They will show I believe after the marketing for TLOU2 and GoT ends.I'm really getting sick of these empty promises. Show us God damn games and we consumers decide what is better.
Stop dictating what we should think.
Isn´t that a fallacy and an oxymoron at the same time? A fanboy can be neutral?
fanboy făn′boi″
The Twitter feed where you kinda misrepresented one of his Tweets and neglected to note he was holding a game he developed?Yeah, after seeing his twitter feed, I'm sure it's because of that.
The Twitter feed where you kinda misrepresented one of his Tweets and neglected to note he was holding a game he developed?
You're as bad as the fanboys that freaked out on Respawn for showing the PS4 disc of Titanfall 2. lmaoA PS4 game when he could literally have shown anything?
Yeah, I’m sure his incesant pool of playstation tweets while ignoring the other platforms are a misrepresentation.
He is actually pretty objective.
There's a Ryzen 9 processor at 4.3GHz delivering comparable and, in some cases better performance, than an Intel i9 at 5GHz. Why? Efficiency.
Numbers tell a story, yes, but not all of it.
Looks like you have a problem reading properly : he just says that one system is better engeneered than the other with better api and better overall balance. The other is more bruteforce oriented and less pleasant to work with as a coder. But i'm sure there will be some good games on xsx. Maybe not on ps5 level but good nonetheless. So everyone can be happy.I don't care what you believe, hardware exists agnostic of your beliefs.
You guys are basically trying to tell me right now that a 2080 Super is superior to a 2080 Ti, that's the level of nonsense that has encapsulated these discussion.
Thank you for a very comprehensive answer, rather than just mindless speculation! Really appreciate it.No. XBO has an OS with two hypervisors, one for apps and one for games. And the OS used is a customized version based on Windows called Xbox OS.
XSX will probably be using a similar setup but the hypervisors are generally pretty thin and lightweight virtualized clients, and the Xbox OS has seen changes from Windows 10 brought over. Additionally, Windows 10 isn't nearly as bloated as some people think, if you customize the installation. There're systems out there where the OS sits on just a few hundred megabytes and still fully functions.
I'd expect XSX's version to be a bit larger than that because you need space for some of the fancy graphics and the UI and whatnot, plus space for features like Quick Resume, but it's still smaller than the 3 GB reserve the PS4 originally had.
But it's Crytek :S.
And again, with their history in relation to MS, I take what they say with a pinch of salt. In a lot of ways this Crytek interview reminds me of some stuff an EA dev said about the SEGA Saturn to Next Generation magazine back in 1995. They used a buggy version of Daytona USA to speculate that the Saturn's polygonal performance was only at that game's level, even though it was somewhat well-known that was a buggy, rushed port highly unoptimized for the system.
But, magazines like Next Gen and a few others ran with it, and used it in their comparisons between Saturn & PS1, even if the Saturn was a lot more capable than that port of Daytona USA. So this type of half-truths and misinformation, it's almost as old as the industry itself, and it's usually done to paint a perception or shit a narrative before the generation actually gets under way.
So I'd advise people to always question these sort of things, regardless if they come off as pro-Sony, pro-Microsoft, whatever. At this current stage of the next-gen pipeline, ask yourself why a 3rd-party developer (who has a prior history with one of the other platform holders that didn't necessarily go over well), would put out performance speculation of this ilk, in this context, before the systems have even launched, following a reveal event for one of the systems that was met with strong backlash by a big group of gamers and people who love discussing these system specs at this time before new consoles release?
That's all I'm saying.
a reveal event for one of the systems that was met with strong backlash by a big group of gamers
Correct, drawing instructions themselves dictate if the workload is more of serial kind or a parallel one. But, as technology moves on, APIs and Engines might start using graphical techniques that work more in a parallel sense, due to the availability of more units. Nowadays, I think, most multiplatform renderers could be targeting the lower numbered units of the GTX 1050/1060 and RX 580, due to them being the most popular cards.Well I was correcting you, who were implying CUs are something devs have to code for.
Beside Xbox fans and XSX power kind meme thread, where can you see evidence of this widespread strong backlash as I assume you are implying there has been a strong backlash against the PS5 reveal?
Also, minor thing really... would not that be one hypervisor and two virtualised guest OS’s (almost similar to how PS3 operated too, but not quite)?
Hypervisors is not performance free.No. XBO has an OS with two hypervisors, one for apps and one for games. And the OS used is a customized version based on Windows called Xbox OS.
XSX will probably be using a similar setup but the hypervisors are generally pretty thin and lightweight virtualized clients, and the Xbox OS has seen changes from Windows 10 brought over. Additionally, Windows 10 isn't nearly as bloated as some people think, if you customize the installation. There're systems out there where the OS sits on just a few hundred megabytes and still fully functions.
I'd expect XSX's version to be a bit larger than that because you need space for some of the fancy graphics and the UI and whatnot, plus space for features like Quick Resume, but it's still smaller than the 3 GB reserve the PS4 originally had.
Go read the amount of game site articles spreading the FUD, such as Timdog friend who was dev 10 years ago to windows central claiming Ps5 overheats. Lots of negative spin.
Then we have most posts who say XSX is better by putting down Ps5, not believing Cerny on frequencies, power, cooling, SSD speed....I could go on. Negative concern trolling has been high for weeks now everywhere, even B3D..
Again. 7 years ago. Xbox supposedly had the same type of special sauce, and here we are.
But it's Crytek :S.
And again, with their history in relation to MS, I take what they say with a pinch of salt. In a lot of ways this Crytek interview reminds me of some stuff an EA dev said about the SEGA Saturn to Next Generation magazine back in 1995. They used a buggy version of Daytona USA to speculate that the Saturn's polygonal performance was only at that game's level, even though it was somewhat well-known that was a buggy, rushed port highly unoptimized for the system.
But, magazines like Next Gen and a few others ran with it, and used it in their comparisons between Saturn & PS1, even if the Saturn was a lot more capable than that port of Daytona USA. So this type of half-truths and misinformation, it's almost as old as the industry itself, and it's usually done to paint a perception or shit a narrative before the generation actually gets under way.
So I'd advise people to always question these sort of things, regardless if they come off as pro-Sony, pro-Microsoft, whatever. At this current stage of the next-gen pipeline, ask yourself why a 3rd-party developer (who has a prior history with one of the other platform holders that didn't necessarily go over well), would put out performance speculation of this ilk, in this context, before the systems have even launched, following a reveal event for one of the systems that was met with strong backlash by a big group of gamers and people who love discussing these system specs at this time before new consoles release?
That's all I'm saying.
Yup, it's 2013 all over again but in full reverse. MS was promising unlimited power of the cloud, they even made a CD3 demo with massive destruction going on, giving people false hope. Sony on the other hand has yet to show at least a fake tech-demo that tries to prove the SSD will do something else than shorten the loading times.
So the power of the cloud was not in any way less believable than what could be taken as the “same” MS exposition of Velocity Architecture and its benefits just with a multiplier as the base uncompressed speed is over 2x faster?
I guess you would be consistent If you said that you think MS is over selling their SSD/Velocity Architecture solution too and that is just overhyped and way less useful than they misleadingly sell it as.
I would still disagree with you on that too mind you (Velocity Architecture is not overhyped PR fluff, at all), but I could understand your comparison there better.
Point is, both will play loose with words to promote their system.So the power of the cloud was not in any way less believable than what could be taken as the “same” MS exposition of Velocity Architecture and its benefits just with a multiplier as the base uncompressed speed is over 2x faster?
I guess you would be consistent If you said that you think MS is over selling their SSD/Velocity Architecture solution too and that is just overhyped and way less useful than they misleadingly sell it as.
I would still disagree with you on that too mind you (Velocity Architecture is not overhyped PR fluff, at all), but I could understand your comparison there better.
The dude basically fanboys Sony all over his twitter
Xbox is sh*t ps5 is the s*it.TLDR?
Yup, it's 2013 all over again but in full reverse. MS was promising unlimited power of the cloud, they even made a CD3 demo with massive destruction going on, giving people false hope. Sony on the other hand has yet to show at least a fake tech-demo that tries to prove the SSD will do something else than shorten the loading times.
That we aren't creating topics on an interview with Lady Bernkestel, since that we would also see the bias. Just like we do now. Developers can also be fanboys, and looking at his twitter this one clearly is.And your a fan girl for Xbox, what's your point?
Looks like you have a problem reading properly : he just says that one system is better engeneered than the other with better api and better overall balance. The other is more bruteforce oriented and less pleasant to work with as a coder. But i'm sure there will be some good games on xsx. Maybe not on ps5 level but good nonetheless. So everyone can be happy.
Yes, the promise of the power of the cloud, an online only dependent supplement introduced by MS with limited details on how it could be integrated with their SDK for third parties, is the exact same as the local hardware for PS5 having an 100%+ advantage I/O throughput & similar to devs opinions on the advantages of a higher clocked GPU (also local hardware).
2013 scarred some people for life. This is going to be a tough generation for them.
Even tougher for people expecting this gimped, desperation overclocked GPU to “punch above its weight” all generation long.
The SSD is impressive, insane data bandwidth. No denying that. SSDs can’t render images though
Man, nothing is funnier than intentional misspellings and forced sarcasm! It's gold, Jerry! Gold!
Even tougher for people expecting this gimped, desperation overclocked GPU to “punch above its weight” all generation long.
The SSD is impressive, insane data bandwidth. No denying that. SSDs can’t render images though
It can't, it has no basis on reality. Clock speeds affect the the whole GPU pipelineI want to understand this also. I want to know how cu’s can be detached from clock speeds when it comes to RT. On the surface it sounds like wishful thinking, but I don’t proclaim to understand if there is more to it than meets the eye.
This is a gross oversimplification of what was presented in the thread, at least at the beginning.
Even tougher for people expecting this gimped, desperation overclocked GPU to “punch above its weight” all generation long.
The SSD is impressive, insane data bandwidth. No denying that. SSDs can’t render images though
The difference being Sony will blow our socks off this year at the PS5 reveal and show how powerful the PS5 isYup, it's 2013 all over again but in full reverse. MS was promising unlimited power of the cloud, they even made a CD3 demo with massive destruction going on, giving people false hope. Sony on the other hand has yet to show at least a fake tech-demo that tries to prove the SSD will do something else than shorten the loading times.
I don't care what you believe, hardware exists agnostic of your beliefs.
You guys are basically trying to tell me right now that a 2080 Super is superior to a 2080 Ti, that's the level of nonsense that has encapsulated these discussion.
I’m not a developer but I am wondering, is Windows (and subsequently Direct X 12) really that hard to develop towards?
He really seems to hate Windows.
So the power of the cloud was not in any way less believable than what could be taken as the “same” MS exposition of Velocity Architecture and its benefits just with a multiplier as the base uncompressed speed is over 2x faster?
I guess you would be consistent If you said that you think MS is over selling their SSD/Velocity Architecture solution too and that is just overhyped and way less useful than they misleadingly sell it as.
I would still disagree with you on that too mind you (Velocity Architecture is not overhyped PR fluff, at all), but I could understand your comparison there better.
The difference being Sony will blow our socks off this year at the PS5 reveal and show how powerful the PS5 is
I don't get this argument, XSX has more bandwidth true but it also has a more powerful GPU to feedRT depends on bandwidth quite a bit as well and xsx has more of it. Either way, RT on both won't be robust so not much of an issue there.
We all know it's going to happenAnother time traveler on Gaf I see, welcome back to the past.
I don't think any Sony first-party game will disappoint in that department.Another time traveler on Gaf I see, welcome back to the past.
I don't think any Sony first-party game will disappoint in that department.
Sony always delivery in games no matter the hardware.
Incredible. The PS5 event is gonna beWe all know it's going to happen
Both... Sony create a lot of games per generation... some delivery in graphics, others in story, others in gameplay, other in everything, etc.You mean graphically, or overall?
100% accuracyI don't think any Sony first-party game will disappoint in that department.
Sony always delivery in games no matter the hardware.
Sony is going to show why their studios are the greatestIncredible. The PS5 event is gonna be
This killed the whole interview for me "it will probably work much lower on Teraflops in general, and only reach 12 Teraflops in highly ideal conditions."