These guys are such clowns it's not even funny
We know what we do is full of shit, but we're going to keep pushing it anyways. In other words, you can't tell at all.
The DRS doesn't act fast enough when you're actively trying to break it rather than just playing the game like you normally would...
Video game developers don't developer their game around the way that DF tests games. They aren't expecting the player to pan the camera around at a stand still to see if they can drop the framerate or walk up to the tv with a magnifying glass. These are fundamentally unserious people who have somehow managed to amass a huge following for people interested in technical analysis.
We didn't see any drops, but who knows maybe there are drops. This isn't the only time they say this, but it's curious when they say it and when they don't. It's such an odd thing to say in general. It's hard not to see this as a shot.
Says the guys crying about the lack of RT in 5 year old games like TLOUP2... Again, this is a shot. Something isn't perfect, but it's better than SSR, but they don't want to give the PS5 Pro credit here. It's doing A LOT more than the base consoles with PSSR and without PSSR.
You can't take a lot of the criticism from DF regarding the PS5 Pro seriously, because the things they often get on PSSR for, they'll totally excuse in TAAU and then focus on framerate. They also seem so dismissive of the fact that the vast majority of people with PS5 Pros are going to have VRR capable displays. It's always an afterthought, but VRR is a big reason why the PS5 Pro is a significantly better machine than the PS5, especially when you're looking at quality modes unlocked or balanced modes unlocked.
It's also why the VRR issue on PlayStation is a big deal that needs to be addressed.