Analysts forcast 2.5 million Vitas, 7 million software units by March 2012

lowrider007 said:
wow I never knew that, if that's the case why were Toshiba and Sony so desperate to when the HD format war if there was hardly no money to be made in it?

Because royalty money is better than nothing...also PS3 was the cheapest bluray player at the time so it gave people more incentive to buy it if BD was the dominant format. Also, Sony/Toshiba make bluray players as well
 
lowrider007 said:
wow I never knew that, if that's the case why were Toshiba and Sony so desperate to when the HD format war if there was hardly no money to be made in it?

Probably bs. There is no way to check just blu-ray profits from Sony financials. The fact is it´s selling more and more every passing month so any short sighted statements don't make much sense either
 
Spiegel said:
So this analyst is expecting the Vita to fail, because 2.5M shipped in four months in Japan and the launch period in NA/EU is a small number.
Well, the report does come from the same source that made that "Mario Pressured to Jump to iPhone" article, so it might just be that they expect all dedicated gaming hardware to fail.
 
lowrider007 said:
wow I never knew that, if that's the case why were Toshiba and Sony so desperate to when the HD format war if there was hardly no money to be made in it?
At this stage, the royalties from Blu-Ray sales are insignificant. But if the adoption increases in the future, it can bring in a lot of money.
 
Chris1964 said:
Kazuharu Miura talks for worldwide sales, not Japanese and nowhere in the article says that this FY's target is only for Japan.
At least in Adriasang's article doesn't mention nothing about if he's talking about worldwide sales or Japanese sales.
 
lowrider007 said:
wow I never knew that, if that's the case why were Toshiba and Sony so desperate to when the HD format war if there was hardly no money to be made in it?

They thought bluray would be the next dvd but Netflix/streaming/ondemand has happened instead.
 
The 3G service is being provided by AT&T in the States, right? Any word on the fees (or lack of)? I can't imagine paying any more than, like, five bucks a month.
 
DangerousDave said:
There is no way the Vita get 3 games for each console sold, with 4 months in Japan and 1 in the rest of the world.
Remember it also is going to have Minis, PS Suite, PS1 games and PSP games. You can buy them for only some few bucks.

StevieP said:
Because it's, in general, true. It's not quite a linear relationship, but the better the visuals for your content the more money it's going to cost (without cutting said content). Charlequin can explain this better than I. But basically, the better the visuals and the higher the scope of a project, the higher the cost to make the game (part of the reason why the HD generation brought a $10 increase and a ton of studios struggling/closing with what sales that were previously considered decent).
Nope. When HD gen started, they had to do a lot of research, to build new tools and engines, and to reach visual quality way higher than before and to learn how to use new and unknown technology, hard and expensive to develop for (PS3 specially). That is not the case of Vita.

Vita has from the start a lot of tools and engines, most of them are already the same they already use in HD gen. They can re-use work from PS3 and iPhone games including code, art, etc. If they are experienced in HD or mobile phone games, to develop for Vita will be easy and cheap.

Both traditional console developers can make good looking games in Vita, and small studios can make mobile phone like games without problems. Everyone who is working in Vita games ald said something about it said the tools are amazing and really easy to use, that they are getting a good support from Sony or that to develop is cheap. People ported PS3 stuff in some few days. All the main engines are ported. And even indie developers got loaned devkits.
 
ItAintEasyBeinCheesy said:
Well it should be illegal to own the Vita and not have Hot Shots at least.

I agree :p

The software attach rate seems a tad optimistic, but i'll wait till TGS before passing judgement.
 
omg.kittens said:
The 3G service is being provided by AT&T in the States, right? Any word on the fees (or lack of)? I can't imagine paying any more than, like, five bucks a month.

AT&T on iPad 3G is $15 for 250 megs in a month and they don't carry over. It is use it or lose it.
 
Zoramon089 said:
Because royalty money is better than nothing...also PS3 was the cheapest bluray player at the time so it gave people more incentive to buy it if BD was the dominant format. Also, Sony/Toshiba make bluray players as well
That´s only from royalties though. No one ever counts the blyray movie and video game manufacturing orders. There is some money that have been and will be made there, in the short term at least.
OldJadedGamer said:
AT&T on iPad 3G is $15 for 250 megs in a month and they don't carry over. It is use it or lose it.
What a horrible service.
 
Mr_Brit said:
We know they're production limited in some form
If supply limited - that number suggests the type of production problems(or worse) like they had with PS3 and PS2 (US/Euro) launches - both of which were botched real bad.
If anything, Vita should be the easiest system they ever had to manufacture, not one of their worst.
 
bigtroyjon said:
They thought bluray would be the next dvd but Netflix/streaming/ondemand has happened instead.
Unlike Blueray, Netflix and Hulu still doesn't exist here in Europe and in lot of other worldwide places.
 
Beam said:
What a horrible service.

I got the Verizon iPad because of it. I get charged $20 for one gig in the month. It was the lesser of two evils. But since then I got a phone with unlimited data that acts as a wifi hot spot so I use that now.
 
Fafalada said:
If supply limited - that number suggests the type of production problems(or worse) like they had with PS3 and PS2 (US/Euro) launches - both of which were botched real bad.
If anything, Vita should be the easiest system they ever had to manufacture, not one of their worst.
It's probably down to one specific component, my guess is it's the OLED screen, the rest of the components shouldn't be supply limited in any sense.

Wasn't it a similar situation with PS3 where the lack of blu ray diodes caused massive delays?
 
Top Bottom