Deg said:MP has better picture quality than any PS2 game. Ok. GC renders screens better than this. These are representative of other first party games. Take a look at MP6 for example. Its the same quality grabs.
you're clearly an idiot. shut up before you make yourself look any stupider.Deg said:lol. Actually its beyond your comprehension. Nintendo's first party games have the exact same type of grabs lately. That doesnt mean every Gc games have the same grabs.
ImNotLikeThem said:I hope that if for the multiplayer, if they aren't going to have multiple models to use, they should at least let you choose which suit you want to wear, from either game, or even the fusion suit. That would at least make it a bit more interesting than palette swaps.
Scrow said:you're clearly an idiot. shut up before you make yourself look any stupider.
No, you really haven't actually.Deg said:Is this the best you can do? I've already proven myself even moreso with the new screens of MP6 and DK:JB.
Scrow said:No, you really haven't actually.
cybamerc said:Deg:
> Then explain why the picture quality looks different on my tv? Why no such very strong jaggies?
We need the rolleyes back.
Games look different on your tv because:
1. TV tubes are lower quality than those those used for computer monitors and optimized for lower resolutions. The added softness + visible scanlines + line flickering helps reduce jagginess.
2. A deflicker filter is typically used in combination with interlaced outputs. It's basically a kind of blur filter that helps reduce jagginess.
> These arent perfect. They are good but not perfect.
For the last time. These screens are exactly what the GameCube renders. If you want something prettier you'll either have to talk Retro into redoing the graphics engine or enhance the pictures. 99.99% of all console screens that feature AA have been rendered at super high resolutions and downsampled in Photoshop.
Scrow said:cyba already explained it perfectly for you. if you aren't willing to accept fact, there's no point discussing this any further.
What you see is exactly what the GameCube outputs.
Games look different on your tv because:
1. TV tubes are lower quality than those those used for computer monitors and optimized for lower resolutions. The added softness + visible scanlines + line flickering helps reduce jagginess.
2. A deflicker filter is typically used in combination with interlaced outputs. It's basically a kind of blur filter that helps reduce jagginess.
Mrbob said:Damn, this thread has gone to hell. So now I shall post this funny pic I have found:
Mrbob said:I don't think it would be a good idea to attempt to lock on. It'll take too long.