Started playing though AMA, now. The chunkiness of the controls is greatly overstated. It controls fine, for everything the game has thrown at me so far. Once I understood the camera was fallowing the blue ball cast upon the environment, things made sense. That jumping animation is quite terrible, though. So far the actual jumping controls haven't been an obstacle, yet. Been quick saving frequently, but have only had to load once.
Graphically, the game certainly is a considerable step down from "Madness Returns". But still contain a charm in their whimsical dark vibe. If you're the kind of person that can't stomach old polygonal graphics, I wouldn't play this.
The combat is far more shooter than "Madness Returns" ever was, I don't like it as much, finding it a great deal easier. But I'm only about an hour or so in and throwing my knife at card guards and watching them split in half is satisfying.
I expected it to be nearly unplayable from the way some were talking. The game certainly controls differently from other games, but it's designed around the controls it has. They've never proved to be a hindrance, just different from what you might expect. That's not a bad thing, or a good thing, just different.
So yeah, as it stands now, I'm liking it. (music is fantastic)