/subscribed.
Will try this later with my N3DS when I am back home from work. Thanks for the Info, sounds amazing!
But from a :"never done this before" perspective. How high is the chance that I am going to brick my N3DS?
Impossible. It doesn't have access to do that.
/subscribed.
Will try this later with my N3DS when I am back home from work. Thanks for the Info, sounds amazing!
But from a :"never done this before" perspective. How high is the chance that I am going to brick my N3DS?
What CPS2 games are you playing? I'm playing Mighty! PangI'm really impressed how well CPS2 stuff runs on my N3DS XL.
What CPS2 games are you playing? I'm playing Mighty! Pang
Super Puzzle Fighter 2X on cps2 was fullspeed too^^ (wanna try progear now)
Anyone having trouble with SNES games not behaving properly after loading a save state? I'm playing Final Fantasy 6 and whenever I restore a state, the next encounter fails to load in. Like if I'm on a map, the state will load, but when I encounter an enemy, the screen just stays black instead of loading in the battle.
Other games like Super Castlevania IV just run extra slowly after restoring a state.
I'm on the 9/29 nightly but this issue was present back to 9/26 or so. 9/29 rules by the way, you can turn the bottom screen off with a tap!
Wow this is awesome! Question though, is there anyway to get a SuperCRT shader like you can get on SuperRetro16 on Android?
I'm completely lost. Installed themehax, but that retroarch doesn't seem install friendly to me.Added a bunch of files on my SD card, but doesn't seem to do anything.
How do you install and run it on the N3DS?
I'm completely lost. Installed themehax, but that retroarch doesn't seem install friendly to me.Added a bunch of files on my SD card, but doesn't seem to do anything.
How do you install and run it on the N3DS?
If you've installed themehax, then you've been to the homebrew launcher. If your retroarch cores are extracted in the 3ds folder, the emulator cores should appear on your homebrew menu.
Edit: Beaten by Rich of course.
So how many of these other emulators work like a charm on N3DS? Going to add some CPS2 but does the Genesis/PCEngine resolution fit the 3DS screen 1:1?
get ready to get your mind blown by my next video (full speed gba emulation)
uh, as soon as it uploads that is
you literally copy and paste the 3DS folder onto the root of your SD. thats all you need to do. the emulators then appear in the homebrew launcher.
The newest retroarch builds (nightly updates) are here: http://buildbot.libretro.com/nightly/nintendo/3ds/
unzip them with 7zip.
If you've installed themehax, then you've been to the homebrew launcher. If your retroarch cores are extracted in the 3ds folder, the emulator cores should appear on your homebrew menu.
Edit: Beaten by Rich of course.
So how many of these other emulators work like a charm on N3DS? Going to add some CPS2 but does the Genesis/PCEngine resolution fit the 3DS screen 1:1?
Have you tried getting Mother 3 to work on any of the emulators? They all seem to hang for me after selecting it.
So is this the wrong thread to request instructions?
Nah, I'll update the OP.
I really didn't want the thread treading on the toes of the general 3DS homebrew thread, but that's a monster of a thread and this is more emulator-centric (like my retroarch OT)
edit: hm. the instructions are already in the OP. Just follow the links.
The instructions in the OP are incomplete. I did all that and don't even see any emulators except a GBA emulator, then I can't even get that to run.
Anyhow. All you need for this is smealum's Homebrew Launcher (youtube app will do fine to launch it) and the newest retroarch nightlies.
what? I have absolutely no idea where you got that from. The OP contains a link to the retroarch nightlies. These contain all the emulator cores.
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See? Download the newest nightly (todays is the 29th, of course), extract with *.7zip or similar. Copy the 3DS folder into the root of your SD. Done. Bear in mind the GBA gpsp core requires a GBA bios file (gba_bios.bin) to run. That goes into SD:/retroarch/cores/system
(barring the nvidia shield and android devices of course)
For those unaware, Retroarch was recently ported to the 3DS. So far, the cores available range from SNES, GBA, GB, CPS1/CPS2/NeoGeo, NES, Mega Drive and more - but the single most impressive element is the SNES emulation via CatSFC (Snes9x).
Up to now the best benchmark for SNES emulation on a handheld was the PSP -. In two weeks however, the N3DS port of Retroarch has absolutely blown it out of the water.
On a N3DS (OG3DS is slower unfortunately), almost every single game on the SNES is 60fps with sound, special chips supported (SFX2 and SA-1 are a bit slow right now). It's simply the best experience of SNES on the go I've encountered via homebrew. It's absolutely fantastic. I've so far completed DKC2, DKC3, SMW, Link to the Past, most of Super Mario Kart and Pilotwings and there have been absolutely no issues apart from minor slowdown on the snow level in world 1 of DKC3.
But either way, pictures speak louder than words so here is a video I took. Make sure you watch it using the 60fps Youtube option:
https://youtu.be/U2vmzqte12k
It really does pose the question of why exactly Nintendo have left the Virtual Console to go to waste - it's clear that SNES runs fine on the N3DS, so why haven't they offered it? It's easy fucking money.
Anyhow. All you need for this is smealum's Homebrew Launcher (youtube app will do fine to launch it) and the newest retroarch nightlies.
ps: mega drive is at the same level too, via genesis plus gx.
Thank you! This is what should be added to the OP
Can you tell me if you did something special while setting this up, cause on my end Wario Land 4 drops to 50fps during most 'Hurry Up!' portions of the game and MKSC has a bad case of hickups during races breaking the 60fps pretty regularly. I'm not sure if you were exaggerating by calling it locked 60fps or you just meant most of the time.I think this needs arguing against now. Useless?
https://youtu.be/7EGvqYPKc-U
Nah. Retroarch gpsp now runs full speed on every GBA game I own. Proof in the video above.
Other games I have tried which are a locked 60fps with sound on this:
- Mario Kart Super Circuit
- Kirby
- Yoshis Island (majority of gameplay)
- Mario Advance 1 and 2
- F Zero
- Wario Land 4
heh, will do.
Anyhow. All you need for this is smealum's Homebrew Launcher (youtube app will do fine to launch it) and the newest retroarch nightlies.
It has one. Three in fact.
Unless you mean one suited for keyboard and mouse, because that isn't what it's built for.
Correct! I understand that is was originally a mobile app, but as it is I don't use retro arch for anything because it's such a pain in the rear on PC.
? That isn't the case. Retroarch was developed for PC and then mobile devices much later.
It's designed to be navigated purely with a controller, not keyboard and mouse.
Another video, this time GBA emulation.
https://youtu.be/wbJ2gc_Yx6E
Using the 29th September nightly build.
Games shown:
1. Super Mario Advance 3: Yoshi's Island
2. Mario Kart Super Circuit
3. Metroid Zero Mission
4. Wario Land 4
5. Kirby: Nightmare in Dreamland
6. Zelda: Minish Cap
7. F Zero: Maximum Velocity
Woah my mind broke at the thought of how many games I'd have to play now on the N3DS. Anyways, I did hear some audio crackling. Does this issue ever go away with further work on Retroarch?
Another video, this time GBA emulation.
https://youtu.be/wbJ2gc_Yx6E
Using the 29th September nightly build.
Games shown:
1. Super Mario Advance 3: Yoshi's Island
2. Mario Kart Super Circuit
3. Metroid Zero Mission
4. Wario Land 4
5. Kirby: Nightmare in Dreamland
6. Zelda: Minish Cap
7. F Zero: Maximum Velocity
I think the 3ds would have a tough time running fullspeed with these shaders, but I guess that depends on what shaders are used.Wow this is awesome! Question though, is there anyway to get a SuperCRT shader like you can get on SuperRetro16 on Android?
? That isn't the case. Retroarch was developed for PC and then mobile devices much later.
It's designed to be navigated purely with a controller, not keyboard and mouse.
Fester do you have save configuration on exit enabled?