I think as long as FROM software is considered the top dev....you're going to see more games with this type of philosophy that I think leaves alot to be desired in the focus or story department.
part of me wants to blame gaming going more mainstream, and more ADHD frat boys who would otherwise skip cutscenes are considering themselves "gamers" now. when in reality I think a game like baldurs gate, or the Witcher 3 is more difficult for a frat boy to get through (from a patience standpoint) than say...elden ring or Totk. (dialogue)
yet those same frat boys will call elden ring and totk ""gameplay first""" while lacking the love for games to even sit through a cutscene for too long. i.e. NakeyJakey or Videogame Dunkey or Ian (Isla) Hincke types.
so here we are. our Zelda games now kinda have a souls philosophy and that's """gameplay first" because you know...there just was no gameplay in ocarina of time, or Wildwater, majoras, or twilight princess lol