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A look at the output of Sony Interactive Entertainment for 2025

nial

Member
DS is fully owned by Kojima. He betrayed Hulst, but Hulst betrayed all of us
Again, you need to separate IP ownership from specific game ownership.
The Death Stranding IP may be owned by Kojipro, but 2019 video game Death Stranding, 2021 video game Death Stranding Director's Cut, and 2025 video game Death Stranding 2: On the Beach are all owned by SIE.
I didn't want to reply to everything, but you guys just can't resist with your bullshit...
 

Roberts

Member
Personal opinion: ugh!

But despite everything, I’m rooting for DS2 to succeed even if I could never get into the first game no matter how many times I tried.
 

nial

Member
Fix their production pipeline
They pretty much did this year; 2024 was a huge improvement over 2023 and that looks to continue with 2025 (well, when we fully know their plans for the year).
eliminate all the woke BS (both in games and in leadership positions, such as DEI hires)
You need to be specific about this.
and deliver a proper showcase.
No need to when they've had State of Plays full of first-party showings across the entire year (plus more stuff like SGF, TGA, TGS, ChinaJoy and the PlayStation China event that happened this month).
They revealed three major games this 2024 (Astro Bot, Ghost of Yotei and Intergalactic: The Heretic Prophet) without the need of a ""proper showcase"".
 
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Humdinger

Gold Member
Unfortunately, nothing much on that list excites me. DS is too cinematic-heavy for me, and I'm too burned out on open-world games to care about the sequel to GoT. Hopefully, they'll announce something else eventually.
 
They pretty much did this year; 2024 was a huge improvement over 2023 and that looks to continue with 2025
how can you say this when they literally canceled Factions, had Concord (unprecedented market rejection), Deviation break up and all the Bungie bullshit (including marathon being delayed)

(well, when we fully know their plans for the year).
that's the point

You need to be specific about this.
🙄 breh.
No need to when they've had State of Plays full of first-party showings across the entire year (plus more stuff like TGA, TGS, ChinaJoy and the PlayStation China event that happened this month).
They revealed three major games this 2024 (Astro Bot, Ghost of Yotei and Intergalactic: The Heretic Prophet) without the need of a ""proper showcase"".
they. need. a. proper. showcase.

you will see it when it happens
 

Elios83

Member
Fix their production pipeline (chasing GaaS fucked them up), eliminate all the woke BS (both in games and in leadership positions, such as DEI hires), and deliver a proper showcase. Easy

"Proper" showcases are dead until one is needed to announce the PS6 launch lineup.
With Ghost of Yotei being announced at a State of Play and the next Naughty Dog game at TGA it's clear that we won't have another one until the PS6 reveal.
Sony wants each of their teams to make their announcements close to release and when they're comfortable with. They won't announce everything all at once years in advance to keep some people online excited, that era is over.
State of Play will be their format for the future.

2025 will be a huge year. DS2, Ghost of Yotei and GTA6 alone warrant that but many other games will be released including surprises, chinese/korean partnerships like Phantom Blade Zero, Lost Soul Aside could be next year's Wukong and Stellar Blade.
It's also not clear if Marathon and other stuff will be released but quite frankly as soon as GTA6 is 100% confirmed for next fall we'll see a lot of delays for holiday 2025 "pie_tears_joy:
Also I have a feeling the friends at Xbox Studios will contribute a lot to the PS5 lineup 🫣 :messenger_tears_of_joy: 🤭
 

evanft

Member
I'm also trying to figure out what their PC port releases will look like moving forward. Here's what I've come up with so far.

So far, Sony first party studios have released four or five PC ports every year since 2022. Sometimes those ports were day/date with the PS5 release, like Horizon Dawn Remastered, but most are delayed vs. their PC release. Using this pattern, I think I can ballpark at least some of the releases coming in the future.

2025
  • 1/30: Spider Man 2
  • 4/3: The Last of Us Part 2
We've already got two confirmed releases for early 2025, both Nixxes ports of relatively recent PS5 games. Neither of these are surprising given that TLOU1 was already ported to PC while SM2's PC port was included in the Insomniac leaks.

If Sony follows the same pattern of four or five releases a year, that means we've got two or three more coming in 2025. Looking at the list of PS5 games that haven't been ported yet along with what's been rumored, we're left with a few possibilities:
  • Astro Bot
    • I think this is an absolute lock for late 2025. The only fly in the ointment is the DualSense integration. They may decide it's not possible to give a similar experience with an Xbox controller or M/KB, so it may not be ported because of it.
  • Days Gone Remastered
    • The rumors circulating around this one are incredibly strong. It's basically what Horizon Zero Dawn Remastered was shortly before it was announced. If it's real and coming this year, I assume we're looking at a day/date release on PC and PS5.
  • Demon's Souls
    • If I had to pick another one for 2025, it's Demon's Souls. This game would do absolutely bonkers numbers on Steam. Then again, so would Bloodborne, so what do I fucking know.
  • Gran Turismo 7
    • I don't think this one is coming in 2025. If I had to guess, I'd say 2026 at the earliest. The game has a strong microtransaction/live service element that may need some backend work to properly support players on PC, along with all the work needed to make the game compatible with the myriad of steering wheels, pedals, etc. available. I could see Sony not bothering until this one has matured a bit so they could release a more complete version on Steam.
That's Astro Bot, Days Gone Remastered, and Demon's Souls for 2025.

2026
I can already some of the releases for 2026.
  • Ghost of Yotei
    • If the 2025 release on PS5 holds, I could see this coming in to PC in 2026. GOT was a smash hit on PC, so it makes sense to get it to PC quickly.
  • Gran Turismo 7
    • If I had to pick a time for this, I think 2026 is it. Call it a gut feeling.
  • Marvel's Venom
    • We know this game is likely coming to PS5 in 2025 based on the Insomniac leaks. This makes me think a late 2026 release on PC is likely.
Venom and GOT could slip into early 2027, though, if they have a similar delay as SM2.

2027
Similar to 2026, I'm predicting two releases.
  • Intergalactic: The Heretic Prophet
    • I'm assuming this will be a 2026 release on PS5, which makes a 2027 PC release likely
  • Marvel's Wolverine
    • The Insomniac leaks point to a 2026 release on PS5, so 2027 on PC makes sense.
Similar to the 2026 releases, I could also see both these being pushed into 2028 if they come out real late in the year.

2029
Spider Man 3 is listed as being a late 2028 release in the Insomniac leaks. I also think this is a PS6 launch game.

Speculation
There are other rumored releases coming, but we don't know exactly when they'll drop
  • Bluepoint's original IP
    • There's been rumors circulating about BP's next game not being a remake, but that's all we've heard so far. I'm assuming a 2026 release on PS5 with PC in 2027
  • God of War: The Greek Saga
    • Somewhat weak rumors on this one. If it's real, I'm thinking PS5 release in mid-late 2025 and possibly day/date on PC. I'm assuming these are going to be remasters and not full remakes, though. If it's the later, I could see them pushing the PC release into 2026
  • Gravity Rush 2 Remaster
    • Similar to GOW, we've gotten weak rumors for this, with many pointing to a release aligned to the movie. The movie appears to be in development hell, though, which makes picking a timeline difficult.
  • Sony Santa Monica's new IP
    • This one is an open secret at this point. Another I think is coming 2026 as I firmly believe we'd have gotten a trailer by now if it was scheduled for 2025. PC in 2027.
 
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nial

Member
how can you say this when they literally canceled Factions, had Concord (unprecedented market rejection), Deviation break up and all the Bungie bullshit (including marathon being delayed)
One example discussed to death, another that actually managed to release this year (even if it had to be shut down due to low playerbase), something that was out of their control, and... something that was also (deliberately) out of their control?
I don't know how all of this takes everything that SIE published this year away.
that's the point
Sony had games in 2024 that were announced in the same year, why would it be different now?
Not worth discussing if you're going to start acting like this again.
they. need. a. proper. showcase.

you will see it when it happens
No, they don't ""need"" it. They can just show everything they want at SOPs or other major events. You already know about the projects of Naughty Dog and Sucker Punch, I figured that was enough?
 
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"Proper" showcases are dead until one is needed to announce the PS6 launch lineup.
With Ghost of Yotei being announced at a State of Play and the next Naughty Dog game at TGA it's clear that we won't have another one until the PS6 reveal.
Sony wants each of their teams to make their announcements close to release and when they're comfortable with. They won't announce everything all at once years in advance to keep some people online excited, that era is over.
State of Play will be their format for the future.
nah, that's just the copium people tell to themselves. If that were true, they wouldn't have announced Wolverine, for example.

They haven't been able to hold a proper showcase because of the GaaS initiative and some internal turmoil.
 

Elios83

Member
nah, that's just the copium people tell to themselves. If that were true, they wouldn't have announced Wolverine, for example.

They haven't been able to hold a proper showcase because of the GaaS initiative and some internal turmoil.

It's the opposite, some people still can't accept that certain ways to do marketing are dead and buried.
Sony hasn't really done huge showcases except when they needed to promote PS5 in the launch phase in 2020/2021.
It's just not the way they want to do marketing, it's the reason they left E3 in 2019, they didn't want to be dictated when to announce their stuff by a particular event.

They wouldn't have announced Yotei at a State of Play and Intergalactic at the TGA if they were serious about reserving big announcements for showcases.
They'll have State of Plays with the final big announcement, State of Plays fully dedicated to big games, something reserved for big industry-wide events like TGA/TGS.

Also there's no reason for copium, it's much better to have things like Astrobot being announced and released within 3 months and proceed to win GOTY rather than a pointless CG Wolverine trailer in 2022 and then nothing because it's a 2026 game.
It's completely useless.
 
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It's the opposite, some people still can't accept that certain ways to do marketing are dead and buried.
:goog_confused:
They were doing weird shit at E3. I'm not talking about that. (weird shit + live events).

It's just not the way they want to do marketing, it's the reason they left E3 in 2019, they didn't want to be dictated when to announce their stuff by a particular event.
leaving E3 was a multifaceted decision. but again I'm not talking about E3 at all.

They wouldn't have announced Yotei at a State of Play and Intergalactic at the TGA if they were serious about reserving big announcements for showcases.
Their pipeline is all screwed up, which is why they have been doing this instead.
They'll have State of Plays with the final big announcement, State of Plays fully dedicated to big games, something reserved for big industry-wide events like TGA/TGS
Sony hasn't really done huge showcases except when they needed to promote PS5 in the launch phase in 2020/2021..
their last showcase was in 2023....what are you even talking about?

it had a bad reception because it failed to deliver on expectations. WHY?....because a bunch of games got canceled or delayed. That is the point I'm making.

Also there's no reason for copium, it's much better to have things like Astrobot being announced and released within 3 months and proceed to win GOTY
you can have both.
rather than a pointless CG Wolverine trailer in 2022 and then nothing because it's a 2026 game.
contradicting your own argument:
Sony wants each of their teams to make their announcements close to release and when they're comfortable with.

It's completely useless.
A lot of people caping for PlayStation´s current situation regarding their lackluster pipeline/showcases are clueless or very naive.

Games will always have a dynamic way of being shown, and marketing strategies will vary (this has been true even with showcases). For example, TLoU was revealed at TGA.

No one is asking Sony to have a showcase every 12 months, but rather that when they choose to hold one, it actually delivers. and they haven't delivered not because of a "change in strategy" but because they fucked up their pipeline. it's baffling that people don't realize this.

In other words, Sony now has a deficit of 3-4 games that should have been released by now. How can you make a showcase when you don’t have the content to... showcase? And they don’t have the content because, as I’ve said several times, they got screwed by GaaS (which also impacted single-player games) — because it affected entire studios.
 

Men_in_Boxes

Snake Oil Salesman
As resident GAAS lover, I have a duty to report on Midnight Murder Club…

Prognosis: Not good.

There’s essentially no game there. It’s literally just well done sound (great proxy chat) in a generic house of dark rooms, and players have slow shooting guns. It feels like a “game” that could be created by two college kids in a weekend.

It’s literally only fun for about 90 seconds. It desperately needs more oven time.
 

powder

Member
I have a strange feeling none of this stuff is gonna sell as well as Sony thinks it will. No reason in particular, it just feels like we’re in this climate of games releasing to middling fanfare and then they’re gone. I’m interested in DS2 but even that seems weirdly niche. Maybe they’re gonna start doing some heavy cross-media marketing for this stuff and that will bring more people in? I dunno, the vibes are just off.
 

nial

Member
likewise.

It's like asking for an example of why the water is wet. c'mon dude. let's not waste our time
You just won't want to elaborate, but oh well.
How can you make a showcase when you don’t have the content to... showcase?
Except that... they do? Let's say that all the games in the OP are all scheduled up to late summer, and that Sony decided to have a showcase in May 2024 for their slated output all the way to summer 2025 and included Intergalactic as well; Sony would've had about 9 games in that showcase that are scheduled for the span of a year, and an additional one that would release much later (Intergalactic).
How is this exactly bad?
 
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Jesb

Member
Are we ever going to see a sports games that makes a big leap. Is the show 25 just gonna be more of the same? I want to look forward to that killer looking sports game again. Where is our true next gen NHL or Madden FFS. 🤦‍♂️
 

Agent X

Member
Pretty tasty loot. I like the variety of genres and presence of new IP.

I agree, even though most of the games named in this thread don't appeal to me personally. It's good that Sony is spreading their wings with some new IP; I just wish they would do so in genres that I'm interested in.

PS5 has been out for 4 years already, yet Sony has still failed to fully convince me to step up from the trusty ol' PS4. Astro Bot sure looks great, though. I'll still continue to keep an eye on their game lineup, as maybe some other pleasant surprises will come down the pike.
 

EDMIX

Writes a lot, says very little
Fix their production pipeline (chasing GaaS fucked them up), eliminate all the woke BS (both in games and in leadership positions, such as DEI hires), and deliver a proper showcase. Easy

Yea, no to all that lol

1. Let the game take the time they need. Of all the issues the industry has right now, I don't think rushing games out is the solution.

2. Chasing GAAS also had a massive success like Helldivers 2 for them, I think they are correct to continue this as that is the only gap in their catalogue at the moment and who the fuck cares? Its by teams that literally JUST MAKE MP games anyway, as in that fucking team was never going to make you Uncharted 5, their job was to make Helldivers 2..

3. If you think something is "woke" thats up to you, but I think they should allow their developers to have the freedom to create, that is what got them in the top spot in the first place. I don't fucking care if you hate those games or not, if the developer wants to create this way, that is better then trying to FORCE them to create this way or that way. Play something else.

4. A showcase only makes sense when those titles are ready, like stated in 1. They have no ode to rush out shit for a fucking "showcase", let gamers be excited for actual games closer to release, instead of fucking title screens or CGI, they are doing just fine with the games releasing and I don't see anyone buying a system or not based on a fucking trailer they see today, they will buy based on what exist WHEN its actually a real thing.

I see no evidence of that even helping, I've seen that hurt more games then help.


So I think they are just fine to continue the path they are on.
 

Men_in_Boxes

Snake Oil Salesman
I still can't fathom why people are excited for Death Stranding 2 when the first one was just so goddamn dull with possibly one of the worst and most pretentious writing I've seen in a video game
Death Stranding: Formed new studio while working on 3 year dev cycle game.

Death Stranding 2: Studio up and running while working on 5 year dev cycle game.

Also, Kojima has never made a safe sequel in his life.
 

SlimySnake

Flashless at the Golden Globes
Ds2 and GoT aside, another mid year for Sony.

This time last gen, they had sotc remake, gow, detroit and spiderman.

This is basically equivalent to their 2019 which had days gone and ds1. And we thought it was a slow year that Gen.

Maybe venom comes out this year but I’m honestly done with nyc being the setting for Spider-Man. If it’s not set in nyc, and features new levels then i might give it a chance.

Hoping sony announces the next bluepoint game in 2025 and releases it the same year like they did with astro.

I really don’t care for these partnerships with third party studios. Especially Korean and Chinese ones. I thought stellar blade was mid and the other games look derivative as fuck. Rise of ronin, ff7 and for spoken didn’t even come close to the quality of Sonys own first party in visuals or storytelling. So what’s the point. Spend that money on hiring more first party devs.
 
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nial

Member
This time last gen, they had sotc remake, gow, detroit and spiderman.
I see two big blockbusters, a notable but on a much lower end game... and a remake? (That said, Sony still published a good variety of games that year, from the PlayLink efforts such as Frantics and Chimparty, to PSVR games like Astro Bot Rescue Mission and Déraciné).
2025 so far looks good and varied, and it's not even the full lineup. I'm actually surprised to see GAF hating on it after their whole "we REALLY like Asian games now!" thing this year.
This is basically equivalent to their 2019 which had days gone and ds1. And we thought it was a slow year that Gen.
Sony published 6 more retail games besides those 2 big ones in 2019, why is that considered 'weak'?
I really don’t care for these partnerships with third party studios. Especially Korean and Chinese ones. I thought stellar blade was mid and the other games look derivative as fuck. Rise of ronin, ff7 and for spoken didn’t even come close to the quality of Sonys own first party in visuals or storytelling. So what’s the point. Spend that money on hiring more first party devs.
First of all, FF7 and Forspoken have nothing to do with the rest, and second, that's a very bad take.
I don't really get why you would want Sony to publish LESS games.
 
I still can't fathom why people are excited for Death Stranding 2 when the first one was just so goddamn dull with possibly one of the worst and most pretentious writing I've seen in a video game
Yea game bored me to tears, to the point where if someone paid me, I wouldn't continue to play it. The trailer for DS2 did look cool as hell though but no way would I touch that after DS1.
 
Fairgame$ is gonna bomb whenever it launches.

The premise is a woke left-wing activist communist cucksoldier fever dream. I can't believe the execs at Sony WWS saw a game about bringing down capitalism and thought "this is so amazing we need to buy the dev".

Whoever was responsible for that acquisition as well as the Concord dev needs to get fired.

The irony of Fairgame$'s anti-capitalism propaganda is it's a game that wouldn't exist without capitalism which must rely on capitalism to succeed. It's so absurd.
 
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