Amplitude (Harmonix) PS3/PS4 - KS (Funded, final day)

I'm reading this to mean, we're going to have a chunk of DLC we're going to charge $20 for (like a season pass) and this new $35 tier is going to get the game and that DLC.

I don't see why they would just give people money. It doesn't make any sense.

They've been giving people $10 just to tweet about the Kickstarter...
 
2nd biggest day
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FUCK FUCK FUCK FUCK FUCK.

- Canadian who pledged $120 and saw the email and won't be qualified for the code.

I know technically Canadian and US accounts are different, but I don't know that it's clear that US DOESN'T mean Canada as well. Obviously I wouldn't tell anyone to bump to $35 based on that, but if you're already committed at $120 I don't see that it makes a difference to you. Either the code works or it doesn't, and it probably will work!

(Hopefully Harmonix addresses this when the tier goes live or via livestream/Twitter)
 
So let say I do the new $35 pledge today and Im good for the extra DLC. What if tomorrow I want to pledge more? Would I still be able to get the DLC + all other goods? lol I must know.
 
To be fair, I never played amplitude and after watching the video still don't understand how it's played. Messaging is really off on this one. They should have showed how awesome the gameplay is. I still backed, only because I want more games on my ps4 and because I loved rock band.
It's not all that hard to understand when you play it, but it goes a bit like this.

You have three buttons and three "notes" on the lines. The left note is played with either L1 or Square, the middle one with R1 or Triangle and the rightmost one with R2 or Circle. Now, the idea of the game is that there are several lines filled with notes that you have to play and you can jump between the lines completely freely. One line might be for drums, one for vocals, two for guitars and one for piano (or whatever the song needs). Once you've picked a line, you have to succeed playing all the notes of two bars in succession and once you do that, you get a bunch of points, a boost to your score multiplier and that line will be "activated" (say you succeed in hitting all the notes on the drum line, the drum beat will start to automatically play in the background for a while) and that line disappears for a while and you have to move on to the next line/instrument.

The idea is to activate all of these lines one at a time and if you succeed in that without any screw ups, more & more parts of the songs start to play in the background (which is really satisfying to hear), your score multiplier improves and at some point you'll usually have all the lines activated for a little while and you hear the full song playing in the background. Then the lines start to come back one by one. So the idea of the game is to try to keep the lines activated & playing as efficiently as possible.

There are a couple of things that bring some depth to Frequency & Amplitude. One of those are the power-ups. You have score-doublers, auto-activations and the freestyle dj-thing that can give you mad points if your score multiplier is maxed and you have the score-doubler activated at the same time. The idea is to try to find the best moments to activate them. A score-doubler might be wasted at some parts of the song. The second one is that while it might seem logical to go through the activation of the lines from left to right and then jump back to the leftmost line once it comes back again (usually it's the first one to come back after succeeding all the lines in a row), that's not necessarily the best "route" through the song as far as high scores go. Sometimes you might want to skip a few bars, even at the expense of your score multiplier, if that helps you get to some particularly score-rich lines later on (whereas the logical left-to-right way might give you simple lines that don't give you much points no matter how high the multiplier) or helps you get some power-ups that help you get mad points. Sometimes you might want to skip a line and delay playing it for better scores even if it's the next line going from left to right.

And while the three button gameplay sounds quite simple, there's a bit more to it too, especially in harder songs. I mean it in a way that some songs might have a quick succession of left left left left notes that are somewhat hard, impossible or at least really cumbersome to play if you only play with the shoulder buttons or only with the face buttons, so for the harder songs you will have to play a "LeftLeftLeftLeft" group of notes by pressing L1-Square-L1-Square. Doesn't sound too difficult, but it takes some adjustment to master.
 
They've literally labelled it "ships within the US only." Maybe we really can't use the code as Canadians. In which case, I guess I'm sticking to $20...
 
They've literally labelled it "ships within the US only." Maybe we really can't use the code as Canadians. In which case, I guess I'm sticking to $20...

I don't live in the US, but I do have an US PSN account, and my address on Amazon is in the US (I use it to ship things to the us from time to time, but there's nobody I know in the address right now).

I'll take my chances, as I think the codes will be emailed to me as opposed to shipped to me.
 
Holy crap, they might do it.

Just upped my pledge to the $35. Wording is kind of weird, are they just giving out PSN cash or specific DLC?
 
I don't live in the US, but I do have an US PSN account, and my address on Amazon is in the US (I use it to ship things to the us from time to time, but there's nobody I know in the address right now).

I'll take my chances, as I think the codes will be emailed to me as opposed to shipped to me.

I assume they're not shipping anything, they just set up the tier that way to make sure no one from outside the US could select it. (I haven't actually tried selecting it to see if it works for me or not.)
 
Upped my pledge to $35.

I've only ever played a demo for Amplitude (years ago, barely remember), but I like rhythm games and you guys really really want this so why not, lol.
 
My Canadian folk, why cant you just make a US account and when the time comes, put the US PSN account incase they want to verify it? Then you redeem it on your US account and play on your Canadian account? I dont see the problem.
 
Holy crap, they might do it.

Just upped my pledge to the $35. Wording is kind of weird, are they just giving out PSN cash or specific DLC?
I'm confused as well. I sent a PM to nicholasbrutal asking for clarification.

edit: after re-reading it it does appear to be PSN codes you can use for anything
 
Pledge $35 or more

Limited Edition DLC Package! FOR USERS WITH US PSN ACCOUNTS - Get PSN codes redeemable for Harmonix DLC, including Amplitude DLC post launch (a $20 value!). Includes a Cross-Buy code of the full game for PlayStation®4/PlayStation®3 at launch and your name in the game credits! (Latest tier information in the body of the page to the left <----). FOR US PSN ACCOUNTS ONLY!
Limited (755 of 1000 remaining)

So Harmonix DLC only
 
Holy crap, they might do it.

Just upped my pledge to the $35. Wording is kind of weird, are they just giving out PSN cash or specific DLC?

Pretty sure its PSN cash which you can then use for DLC if you want

EDIT: Or not

Double Edit: Or Yes? I'm confused but I'm in for 35 either way
 
My Canadian folk, why cant you just make a US account and when the time comes, put the US PSN account incase they want to verify it? Then you redeem it on your US account and play on your Canadian account? I dont see the problem.

And maintain a US account just for Amplitude? Seems like a hassle. I think I'll stick with what I have for now, and if it really comes down to the wire I'll just leapfrog to $70.
 
I was on the fence about supporting this kickstarter but it looks like they have a shot, so I'm in. I loved the first two games even though I was pretty terrible at them.
 
I was on the fence about supporting this kickstarter but it looks like they have a shot, so I'm in. I loved the first two games even though I was pretty terrible at them.

I shiver to recollect the hours I spent trying to finish Insane in both games. I did, though.
 
Harmonix has a shitton of $2 PSN codes - they always did.

They usually give them away on Twitter and for signing up for their newsletter. And they took $2000 worth of PSN $2 dollar cards to Giantbomb Panel and just literally threw them up in the air for whoever could get them.

I have a feeling that those are either almost free or part of Sony co-marketing deal with Harmonix. Which is why they can give out 20 bucks worth of PSN cash for 15 bucks towards the kickstarter.
 
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