Andodalf
Banned
It’s got Kairosofts game dev story, the only game you ever need!At least Apple Arcade seems to be a positive step for quality in mobile gaming.
It’s got Kairosofts game dev story, the only game you ever need!At least Apple Arcade seems to be a positive step for quality in mobile gaming.
It’s a big market and not a zero sum gameMakes me really sad, when companies like Sony spending billions of dollars in making high-quality AAA games with proper voice acting, mo-cap, direction, narrative, music, and sound design, and here mobile games are raking in more profitability that rarely has any effort except monetizing the hell out of it.
Also instills a fear in me that big publishers like Sony, Microsoft, and Nintendo may eventually give up on the games we love and enjoy and just adopt this model completely because it's more profitable and way less risky.
I don't want that future. Gaming is one of the very few things that give me immense enjoyment. Games like God of War, TLOU, RDR 2, Hades, Returnal. I don't want it to end.
It’s not “the” future, it’s a part of it. I spend zero dollars on mobile games and shit ton of money on traditional PC/console games. I’m not unique. PS5 is outselling the PS4, Switch may be Nintendo’s most successful console ever, GamePass subs are through the roof. The market is expanding not contracting. There’s no reason to shit our pants over Apple making money on mobile transactions.It's amazing we get real AAA videogames at all.
Puts in perspective us tearing down the differences between PlayStation, Nintendo and Xbox games while there are companies pushing shovelware full of manipulative microtransactions to become the future of gaming - and it's working.
That's fine, but these companies don't care. All they are looking at is which model gets them the most profit overall, not the most money per customer.I spend zero dollars on mobile games and shit ton of money on traditional PC/console games.
There are different way to make profit...one is maybe "easier" but there is still lot of money to make with the others ones.It's amazing we get real AAA videogames at all.
Puts in perspective us tearing down the differences between PlayStation, Nintendo and Xbox games while there are companies pushing shovelware full of manipulative microtransactions to become the future of gaming - and it's working.
That looks VERY shitty. Only game I played on my Phone with that same controller is Genshin Impact. Never spent a penny.There’s nothing shitty about Apple Arcade and this as a controller:
Not every business is in the copy cat model. Sony is still making its AAA blockbuster games. Microsoft is still making Halo and Gears. Nintendo is releasing a 2.5D Metroid this month and another Breath of the Wild next year. There really is no reason to panic about them chasing the mobile market when they’re all raking it in doing the traditional model we all know and loveThat's fine, but these companies don't care. All they are looking at is which model gets them the most profit overall, not the most money per customer.
Right now, that's the cheaply made game built around getting users to spend as much money as possible after they become invested.
I don't think its one way or another. Sony/MS/Nintendo are in good spot to explore mobile also, which they should aggressively also.Not every business is in the copy cat model. Sony is still making its AAA blockbuster games. Microsoft is still making Halo and Gears. Nintendo is releasing a 2.5D Metroid this month and another Breath of the Wild next year. There really is no reason to panic about them chasing the mobile market when they’re all raking it in doing the traditional model we all know and love
I don't have a phone, guy.Never been into mobile gaming, but I am very excited for Diablo Immortal.
I was thinking the service was shity too but no, there are some good games on it.There’s nothing shitty about Apple Arcade and this as a controller:
Makes me really sad, when companies like Sony spending billions of dollars in making high-quality AAA games with proper voice acting, mo-cap, direction, narrative, music, and sound design, and here mobile games are raking in more profitability that rarely has any effort except monetizing the hell out of it.
Also instills a fear in me that big publishers like Sony, Microsoft, and Nintendo may eventually give up on the games we love and enjoy and just adopt this model completely because it's more profitable and way less risky.
I don't want that future. Gaming is one of the very few things that give me immense enjoyment. Games like God of War, TLOU, RDR 2, Hades, Returnal. I don't want it to end.
Makes me really sad, when companies like Sony spending billions of dollars in making high-quality AAA games with proper voice acting, mo-cap, direction, narrative, music, and sound design, and here mobile games are raking in more profitability that rarely has any effort except monetizing the hell out of it.
Also instills a fear in me that big publishers like Sony, Microsoft, and Nintendo may eventually give up on the games we love and enjoy and just adopt this model completely because it's more profitable and way less risky.
I don't want that future. Gaming is one of the very few things that give me immense enjoyment. Games like God of War, TLOU, RDR 2, Hades, Returnal. I don't want it to end.
Oh, there are some good games, especially on Apple Arcade. But their is a crap ton of bad stuff too. I personally have the Backbone One controller myself.There’s nothing shitty about Apple Arcade and this as a controller:
It’s clearly not one or the other though, as demonstrated by the continued output of AAA titles from Sony and MS. And Nintendo is dabbling in mobile yet is still supporting their big games on their giant, insanely successful platform.Never been into mobile gaming, but I am very excited for Diablo Immortal.
I don't think its one way or another. Sony/MS/Nintendo are in good spot to explore mobile also, which they should aggressively also.
but honestly AAA blockbuster approach is risky. gamepass is less. Mobile is cha-ching!
Actually how is Nintendo bought Dena doing currently.
Indies will always exist, and high budget games are profitable enough to remain viable. People had the same fear with movie streaming but the quality of movies have went down since then. Artist at the end of the day will continue to create art for us to enjoy. I'm one of the few people who hope more companies get involved in gaming.Makes me really sad, when companies like Sony spending billions of dollars in making high-quality AAA games with proper voice acting, mo-cap, direction, narrative, music, and sound design, and here mobile games are raking in more profitability that rarely has any effort except monetizing the hell out of it.
Also instills a fear in me that big publishers like Sony, Microsoft, and Nintendo may eventually give up on the games we love and enjoy and just adopt this model completely because it's more profitable and way less risky.
I don't want that future. Gaming is one of the very few things that give me immense enjoyment. Games like God of War, TLOU, RDR 2, Hades, Returnal. I don't want it to end.
Apple estimated to earn more from gaming than Sony, Microsoft and Nintendo
Analysis suggests games generated $8.5 billion for App Store in fiscal 2019 alone
A new report suggests Apple is generating more revenue from video games than the three console platform holders -- despite not directly producing games or making games-specific hardware.
That's according to a Wall Street Journal analysis, which explored the profitability of the iOS App Store and gaming's contributions towards that.
The article cites Sensor Tower estimates that Apple received $15.9 billion from the App Store during the company's fiscal 2019 (October 2018 to September 2019).
Based on Apple's operating margin calculations, which were revealed during the Epic vs Apple trial earlier this year, the operating profit for the App Store was $12.3 billion that year -- accounting for almost a fifth of the company's overall profit.
Sensor Tower estimates that 69% of those revenues (just shy of $11 billion) came from gaming.
The WSJ's own analysis claims that Apple would have earned $8.5 billion from gaming, which it reports is $2 billion more than the operating profit generated during the same period by Sony, Nintendo, Microsoft and Activision.
The site based this on public financial records from Sony, Nintendo and Activision, and an estimate on Microsoft.
Apple disputed the operating margins during the trial and claimed they were inaccurate. CEO Tim Cook told the court the company never calculated the exact profitability of the App Store, and that the margins discussed were from a "one-off presentation."
However, he did confirm the majority of App Store revenue comes from games.
Sensor Tower estimates global spend on mobile games through the App Store reached $45 billion in fiscal 2020.
Last month, Judge Yvonne Gonzales Rogers revealed her judgment for Epic vs Apple, ruling that the latter was not a monopoly and sided with Apple on nine out of the ten counts in Epic's lawsuit.
The judge also sided with Apple's counterclaim that Epic Games breached it contract by introducing direct payments to Fortnite via a hotfix.
Epic is appealing against the ruling.
Source: Game Industry
My Paint skills are unrivalled!
Fixes the number one reason I hate gamepass. ‘At least Apple Arcade seems to be a positive step for quality in mobile gaming.
When this is reality I'm out. This is not the gaming future I want at all. This and sub services can get fucked.It will happen sooner or later. Ms has the right idea of making a marketplaces out of the Xbox. It's just the technology is not there yet. The moment clouds will become more powerful and 5G or its successor will become widely available everyone would move there as there would be no need for any boxes be it PS, Xbox or even gaming PC.
How old are you? 10?Makes me really sad, when companies like Sony spending billions of dollars in making high-quality AAA games with proper voice acting, mo-cap, direction, narrative, music, and sound design, and here mobile games are raking in more profitability that rarely has any effort except monetizing the hell out of it.
Also instills a fear in me that big publishers like Sony, Microsoft, and Nintendo may eventually give up on the games we love and enjoy and just adopt this model completely because it's more profitable and way less risky.
I don't want that future. Gaming is one of the very few things that give me immense enjoyment. Games like God of War, TLOU, RDR 2, Hades, Returnal. I don't want it to end.
Nah, there will always be a place for very high quality games. There was a time when certain individuals were talking about the death of single player games. Damn, the fuckin wankers would fuck a pig after they sold their own mother to slavery if that brings in even more money.I don't want that future. Gaming is one of the very few things that give me immense enjoyment. Games like God of War, TLOU, RDR 2, Hades, Returnal. I don't want it to end.
Yes, right before the final boss fight Kratos turns to you, breaking the 4th wall, and starts to talk about diapers. The future is coming.IMO mobile games are the prime example that at the end of the day, it's the gameplay that matters first and foremost in video games, everything else is just a nice bonus, but if the sole act of playing the game isn't fun, then something went wrong. Mobile games also clearly show that people will gladly pay a buck or two every now and then, even if it means hundreds of dollars a year, than 50-70$ upfront.
But also keep in mind that all those ads you get every 3-5min. also add to the revenue, a lot actually, and I think everyone here agrees that's something we don't want to see in fully paid titles. Maybe someday someone will figure out a hybrid solution where you get paid upfront but then have additional source of constant income, that doesn't piss people off.
You aren't an old fart and you didn't really know a time when graphics didn't matter. You're barely middle aged in the gaming timeline. Graphics mattered when the first generation systems started competing. Graphics definitely mattered when the second generation was roaring. There were a lot of Atari vs. Intellivision graphics fights before you were even born. Please don't present yourself as the gatekeeper of what games are supposed to be.How old are you? 10?
I'm an old fart (37 yo) and I clearly remember a time when videogames were fun and graphics didn't matter, as long as the game was fun.
Why do mobile games do so well? BECAUSE THEY ARE FUN AND ADDICTIVE.
VIDEOGAMES ARE SUPPOSED TO BE FUN, NOT PLAYABLE MOVIES.
If you truly believe that only AAA titles are worth shit, then my friend, you are completely and utterly wrong...
...unless you're 10 and know no better.
Sorry, man, but most people my age (that started gaming with the Atari 2600), didn't care much about graphics or production value, as long as the game was fun. Heck, most of us waited for 20 minutes or more for a game to load from a cassette.You aren't an old fart and you didn't really know a time when graphics didn't matter. You're barely middle aged in the gaming timeline. Graphics mattered when the first generation systems started competing. Graphics definitely mattered when the second generation was roaring. There were a lot of Atari vs. Intellivision graphics fights before you were even born. Please don't present yourself as the gatekeeper of what games are supposed to be.
Apple does not have a monopoly but if you do consider the Apple app store a monopoly then by the same token you would have to consider The Play Station store, Nintendo store and Xbox store monopolies as well.And to think all they needed was a store and a monopoly.
Brilliant post and wholeheartedly agree.Makes me really sad, when companies like Sony spending billions of dollars in making high-quality AAA games with proper voice acting, mo-cap, direction, narrative, music, and sound design, and here mobile games are raking in more profitability that rarely has any effort except monetizing the hell out of it.
Also instills a fear in me that big publishers like Sony, Microsoft, and Nintendo may eventually give up on the games we love and enjoy and just adopt this model completely because it's more profitable and way less risky.
I don't want that future. Gaming is one of the very few things that give me immense enjoyment. Games like God of War, TLOU, RDR 2, Hades, Returnal. I don't want it to end.
Don't forget those type of games require more effort to play and are less addictive then their mobile counter parts.Makes me really sad, when companies like Sony spending billions of dollars in making high-quality AAA games with proper voice acting, mo-cap, direction, narrative, music, and sound design, and here mobile games are raking in more profitability that rarely has any effort except monetizing the hell out of it.
Also instills a fear in me that big publishers like Sony, Microsoft, and Nintendo may eventually give up on the games we love and enjoy and just adopt this model completely because it's more profitable and way less risky.
I don't want that future. Gaming is one of the very few things that give me immense enjoyment. Games like God of War, TLOU, RDR 2, Hades, Returnal. I don't want it to end.
Many mobile games do just that though for progression.Maybe people don't play games for the voice acting, Mo Cap, etc.
Maybe people play games because they are fun, accessible and simple.
Not everyone wants a cinematic experience with their games.
I personally hate the fact every game has turned into a light RPG. Shooters, platformers, everything wants to be a light RPG.
They are very different. But how long until one exec gets the light-bulb moment and says "if mobile gaming is more popular, why not we make that our primary model and spend 80% of our resources on?" That's what I am afraid of and that's why I don't support these money-driven mobile games. I never play or pay for them.
If Sony, Nintendo or Microsoft wanted to become Apple they wouldn't do it by making mobile games, they'd have to physically manufacture mobile phones.i mean abandon console gaming completely and go for 100% on mobile gaming, i do know they already have mobile games and planning to expand into mobile market.
Im still happy with my PS5 actually.