ScaryBrandon
Banned
Amazing accomplishment and comeback by AMD.
There are 6800xt's on ebay now, bids are topping $3000.
Ridiculous.
Edit: make that $9000. Looks like the scalpers are being trolled
Waiting for partners' models makes sense anyway - you can see the reviews, and make the decision - also maybe some more NVidia cards will show up and we can actually have a choice."Due to highly limited stock we don't take in orders of reference models. Wait for third party cards to make an order." On store order page here
The RT performance is in line with PS5/Xbox.Trading blows with the 3080 without RTX, but the 3080 is still slightly ahead generally. That raytracing performance is worse than I expected though, it's so far off AND no DLSS alternative (yet) to counter it.
Very good showing by AMD, especially those high clocks and temperatures are great. But for only 50 bucks less than a 3080 FE, the severely lacking raytracing performance really hurts.
Basically what I expected. Solid card for raster performance, but once you factor in RT and DLSS, it's really not too close.
In reality though, who buys a $600+ GPU to play at 1080p/1440p with just regular raster? If I'm buying a card for that much, I want all the bells and whistles, and unfortunately AMD falls quite a bit short in that category.
Raster wise it's indeed a very good showing (especially at 1440p). They're definitely back in the high end game. BUT.. I'm sorry to say but that kind of performance with RT is just not enough. It's basically useless at 1440p (look at those Control fps). It's a repeat of Turing and there's a reason RT was so decried back then, nobody buys high end GPUs to play at 1080p60fps. Even if their Super Resolution ends up being a good perf uplift it will be barely playable at 1440p.
The RT performance is in line with PS5/Xbox.
PS5/Xbox = RTX 2600
6800XT = RXT 2700.
It was already expected.
I'm watching Hardware Unboxed's review of the RX 6800 XT and thus far the card is consistently faster than the RTX 3080 at 1440p and either equal or slightly slower at 4K.
Also, it's only slightly slower than the RTX 3090 at both 1440p and 4K, which indicates that the RX 6900 XT will be consistently faster than the RTX 3090 (barring driver updates).
We don't care about rasterization. We care about ray-tracing. And these boards aren't worth their price just for rasterization when most games will utilize RT.
We don't care about rasterization. We care about ray-tracing. And these boards aren't worth their price just for rasterization when most games will utilize RT.
*Your mileage may vary.We don't care about rasterization. We care about ray-tracing*. And these boards aren't worth their price just for rasterization when most games will utilize RT.
geordiemp - sorry man. AMD boards don't have what it takes to push to the next-level of ray-tracing. As I said before again and again, it was an afterthought and never really meant to be released this soon from AMD. But they got pressured and had to do something. So they hijacked their TMUs and decided to put code in there for it. But that chokes the entire graphics pipeline doing that. Without Tensor cores either, the RT is dead in the water.
I know it’s a bit early but where do you think RDNA 3 cards will land in ray-tracing performance compared to an RTX 3080?We don't care about rasterization. We care about ray-tracing. And these boards aren't worth their price just for rasterization when most games will utilize RT.
Once again my educated predictions come to truth.
The REAL value in these next-gen GPUs is the RT. Without that - you have nothing but an upgraded 2080Ti for rasterization.
AMD boards are nearly 2x slower on average than the 3090. And that's without using DLSS 2.0.
That's the reason these Nvidia boards cost what they do. They deliver where it counts.
We don't care about rasterization. We care about ray-tracing. And these boards aren't worth their price just for rasterization when most games will utilize RT.
The RT performance is in line with PS5/Xbox.
PS5/Xbox = RTX 2060
6800XT = RXT 2070.
It was already expected.
Edit - Fixed the 0.
Anything to move those goal posts and whatever that makes them sleep better at night.Guess you don't care about power draw either?
300W or 400W doesn't make that much difference on a desktop PC if you spend $150+ on a good PSU, which you should if you drop 500+ on a GPU.Guess you don't care about power draw either?
I prefer old fashioned site reviews than YT, anyway the overall impression is that the 6800 is on par with the RTX 3080 so along as your not using DLSS or ray tracing.
Hexus, Tweakers, Kitguru.
It's ray tracing performance is around RTX 2080 levels give or take.
Not bad at all by any means and RT isnt going to be something everyone wants though there's no denying Nvidia have a significant technological edge in this area.
I'm watching Hardware Unboxed's review of the RX 6800 XT and thus far the card is consistently faster than the RTX 3080 at 1440p and either equal or slightly slower at 4K.
Also, it's only slightly slower than the RTX 3090 at both 1440p and 4K, which indicates that the RX 6900 XT will be consistently faster than the RTX 3090 (barring driver updates).
Well the MM RT is what Insommiac could do with the 2060 like RT performance... it is not bad (actually it is pretty good) but it is way below what nVidia has in PC today.But the PS warriors will say we are just at the start of a generation and the developers will find ways to make the next Spiderman MM do even more RT and higher res textures despite the limitation in hardware that we see. This is the main issue I have with people on these boards. They need to ALWAYS consider what the hardware can actually do.. what it's true limit is and then they can have realistic expectations. Trust me when I say we are already seeing the max of what the consoles can do with RT right now on release.
*Your mileage may vary.
When most games actually utilise real time ray-tracing, both Ampere and RDNA2 will be outdated.
For the moment, the vast majority of games do not utilise RT and in that sense they are absolutely worth their price. Particularly if you game at 1440p and below.
If Minecraft RTX is your jam, then go Nvidia. AMD's OpenGL performance is not good without RT forget about with full path-tracing enabled.
Once again my educated predictions come to truth.
I'm watching Hardware Unboxed's review of the RX 6800 XT and thus far the card is consistently faster than the RTX 3080 at 1440p and either equal or slightly slower at 4K.
Also, it's only slightly slower than the RTX 3090 at both 1440p and 4K, which indicates that the RX 6900 XT will be consistently faster than the RTX 3090 (barring driver updates).
I didn't see any hint which shows memory is a issue in any card.Soooo... Is 8GB of memory enough for UWQUD? I am thinking between RX6800 and RTX3070.
I'm watching Hardware Unboxed's review of the RX 6800 XT and thus far the card is consistently faster than the RTX 3080 at 1440p and either equal or slightly slower at 4K.
Also, it's only slightly slower than the RTX 3090 at both 1440p and 4K, which indicates that the RX 6900 XT will be consistently faster than the RTX 3090 (barring driver updates).
With these performance numbers, Radeon RX 6800 XT is the perfect choice for 4K gaming at 60 FPS. It achieved that mark in nearly all titles in our test suite. Things are different once you turn on raytracing. Just like on NVIDIA, there's a hefty performance hit when running with the DirectX Raytracing API. We only tested two games so far, but it seems the loss in performance is bigger than on NVIDIA, who improved in that area with Ampere. Remember, this is AMD's first generation raytracing. Performance is still very respectable. I expected RT performance similar to Pascal cards, where RT is emulated in shaders. RX 6800 XT does much better than that, I'd say we will see performance roughly around RTX 2080 Ti levels, with big differences depending on the title. AMD has a clear advantage here—they are the hardware provider for the new gaming consoles, which have raytracing as one of their new features. This means that game developers will optimize their games for this architecture's RT capabilities. What we've seen so far is that RT on the consoles will be minimal, just some basic eye candy, but I'm sure developers will figure out new innovative ways in the coming years. NVIDIA is big on raytracing and they have to, to keep their performance lead.
I'm happy to see that AMD stepped their game up. Competition is good and will push the industry forward. All I know is that I'm sticking with my 3080 until 10GB VRAM will become not sufficient enough. I predict 18 to 24 months.
Oh NOW it doesn't matter? I could've sworn Nvidia fanboys used to love mentioning how AMD used to draw more power and generate more heat in the past.You know it's over when people start talking about performance/watt in a desktop application.
RIP Navi
RTX 2060 Super seems great
Well in 18-24 months we can probably expect a new generation of GPUs so I'll be upgrading anyway. No panic here.You'll be fine for longer than that. Don't buy into the VRAM panic.
Once again my educated predictions come to truth.
The REAL value in these next-gen GPUs is the RT. Without that - you have nothing but an upgraded 2080Ti for rasterization.
AMD boards are nearly 2x slower on average than the 3090. And that's without using DLSS 2.0.
That's the reason these Nvidia boards cost what they do. They deliver where it counts.