Shouta said:
I really should crack down on this uninformed MMO trolling =P.
Good luck trying to argue with firex.
I might as well give it a quickie, myself, though.
Counter-intuitive controls......zuh? All MMORPGs have a lot to worry about, but I can control all of my actions with one hand, using my left only to talk and activate macros. The arrow keys/numpad is the hub for just about everything else you're going to do. If you use a DualShock or similarly-styled PC controller, its easy, too, but its all up to preference.
Lack of endgame - as Tabris said: HNM, Dynamis (they just added like 4 new Dynamis areas, too), Zilart Missions, and now CoP Missions. Plus, you can always go back and start levelling a new job if you hit the 75 cap. Also, I nearly forgot to mention merit points, which is currently how you improve your character post-75. CoP just expanded the Merit system so you can put points into all kinds of new stuff and further customize your character. Sure Dynamis and HNM have their problems, but every MMORPG suffers from high-end politics based around dorks with nothing better to do.
Harsh Death Penalty - hardly. 10% XP and a quick trip back to your home point at worst. No shitty corpse retrieval and you don't lose items, people can't loot your body, etc. And you don't have to pay gold to resurrect, either. The Raise spell tier + the Experience Moghancement (gained from placing beds in your Mog House with the dominant element) can take the edge off of any death, too.
Work instead of play? Just about any game of this nature is going to feel like that in some respect, but even if you solo, that's just as much work, its just that you have to do it all by yourself in that case.
Which is LESS fun, IMO.