that could be re-created in 3d.

and maybe they could add in some item Samus has to go after in this ancient desert palace setting called the "sands of time," that would be pretty cool.
 
Why? FPAS Metroid works fine. Hell it works better than fine. Okay so it may not be a wholesale transferal of 2D Metroid but there's no guarantee that making it 3rd person would change that. Series have to adapt and evolve.

What's important is that what Retro have made works well as Metroid but more importantly works very well as a game.
 
While reading the Metroid Prime 2 websites, I thought it would be cool to have a game in the Metroid universe that came before Samus. A Star Trek Enterprise of Metroids, one dealing with early space suits morph tech, first contact with the metroid. It does not have to be a 'Metroid game', just a side story. The story could be based around a new recruit with Athena Astronautics, chronicling the days before the first test mission with Orbis labs. That would even be a great RPG.
 
Society said:
While reading the Metroid Prime 2 websites, I thought it would be cool to have a game in the Metroid universe that came before Samus. A Star Trek Enterprise of Metroids, one dealing with early space suits morph tech, first contact with the metroid. It does not have to be a 'Metroid game', just a side story. The story could be based around a new recruit with Athena Astronautics, chronicling the days before the first test mission with Orbis labs. That would even be a great RPG.

Why is it that everyone wants everything turned into an rpg? Not criticising, but it just seems that 99% of time when people express a desire for a spin off it's as an rpg.

I was thinking it might be cool to do a pure straight-laced action game, but then again that might then reflect badly on the slower, more measured pace of the main series.

So yeah, an rpg would be cool. ;)
 
Die Squirrel Die said:
Why is it that everyone wants everything turned into an rpg? Not criticising, but it just seems that 99% of time when people express a desire for a spin off it's as an rpg.

I was thinking it might be cool to do a pure straight-laced action game, but then again that might then reflect badly on the slower, more measured pace of the main series.

So yeah, an rpg would be cool. ;)

Of all the genres, i think RPG has the best chances at telling the story I envisioned. I was thinking of the school in FF8. Maybe just an adventure game, or ARPG. I do not think levelling up would be necessary.
 
well, at least they could use their current control scheme and it wouldnt suck like it does now if it were in 3rd person...

i mean, anything is better than first person metroid... even fusion is!
 
The Faceless Master said:
well, at least they could use their current control scheme and it wouldnt suck like it does now if it were in 3rd person...

i mean, anything is better than first person metroid... even fusion is!

Wait, wait, wait: If they simply moved the camera perspective, I don't think that would make someone who currently hates the game suddenly like it, unless they're extremely shallow people who convince themselves that a game sucks if it's in first person.
 
The Faceless Master said:
well, at least they could use their current control scheme and it wouldnt suck like it does now if it were in 3rd person...

i mean, anything is better than first person metroid... even fusion is!


well .. how about you suck at games ? cuz Prime's controls are perfect
 
GaimeGuy said:
Wait, wait, wait: If they simply moved the camera perspective, I don't think that would make someone who currently hates the game suddenly like it, unless they're extremely shallow people who convince themselves that a game sucks if it's in first person.

it's actually quite a different experience if it's 3rd person compared to 1st person, even if it is the same controls. For one, it would be easier to do platforming in 3rd person...
 
GaimeGuy said:
Wait, wait, wait: If they simply moved the camera perspective, I don't think that would make someone who currently hates the game suddenly like it, unless they're extremely shallow people who convince themselves that a game sucks if it's in first person.

Actually, as someone who doesn't like first-person games in general, I consider the Metroid Prime series to be an especially bad use of the perspective.

Gameplay-wise, the main reason to use the perspective is to allow for fast manual aiming. The basic weakness of first-person is in fine positioning of the character. MP, however, has a lot of jumping, and auto-aiming. That's the sort of thing I expect in a third-person game, where manual aiming is weak, but it's easier to measure your character's position relative to the various ledges and obstacles you need to get around.

As far as aesthetics, first-person perspective is an attempt to pull the gamer into the game, by providing an (IMO poor, but that's just me) approximation of what the person would experience if they were there. MP does this about as well as can be done on a TV screen in normal mode, but switching between normal and ball modes is just about the most jarring thing I've seen in a video game. It just screams "clunky game". Most other FP games don't have anything close to this problem.
 
Mumbles said:
Actually, as someone who doesn't like first-person games in general, I consider the Metroid Prime series to be an especially bad use of the perspective.

Gameplay-wise, the main reason to use the perspective is to allow for fast manual aiming. The basic weakness of first-person is in fine positioning of the character. MP, however, has a lot of jumping, and auto-aiming. That's the sort of thing I expect in a third-person game, where manual aiming is weak, but it's easier to measure your character's position relative to the various ledges and obstacles you need to get around.

As far as aesthetics, first-person perspective is an attempt to pull the gamer into the game, by providing an (IMO poor, but that's just me) approximation of what the person would experience if they were there. MP does this about as well as can be done on a TV screen in normal mode, but switching between normal and ball modes is just about the most jarring thing I've seen in a video game. It just screams "clunky game". Most other FP games don't have anything close to this problem.

So, basically, it's bad because it's not like most other games.
 
you know what I'd love to see to break the mold?

A new full-fledged 2D overhead Zelda on a console.

But NOOOOooooo.... All you 3D whores had to go and ruin it for me.
 
I don't see why people make such a big fuss over how many spacial dimensions a game is displayed in on a 2D surface. :/
 
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