Found a wonderful playlist of 70s arcade games on youtube, has about 200 games in the list. Just looked at the first 30 or so and made a short list, haven't verified it though:
-Clean Sweep (1974) - proto-Breakout? Has a paddle that deflects a ball like Pong but the screen is filled with other static balls/blocks that you need to clear/destroy, although your ball doesn't bounce off of the destructible blocks.
-Pin Pong (1974) - first pinball video game/computer pinball simulation?
-TV Basketball (1974) - first basketball game? The Guiness Book of World Records cites Basketball (1978) as the first one, although TV Basketball is more of a Pong clone.
-Shark Jaws (1975) - first game with underwater setting?
-Blockade (October 1976) - first snake game
-Death Race (1976) - running people over for the first time?
-Hit Me (1976) - first computer card game/blackjack game?
Saw this posted on Hacker News. It's a game dev going through Zelda Windwaker and analyzing some of the tech behind it.
In one of the panels they mention the changing ambient lighting when staring at bright objects, such as the sun. I wonder which game first implemented this dynamic.
Bloody Roar is the 1st fighting game to let you transform into an animal during gameplay, right?=O
Update on the first game with an orchestral soundtrack:
Manjimaru (PC Engine, 1992) might be the first: https://www.youtube.com/watch?v=hhbqY_ojSMs
Some tracks are clearly live recordings here. I haven't been able to track down anything earlier.
I should had said 3D.=pDoubt that. Claymates and Mortal Kombat 3 let you do this before Bloody Roar. I'm sure something predates those as well
Mad Dog McCree - 1990 (original Arcade release).
I would guess if there's anything earlier it'd be another laserdisc game.
Bloody Roar is the 1st fighting game to let you transform into an animal during gameplay, right?=O
Anyone know what the absolute first game to feature new game plus was? That is, a game that on completion unlocks new content for a second play through,
Seeing a thread on Super Mario Bros reminded me of this, but even Wikipedia isn't clear on which is the first.
Donkey Kong (arcade, 1981) may be the first, by that definition. The first loop has only two levels, the second loop adds the bouncing spring level, and the third loop adds the pie factory level. You need to play through three loops to see all the levels.
First game to show a woman being punched in the stomach within 5 seconds of starting - Double Dragon 1 Arcade
First game to show a woman being punched in the stomach within 5 seconds of starting - Double Dragon 1 Arcade
First game to show an obvious up-skirt panty shot:: Double Dragon 1 Arcade (probably not true, but it would be amusing in its own anecdotal way)
Also the intro of Double Dragon also has a cameo of the red car from the Laser disc arcade game Road Avenger.. Which makes me wonder... what is the first game to do a cross over/ cameo from another game?
Is Goldeneye (N64, 1997) the first game featuring a sniper rifle with arbitrary zooming?
There are at least a few proto-examples of sniper zooming in games--Golgo 13 (NES, 1988) comes to mind--but Goldeneye might be the first where you can zoom it to arbitrary precision.
Did MDK do that as well?
Is Goldeneye (N64, 1997) the first game featuring a sniper rifle with arbitrary zooming?
There are at least a few proto-examples of sniper zooming in games--Golgo 13 (NES, 1988) comes to mind--but Goldeneye might be the first where you can zoom it to arbitrary precision.
Here's a question: was The Wizard (1989) the first movie with video game-related product placement? I'm skeptical, since that seems pretty late, but it's the earliest of which I'm aware.
Nope... there might be earlier examples, but the oldest movie I can think of with video game product placements may have been this one: Joysticks released in 1983.
Terrible r-rated comedy film from 1983 which featured Midway manufactured arcade games like Pac-Man, Super Pac-Man and an early prototype of Satan's Hollow.
Journey (arcade, 1983) was the first game to contain a licensed song ("Separate Ways" by Journey): https://www.youtube.com/watch?feature=player_detailpage&v=gFksPf8amMs#t=419
The game contained a cassette tape that played the song during the concert at the end.
One I'm interested in is the first game to exceed 1GB in total game data.
The 7th Guest (PC, 1993) might be it, because it came on two CD-ROMs, and was, I believe, the first game to do so (I would like to proven wrong here though.) Certainly Phantasmagoria (PC, 1995) would count--it came on five.
Here's a question: was The Wizard (1989) the first movie with video game-related product placement? I'm skeptical, since that seems pretty late, but it's the earliest of which I'm aware.
Dragonfire on the 2600 was the first console game you could glitch out, I believe. Flipping the on switch off and on really quickly would cause the second part of the game where you are in the lair, to have all of the items lined up, easy as pie to collect despite that dragon.
Wasn't an arcade game played on Wargames? Galaga or something? I'm sure Wargames isn't the first. This is a tough one. I wouldn't even know how to track down the right answer. I mean, some movie back in the day had to have had an Atari, right? Or some early arcade game? Pong?
This one is freaking hard.
Journey (arcade, 1983) was the first game to contain a licensed song ("Separate Ways" by Journey): https://www.youtube.com/watch?feature=player_detailpage&v=gFksPf8amMs#t=419
The game contained a cassette tape that played the song during the concert at the end.
Nice. Adding.
Depends on your definition of "glitching out". Do killscreens in old arcade games count?
Scrolling platform game: Jump Bug (arcade, 1981), Moon Patrol (arcade, 1982) or Major Havoc (arcade, 1983), depending on definition. If Major Havoc is disqualified from the "scrolling" category due to being a vector game, then replace it with Pac-Land (arcade, 1984).