StuBurns said:Thanks guys, I'll go with normal.
hlhbk said:For those who remember or don't I had an ATI 5850 with a 8600GT for physx processing. I wanted better FPS's in games that used physx, so I put my old 8800GTX in for physx only. In Alice I see no improvements. If I use the gun my FPS drops to the 20's on medium physx with everything on high at 1920x1200.
Yet if I go to other games such as Batman AA which I could only run the game on medium physx and crank it to high and max everything out I get 60 FPS at 1920x1200 which never happened before.
In short unless there is a work around for the gun what a horrible implementation of physx on Alice.
hlhbk said:In short unless there is a work around for the gun what a horrible implementation of physx on Alice.
Grisby said:Yay my art book came in today.
Crazy how many designs they had for Alice. Some of them could have really changed the game a bit more. Such as one where she seems a lot older in the 'real' London times and is dressed more sleezy.
Also, her dresses were originally supposed to change based on what weapon you had equipped.
Donthizz# said:Thanks Gaf for recommending this game, just finished Chapter 3 and got stuck on chapter 4, will try to finish the game later..Kudos to whoever created the art its beautiful!
Square Triangle said:Just finished Chapter 2.That whole end scene was freaky as fuck. All of the dead peoplefish and then being eaten.
Amir0x said:goddamn chapter 4 goddamn
how can anyone give this game anything but a rave report!?
Metro UK said:Compared to the average Super Mario game, with its magic mushrooms and giant shifting game worlds, Madness Returns just doesn't seem to be trying hard enough. The level design is far too conventional, with a poor use of 3D space, and just making uglier and/or more sexualised versions of all the familiar characters gets old very quickly.
Cons: The platforming is extremely weak, both in design and mechanics, and the whole game is far too repetitive and predictable - not to mention long.
Score: 4/10
This started happening to me too. I checked gamefaqs (yeah, I know...) and it's happening to other people too. I have an old 60GB PS3 and was wondering if that is the problem. The first time it happened, I deleted the game data, and it worked immediately after that. The second time it still wouldn't load up until the 5th or 6th try. I'm not sure if I should try to exchange it for another copy or if it's not a problem with the disc...Square Triangle said:So the game won't load for me. My PS3 says it's Alice and when I go to start the game it just stays on a black screen with the yellow and green lits on the bottom of the PS3 going crazy.
RoboPlato said:Picked this up for $35 at Kmart today. I'm working through a lot of games right now but I figured that it was a good deal, even though I won't get to it for a bit. This has had my interest for a while.
semiconscious said:finished. this game's a gem - not quite psychonaut-level demented, but more than demented enough. super-cool heroine, well told story, gorgeous, hallucinatory landscapes, some mind-bogglingly memorable (beginning of chapter 4) set pieces, & tons of collectables that're actually worth collecting...
preferred the first, third (my favorite), & 5th chapters, myself. please do buy & enjoy this excellent, beautiful game...
Trent Strong said:The beginning of chapter 4 is fucking incredible looking.
Yeah I didn't need drugs to enjoy that. Just to enhance it.Trent Strong said:The beginning of chapter 4 is fucking incredible looking.
Tokubetsu said:Definitely worth it dude. It's not just straight up art either, there's a lot of info in there (more than I was expecting) and it's large. Any fan of the game would love it.
InVinoVeritas said:This started happening to me too. I checked gamefaqs (yeah, I know...) and it's happening to other people too. I have an old 60GB PS3 and was wondering if that is the problem. The first time it happened, I deleted the game data, and it worked immediately after that. The second time it still wouldn't load up until the 5th or 6th try. I'm not sure if I should try to exchange it for another copy or if it's not a problem with the disc...
StuBurns said:Just picked it up, looking forward to playing it. I wanted to vent about the box a little though. I know it's money saving, but I feel like giving you a plain white interior with an awful looking booklet is really uncool. It feels cheap. And certainly with a game as nice artistically as this it's a shame. It's a little thing, and not worth getting irritated about, but it's unfortunate.
StuBurns said:It doesn't seem that adventures, maybe that was what the press was disappointed by, but it feels great, and so far it's a lot of fun.
I meant adventurous in terms of it's design, risky might have been a better word given the genre connotations I guess.Totobeni said:Well it's not an adventure game ( Zelda, Conan, Darksiders..ect) it's a 3D platformer.
Square Triangle said:not sure if you read my second post on this but I had BG&E HD downloading in the background and I paused the download and the game worked fine. idgi.
This game make a very good first impression. Moving around town the performance was really rough, I was pretty concerned, but once in the game it's fine. It looks nice too.
It doesn't seem that adventures, maybe that was what the press was disappointed by, but it feels great, and so far it's a lot of fun.
For the sake of devil's advocacy, Alice doesn't have particularly adventurous or interesting level design (not to be confused with environment design), nor does it make good use of 3D space. It's fair to call it overextended, too, although personally I think the languorous pacing is a big part of the experience.
Calling the mechanics bad is bonkers, though. The only problem is that you don't really need to use them to their fullest outside of Chapter 5.
JohngPR said:EDIT: Nevermind, it shipped!! Yay!
Wait for the ending.Amir0x said:I am going to be very sad when this experience is over
what a wonderful, wonderful game. 8.5 final score
Amir0x said:I am going to be very sad when this experience is over
what a wonderful, wonderful game. 8.5 final score
Anticitizen One said:Just got the Art book in the mail. It's amazing. I'm kinda sad that alot of the cool ideas couldn't make it in the game. There were originally more boss fights like with the dutchess cook, a giant jabba the hutt looking Mr.Toad, etc. and whatever happened to that fight with the giant steampunk snail that was used as the first piece of art to go along with the press release?
I don't want to sound like I'm shitting on iOS, I have an iPhone and love it, but that's very disappointing news.Totobeni said:Enjoy what left of the game,it's most likely the team last console game, since they signed with Popcap to make iPhone games and stuff.
Yurt said:Wait for the ending.
StuBurns said:Wiki says they have a dedicated subsidiary 'Spicy Pony' for their cell phone offal. Seems like SH will still be working on major projects based on wiki.
American McGee's Shanghai-based Spicy Horse studio has secured $3 million in investment and is currently working on a project with PopCap Games' Shanghai studio. Gamasutra reports that Spicy Horse, which has finished production of Alice: Madness Returns for EA, will focus on "3D social, online games" going forward. McGee detailed some of this for us in an interview a couple months back.
StuBurns said:Played more of the game, so good. Now she's wearing some slick jellyfish looking dress.