So since we are going down this road should we also talk about the plethora of non AAA games that have
failed (not just "it's not enough hur dur", I'm talking bout outright failure) financially? There are plenty of examples to go around, particularly in the GAAS sphere. Should nobody make any games anymore or is it just that the market and customers have grown tired of shitty products?
Separate point - you seem to have a gross misunderstanding of
why they would like to make more money (they have been pretty clear in communicating that it's primarily a margin issue they are facing at the moment and that's what they are seeking to fix ASAP). Most successful companies reinvest a high proportion of their working capital regardless of how much they are making. Do you really think that if they were to make more money they wouldn't aslo be reinvesting a similar proportion of what they currently are?
Well shit, they should all just pack it in and make mobile games then right?
If you want to brag about 200% ROI rather than some good games to play then that's where you ought to be focusing your attention.