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Oh ok, i see it now, thanksHis original post was 3DS < X360.
Oh ok, i see it now, thanksHis original post was 3DS < X360.
Vita will post awfull numbers like this till September - after that it should find it's place as niche device occupying part of PS4 shelves as accesorry in shops (together with price drop, hopefully cheaper memory and some game releases)
Wii U seems to be dead - it will get some sort of short term boost after big Nintendo hitters are released but like 3DS it won't be lasting effect since it will affect mostly a still undecided part of Nintendo faithfull.
3DS pricedrop honeymoon is over - we will see if they drop prices alongside Pokemon release to reivigorate sales or if they keep prices to improve profits.
So what is the hope for Vita now? People buy PS4 and then lay down another $200 for remote play. Good luck with that!!
UK is the biggest market in eu but it's not the majority, "all the other territories" make up a market as big as the US.
NSMB cant even hit a million without any competition?
Umm..i don't think that was ever the case in most video game releases. NA and UK end up being the bulk of sales for retail. Let's say TR did 1.5M by the end of April in US and UK - i really really doubt rest of the world amassed to anywhere close to the remaining 2M retail copies.
Sony Computer Entertainment published 5 games in the US in the first 6 months of the PS3's release.
Resistance: Fall of Man
Genji: Days of Blade
Motorstorm
NBA 07
Formula One Championship Edition
These were clearly the difference makers. Clearly a system with a Mario title is at severe disadvantage in such comparison.
Oh, by the way, the system was $599. That must have helped a lot.
Or we can stop pretending that first-party output is the sole problem at play.
Certainly, and I'm sure Sony, Microsoft and third party publishers will watch intently to see if both this hardware trend and the software trend reverse course with the release of new systems. The point, however, is that the Wii U is really no indication of a contracting market, it's a fundamentally different product from what Sony and Microsoft intend with their successor systems.
The Wii U is what happens when you produce a 360 near-equivalent in 2012 and try to sell it at a premium because of a controller nobody cares about.
When I say there's "no market" for the platform, it's exaggerated sure (there's even a market for Vita, as small as it may be) and what I really mean, but may not have presented fantastically is that Nintendo have seemingly released a product without basic market validation.
There's a gulf of difference between the GameCube and the Wii; while comments don't necessarily imply Wii-like sales (I don't think anyone reasonable expects that now) people's comments do not generally imply they foresee this system selling around GameCube levels, despite that GameCube levels would actually be a substantial improvement.
Looking at past "turnarounds" for systems, I don't think there's one that one can point to where the baseline sales tripled or quadrupled, and that's what the system needs to do to match prior last place systems. I don't think there's one that one can even point to where sales doubled. In terms of what precipitated these turnarounds, the lever was largely price - but the Wii U is not actually particularly expensive. The only example perhaps is the NDS, but that was essentially precipitated by catching lightning-in-a-bottle, and I maintain that to expect such is folly.
I currently see potentially sub-GameCube sales, but for a longer generation, resulting in a GameCube like total. I'm open to being wrong or changing this view when something
GT5 sold 5 million in Europe, 50%. Think twice before belittling such a big market.
So just switch the numbers?Unless something seriously changed with hardware ASPs (and it's possible!) you can bump my 3DS estimate up over the PS3 and drop the PS3 by a couple and the figures still hold.
His pattern would most likely point to Injustice, since it would be one of the game main games Warner and other third parties would be using to gauge if they should release Wii U versions of their multiplatform games.
At least there wont be an attempt no. 3. After this generation there isn't going to be a portable market worth pursuing.
The (optimistic) 5M PSP/Vita worldwide forecast suggests that's more or less their plan. Release the games they have lined up for the rest of the FY, don't make any major push for them, let them sell what they're going to sell, and then speak no more about it.
I'm sure that various people at SCEA, SCEE, and SCEJA would assert otherwise, but I don't really see what else they can possibly do at this point.
Hmmm by June/July Nintendo should cut the price of the Wii U by $50-75 and give early adopters a free download code for one first party game. Then bundle the hell out of it with another download code when Mario Kart comes out. Nintendo will most likely lose money with this but they need to sell more consoles so they can earn profits from their software.
It really is like the best of DS and PSP rolled into one. No wonder there's no need for another handheld anymore.
I'm not sure why anyone thinks that Vita can survive as a peripheral to the PS4; it's $250, and the PS4 itself is likely be around $400 I'm guessing.
I wonder if Injustice has Warner questioning Arkham Origins; or whether currently announced projects are so far along that they may as well complete and release them regardless of knowing how poor the sales will be.
Just like in Vita case it won't help without software. Basic was as low as 150 pounds/200 euros in various places in EU and that hardly helped
I don't now Europe's situation and video game buying tendencies very well, but I pointed to June/July because thats when the hypothetical "relaunch" is suppose to commence. More games will actually be dropping on a month to month basis compared to now. So that will make it the best opportunity for the Wii U to build any type of momentum heading into the war zoned holidays. Not saying it will work but its probably their best bet.
The last push for vita will be as PS4 peripheral. IDK for sure what the market for something like that might be though, maybe 10-20 million over the course of the console's life?
It really is like the best of DS and PSP rolled into one. No wonder there's no need for another handheld anymore.
Mother of God!!!
Nintendo in catch 22. I'm pretty sure they want to release specific games when WiiU sales hit a milestone. This is the only explanation for pushing back their games...
Mobile/Facebook games increased the gaming population exponentially. My circus? Lol, people have been saying that without a single shred of evidence except that gaming market is contracting due to old hardware and uninteresting new hardware.
Did anyone answer my question about which Vita titles are not considered niche?
That still would be waste of price cut - why do this with Pikmin and in traditionally slow summer months when you can suffer two more months and do this with zelda remake and 3D mario in much more busy period of year.
The lowest it sold 6 months prior to the PS3 was 232k.Did PS2 sales ever get as bad six months before PS3 released?
So, the big question is will the inevitable relaunch work? Can Nintendo turn things around with Wii U? Well they obviously haven't been able to convince EA that they can.
Well in the first place, they have Nemo in their casting, by that I mean Link, Zelda, Mario, Yoshi, etc.How can they cast the Wii U as Finding Nemo and not Spy Kids 3D?
Did PS2 sales ever get as bad six months before PS3 released?
The 360 dropped from 261k to 130K; that's not contracting, that's collapsing. The long-in-the-tooth argument should see much slower declines than that.
I think the Wii U will do better when it has more than one (real) Nintendo franchise, although I don't know how they are going to get the 40-60 million I had originally thought they would. I still think the Wii U represents a failure of marketing more than anything. At this point, you have to wonder how they even sold 37K; presumably the Nintendo core bought it already or are waiting for more games.
The 360 dropped from 261k to 130K; that's not contracting, that's collapsing. The long-in-the-tooth argument should see much slower declines than that.
I think the Wii U will do better when it has more than one (real) Nintendo franchise, although I don't know how they are going to get the 40-60 million I had originally thought they would. I still think the Wii U represents a failure of marketing more than anything. At this point, you have to wonder how they even sold 37K; presumably the Nintendo core bought it already or are waiting for more games.
Well in the first place, they have Nemo in their casting, by that I mean Link, Zelda, Mario, Yoshi, etc.
In 4 months the WiiU looks to have sold way less than 1 million WW (just over 500k in the US and JP, so maybe 750k tops for WW?).
It's sold over 2 million units world wide.
4 months is probably talking about Jan 1st - April 30th.
~650K is more likely. Around 500K for US+JPN as you said. Europe for the first three months of the year was ~120K. Probably another 25K or so from April, maybe less, considering Europe seems to have taken to the system even less than the other two regions. There's other countries outside these general territories though I suppose, 700K is likely a maximum.Yes that's correct, the last 4 months of data we have of actual units sold. I was talking about after launch sales.
Yes that's correct, the last 4 months of data we have of actual units sold. I was talking about after launch sales.