DangerousDave
Member
There is no way the Vita get 3 games for each console sold, with 4 months in Japan and 1 in the rest of the world.
Takao said:What Analyst thinks ≠ what Sony thinks ≠ what will actually happen
lowrider007 said:wow I never knew that, if that's the case why were Toshiba and Sony so desperate to when the HD format war if there was hardly no money to be made in it?
lowrider007 said:wow I never knew that, if that's the case why were Toshiba and Sony so desperate to when the HD format war if there was hardly no money to be made in it?
Well, the report does come from the same source that made that "Mario Pressured to Jump to iPhone" article, so it might just be that they expect all dedicated gaming hardware to fail.Spiegel said:So this analyst is expecting the Vita to fail, because 2.5M shipped in four months in Japan and the launch period in NA/EU is a small number.
At this stage, the royalties from Blu-Ray sales are insignificant. But if the adoption increases in the future, it can bring in a lot of money.lowrider007 said:wow I never knew that, if that's the case why were Toshiba and Sony so desperate to when the HD format war if there was hardly no money to be made in it?
At least in Adriasang's article doesn't mention nothing about if he's talking about worldwide sales or Japanese sales.Chris1964 said:Kazuharu Miura talks for worldwide sales, not Japanese and nowhere in the article says that this FY's target is only for Japan.
lowrider007 said:wow I never knew that, if that's the case why were Toshiba and Sony so desperate to when the HD format war if there was hardly no money to be made in it?
Remember it also is going to have Minis, PS Suite, PS1 games and PSP games. You can buy them for only some few bucks.DangerousDave said:There is no way the Vita get 3 games for each console sold, with 4 months in Japan and 1 in the rest of the world.
Nope. When HD gen started, they had to do a lot of research, to build new tools and engines, and to reach visual quality way higher than before and to learn how to use new and unknown technology, hard and expensive to develop for (PS3 specially). That is not the case of Vita.StevieP said:Because it's, in general, true. It's not quite a linear relationship, but the better the visuals for your content the more money it's going to cost (without cutting said content). Charlequin can explain this better than I. But basically, the better the visuals and the higher the scope of a project, the higher the cost to make the game (part of the reason why the HD generation brought a $10 increase and a ton of studios struggling/closing with what sales that were previously considered decent).
bigtroyjon said:They thought bluray would be the next dvd but Netflix/streaming/ondemand has happened instead.
ItAintEasyBeinCheesy said:Well it should be illegal to own the Vita and not have Hot Shots at least.
omg.kittens said:The 3G service is being provided by AT&T in the States, right? Any word on the fees (or lack of)? I can't imagine paying any more than, like, five bucks a month.
That´s only from royalties though. No one ever counts the blyray movie and video game manufacturing orders. There is some money that have been and will be made there, in the short term at least.Zoramon089 said:Because royalty money is better than nothing...also PS3 was the cheapest bluray player at the time so it gave people more incentive to buy it if BD was the dominant format. Also, Sony/Toshiba make bluray players as well
What a horrible service.OldJadedGamer said:AT&T on iPad 3G is $15 for 250 megs in a month and they don't carry over. It is use it or lose it.
If supply limited - that number suggests the type of production problems(or worse) like they had with PS3 and PS2 (US/Euro) launches - both of which were botched real bad.Mr_Brit said:We know they're production limited in some form
Unlike Blueray, Netflix and Hulu still doesn't exist here in Europe and in lot of other worldwide places.bigtroyjon said:They thought bluray would be the next dvd but Netflix/streaming/ondemand has happened instead.
Beam said:What a horrible service.
It's probably down to one specific component, my guess is it's the OLED screen, the rest of the components shouldn't be supply limited in any sense.Fafalada said:If supply limited - that number suggests the type of production problems(or worse) like they had with PS3 and PS2 (US/Euro) launches - both of which were botched real bad.
If anything, Vita should be the easiest system they ever had to manufacture, not one of their worst.
What was it around the launch period though?Rolf NB said:Isn't the 3DS attach rate around 3ish as well? Doesn't seem too outrageous to project the same ratio.